mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-18 07:29:21 +00:00
ComputeDopplerEffectedFrequency
This commit is contained in:
parent
2c647ef228
commit
a04d8f24be
14 changed files with 1385 additions and 280 deletions
|
@ -441,6 +441,7 @@ int m_iModeObbeCamIsInForCar;
|
|||
|
||||
static bool &m_bUseMouse3rdPerson;
|
||||
|
||||
bool Get_Just_Switched_Status() { return m_bJust_Switched; }
|
||||
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
|
||||
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
|
||||
bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "patcher.h"
|
||||
#include "math/Quaternion.h"
|
||||
#include "Quaternion.h"
|
||||
#include "ModelInfo.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "TempColModels.h"
|
||||
|
|
|
@ -97,11 +97,11 @@ extern void **rwengine;
|
|||
#define SCREEN_SCALE_AR(a) (a)
|
||||
#endif
|
||||
|
||||
#include "math/maths.h"
|
||||
#include "math/Vector.h"
|
||||
#include "math/Vector2D.h"
|
||||
#include "math/Matrix.h"
|
||||
#include "math/Rect.h"
|
||||
#include "maths.h"
|
||||
#include "Vector.h"
|
||||
#include "Vector2D.h"
|
||||
#include "Matrix.h"
|
||||
#include "Rect.h"
|
||||
|
||||
class CRGBA
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue