little cleanup of templates

This commit is contained in:
aap 2020-12-18 13:58:59 +01:00
parent e9a5670348
commit a080fbfbd4
3 changed files with 51 additions and 52 deletions

View file

@ -26,15 +26,15 @@ CModelInfo::Initialise(void)
for(i = 0; i < MODELINFOSIZE; i++)
ms_modelInfoPtrs[i] = nil;
ms_2dEffectStore.clear();
ms_mloInstanceStore.clear();
ms_xtraCompsModelStore.clear();
ms_simpleModelStore.clear();
ms_timeModelStore.clear();
ms_mloModelStore.clear();
ms_clumpModelStore.clear();
ms_pedModelStore.clear();
ms_vehicleModelStore.clear();
ms_2dEffectStore.Clear();
ms_mloInstanceStore.Clear();
ms_xtraCompsModelStore.Clear();
ms_simpleModelStore.Clear();
ms_timeModelStore.Clear();
ms_mloModelStore.Clear();
ms_clumpModelStore.Clear();
ms_pedModelStore.Clear();
ms_vehicleModelStore.Clear();
m = AddSimpleModel(MI_CAR_DOOR);
m->SetColModel(&CTempColModels::ms_colModelDoor1);
@ -108,22 +108,22 @@ CModelInfo::ShutDown(void)
for(i = 0; i < ms_2dEffectStore.allocPtr; i++)
ms_2dEffectStore.store[i].Shutdown();
ms_2dEffectStore.clear();
ms_simpleModelStore.clear();
ms_mloInstanceStore.clear();
ms_mloModelStore.clear();
ms_xtraCompsModelStore.clear();
ms_timeModelStore.clear();
ms_pedModelStore.clear();
ms_clumpModelStore.clear();
ms_vehicleModelStore.clear();
ms_2dEffectStore.Clear();
ms_simpleModelStore.Clear();
ms_mloInstanceStore.Clear();
ms_mloModelStore.Clear();
ms_xtraCompsModelStore.Clear();
ms_timeModelStore.Clear();
ms_pedModelStore.Clear();
ms_clumpModelStore.Clear();
ms_vehicleModelStore.Clear();
}
CSimpleModelInfo*
CModelInfo::AddSimpleModel(int id)
{
CSimpleModelInfo *modelinfo;
modelinfo = CModelInfo::ms_simpleModelStore.alloc();
modelinfo = CModelInfo::ms_simpleModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->Init();
return modelinfo;
@ -133,7 +133,7 @@ CMloModelInfo *
CModelInfo::AddMloModel(int id)
{
CMloModelInfo *modelinfo;
modelinfo = CModelInfo::ms_mloModelStore.alloc();
modelinfo = CModelInfo::ms_mloModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
modelinfo->firstInstance = 0;
@ -145,7 +145,7 @@ CTimeModelInfo*
CModelInfo::AddTimeModel(int id)
{
CTimeModelInfo *modelinfo;
modelinfo = CModelInfo::ms_timeModelStore.alloc();
modelinfo = CModelInfo::ms_timeModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->Init();
return modelinfo;
@ -155,7 +155,7 @@ CClumpModelInfo*
CModelInfo::AddClumpModel(int id)
{
CClumpModelInfo *modelinfo;
modelinfo = CModelInfo::ms_clumpModelStore.alloc();
modelinfo = CModelInfo::ms_clumpModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
return modelinfo;
@ -165,7 +165,7 @@ CPedModelInfo*
CModelInfo::AddPedModel(int id)
{
CPedModelInfo *modelinfo;
modelinfo = CModelInfo::ms_pedModelStore.alloc();
modelinfo = CModelInfo::ms_pedModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
return modelinfo;
@ -175,7 +175,7 @@ CVehicleModelInfo*
CModelInfo::AddVehicleModel(int id)
{
CVehicleModelInfo *modelinfo;
modelinfo = CModelInfo::ms_vehicleModelStore.alloc();
modelinfo = CModelInfo::ms_vehicleModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
modelinfo->m_vehicleType = -1;
@ -245,7 +245,7 @@ CModelInfo::ConstructMloClumps()
void
CModelInfo::ReInit2dEffects()
{
ms_2dEffectStore.clear();
ms_2dEffectStore.Clear();
for (int i = 0; i < MODELINFOSIZE; i++) {
if (ms_modelInfoPtrs[i])