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https://github.com/GTAmodding/re3.git
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Merge pull request #518 from Nick007J/miami
script stubs + REQUEST_COLLISION
This commit is contained in:
commit
a1c229784f
3 changed files with 638 additions and 56 deletions
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@ -820,15 +820,16 @@ int8 CRunningScript::ProcessOneCommand()
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return ProcessCommands800To899(command);
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if (command < 1000)
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return ProcessCommands900To999(command);
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#ifdef GTA_PS2
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if (command < 1200)
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return ProcessCommands1000To1099(command);
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#else
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if (command < 1100)
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return ProcessCommands1000To1099(command);
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if (command < 1200)
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return ProcessCommands1100To1199(command);
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#endif
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if (command < 1300)
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return ProcessCommands1200To1299(command);
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if (command < 1400)
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return ProcessCommands1300To1399(command);
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if (command < 1500)
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return ProcessCommands1400To1499(command);
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return -1;
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}
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@ -8412,10 +8413,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
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StoreParameters(&m_nIp, 1);
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return 0;
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case COMMAND_REGISTER_EL_BURRO_TIME:
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case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
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{
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CollectParameters(&m_nIp, 1);
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CStats::RegisterElBurroTime(ScriptParams[0]);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->bScriptObjectiveCompleted = false;
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pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle);
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return 0;
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}
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case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
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CollectParameters(&m_nIp, 1);
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
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@ -8590,21 +8596,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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pPed->m_nZoneLevel = LEVEL_NONE;
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return 0;
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}
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case COMMAND_REGISTER_4X4_ONE_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4OneTime(ScriptParams[0]);
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case COMMAND_SET_DRUNK_INPUT_DELAY:
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assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented");
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return 0;
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case COMMAND_REGISTER_4X4_TWO_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4TwoTime(ScriptParams[0]);
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case COMMAND_SET_CHAR_MONEY:
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assert(0 && "SET_CHAR_MONEY not yet implemented");
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return 0;
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case COMMAND_REGISTER_4X4_THREE_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4ThreeTime(ScriptParams[0]);
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case COMMAND_INCREASE_CHAR_MONEY:
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assert(0 && "INCREASE_CHAR_MONEY not yet implemented");
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return 0;
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case COMMAND_REGISTER_4X4_MAYHEM_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4MayhemTime(ScriptParams[0]);
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case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
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assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented");
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return 0;
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case COMMAND_REGISTER_LIFE_SAVED:
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CStats::AnotherLifeSavedWithAmbulance();
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@ -8627,9 +8629,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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CollectParameters(&m_nIp, 1);
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CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
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case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
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assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented");
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return 0;
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case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
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CollectParameters(&m_nIp, 1);
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@ -9142,7 +9143,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
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return 0;
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}
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#ifndef GTA_PS2
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default:
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assert(0);
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}
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@ -9153,7 +9153,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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{
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char tmp[48];
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switch (command) {
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#endif
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case COMMAND_LOAD_COLLISION_WITH_SCREEN:
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CollectParameters(&m_nIp, 1);
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CTimer::Stop();
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@ -9219,9 +9218,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
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CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
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return 0;
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#ifndef GTA_PS2
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// To be precise, on PS2 previous handlers were in 1000-1099 function
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// These are "beta" VC commands (with bugs)
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case COMMAND_SET_OBJECT_ROTATION:
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{
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CollectParameters(&m_nIp, 4);
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@ -9631,13 +9627,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
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LocateCharObjectCommand(command, &m_nIp);
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return 0;
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case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
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case COMMAND_SET_CAR_TEMP_ACTION:
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{
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CollectParameters(&m_nIp, 2);
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CollectParameters(&m_nIp, 3);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
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pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
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return 0;
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}
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case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
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@ -9708,23 +9704,330 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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}
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case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
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CollectParameters(&m_nIp, 1);
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#ifdef FIX_BUGS
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CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
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#else
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CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
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#endif
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return 0;
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#endif
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#ifndef GTA3_1_1_PATCH
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case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
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CollectParameters(&m_nIp, 1);
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#ifdef FIX_BUGS
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CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
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#else
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CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
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#endif
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return 0;
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#endif
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case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
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case COMMAND_GET_REMOTE_CONTROLLED_CAR:
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case COMMAND_IS_PC_VERSION:
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case COMMAND_REPLAY:
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case COMMAND_IS_REPLAY_PLAYING:
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case COMMAND_IS_MODEL_AVAILABLE:
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case COMMAND_SHUT_CHAR_UP:
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case COMMAND_SET_ENABLE_RC_DETONATE:
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case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
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case COMMAND_IS_ANY_PICKUP_AT_COORDS:
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case COMMAND_GET_FIRST_PICKUP_COORDS:
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case COMMAND_GET_NEXT_PICKUP_COORDS:
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case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
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case COMMAND_HAS_PLAYER_GOT_WEAPON:
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case COMMAND_HAS_CHAR_GOT_WEAPON:
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case COMMAND_IS_PLAYER_FACING_CHAR:
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case COMMAND_SET_TANK_DETONATE_CARS:
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case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
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case COMMAND_IS_CAR_ON_FIRE:
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case COMMAND_IS_CAR_TYRE_BURST:
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case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
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case COMMAND_SET_CAR_WAIT:
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case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
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case COMMAND_IS_PLAYER_FOOT_DOWN:
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case COMMAND_IS_CHAR_FOOT_DOWN:
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case COMMAND_INITIALISE_OBJECT_PATH:
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case COMMAND_START_OBJECT_ON_PATH:
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case COMMAND_SET_OBJECT_PATH_SPEED:
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case COMMAND_SET_OBJECT_PATH_POSITION:
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case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
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case COMMAND_CLEAR_OBJECT_PATH:
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case COMMAND_HELI_GOTO_COORDS:
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case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
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case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
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case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
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case COMMAND_CREATE_PROTECTION_PICKUP:
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case COMMAND_IS_CHAR_IN_ANY_BOAT:
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case COMMAND_IS_PLAYER_IN_ANY_BOAT:
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case COMMAND_IS_CHAR_IN_ANY_HELI:
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case COMMAND_IS_PLAYER_IN_ANY_HELI:
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case COMMAND_IS_CHAR_IN_ANY_PLANE:
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case COMMAND_IS_PLAYER_IN_ANY_PLANE:
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case COMMAND_IS_CHAR_IN_WATER:
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case COMMAND_SET_VAR_INT_TO_CONSTANT:
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case COMMAND_SET_LVAR_INT_TO_CONSTANT:
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default:
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assert(0);
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}
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return -1;
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}
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int8 CRunningScript::ProcessCommands1200To1299(int32 command)
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{
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switch (command) {
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case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
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case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
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case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
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case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
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case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
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case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
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case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
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case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
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case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
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case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
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case COMMAND_SET_CAR_FORWARD_SPEED:
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case COMMAND_SET_AREA_VISIBLE:
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case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
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case COMMAND_MARK_CAR_AS_CONVOY_CAR:
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case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
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case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
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case COMMAND_CREATE_SCRIPT_ROADBLOCK:
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case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
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case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
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case COMMAND_IS_PICKUP_IN_ZONE:
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case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
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case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
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case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
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case COMMAND_SWITCH_SECURITY_CAMERA:
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case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
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case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
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case COMMAND_HAS_SONY_CD_BEEN_READ:
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case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
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case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
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case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
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case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
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case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
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case COMMAND_SET_HELI_ORIENTATION:
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case COMMAND_CLEAR_HELI_ORIENTATION:
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case COMMAND_PLANE_GOTO_COORDS:
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case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
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case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
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case COMMAND_DRAW_WEAPONSHOP_CORONA:
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case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
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case COMMAND_FREEZE_CHAR_POSITION:
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case COMMAND_SET_CHAR_DROWNS_IN_WATER:
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case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
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case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
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case COMMAND_REMOVE_RC_BUGGY:
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case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
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case COMMAND_GET_CHAR_ARMOUR:
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case COMMAND_SET_CHAR_ARMOUR:
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case COMMAND_SET_HELI_STABILISER:
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case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
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case COMMAND_POP_CAR_BOOT:
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case COMMAND_SHUT_PLAYER_UP:
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case COMMAND_SET_PLAYER_MOOD:
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assert(0);
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case COMMAND_REQUEST_COLLISION:
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{
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CollectParameters(&m_nIp, 2);
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CVector2D pos;
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pos.x = *(float*)&ScriptParams[0];
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pos.y = *(float*)&ScriptParams[1];
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CColStore::RequestCollision(pos);
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return 0;
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}
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case COMMAND_LOCATE_OBJECT_2D:
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case COMMAND_LOCATE_OBJECT_3D:
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case COMMAND_IS_OBJECT_IN_WATER:
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case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
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case COMMAND_IS_OBJECT_IN_AREA_2D:
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case COMMAND_IS_OBJECT_IN_AREA_3D:
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case COMMAND_TASK_TOGGLE_DUCK:
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case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
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case COMMAND_REQUEST_ANIMATION:
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case COMMAND_HAS_ANIMATION_LOADED:
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case COMMAND_REMOVE_ANIMATION:
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case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
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case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
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case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
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case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
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case COMMAND_ATTACH_CHAR_TO_OBJECT:
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case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
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case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
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case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
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case COMMAND_ADD_SET_PIECE:
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case COMMAND_SET_EXTRA_COLOURS:
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case COMMAND_CLEAR_EXTRA_COLOURS:
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case COMMAND_CLOSE_CAR_BOOT:
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case COMMAND_GET_WHEELIE_STATS:
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case COMMAND_DISARM_CHAR:
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case COMMAND_BURST_CAR_TYRE:
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case COMMAND_IS_CHAR_OBJ_NO_OBJ:
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case COMMAND_IS_PLAYER_WEARING:
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case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
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case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
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case COMMAND_CREATE_SWAT_ROPE:
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case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
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case COMMAND_GET_NEAREST_TYRE_TO_POINT:
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case COMMAND_SET_CAR_MODEL_COMPONENTS:
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case COMMAND_SWITCH_LIFT_CAMERA:
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case COMMAND_CLOSE_ALL_CAR_DOORS:
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case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
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case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
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case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
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case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
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case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
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case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
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case COMMAND_GET_MAX_WANTED_LEVEL:
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case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
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case COMMAND_PRINT_HELP_WITH_NUMBER:
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case COMMAND_PRINT_HELP_FOREVER:
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case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
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default:
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assert(0);
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}
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return -1;
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}
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int8 CRunningScript::ProcessCommands1300To1399(int32 command)
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{
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switch (command) {
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case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
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case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
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case COMMAND_IS_MISSION_AUDIO_PLAYING:
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case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
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case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
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case COMMAND_FREEZE_CAR_POSITION:
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case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
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case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
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case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
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case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
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case COMMAND_GET_RADIO_CHANNEL:
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case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
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case COMMAND_IS_CAR_DROWNING_IN_WATER:
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case COMMAND_IS_CHAR_DROWNING_IN_WATER:
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case COMMAND_DISABLE_CUTSCENE_SHADOWS:
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case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
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case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
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case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
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case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
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case COMMAND_IS_MISSION_AUDIO_LOADING:
|
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case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
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case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
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case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
|
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case COMMAND_SET_CHAR_ANSWERING_MOBILE:
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case COMMAND_SET_PLAYER_DRUNKENNESS:
|
||||
case COMMAND_GET_PLAYER_DRUNKENNESS:
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||||
case COMMAND_SET_PLAYER_DRUG_LEVEL:
|
||||
case COMMAND_GET_PLAYER_DRUG_LEVEL:
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case COMMAND_ADD_LOAN_SHARK_VISITS:
|
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case COMMAND_ADD_STORES_KNOCKED_OFF:
|
||||
case COMMAND_ADD_MOVIE_STUNTS:
|
||||
case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
|
||||
case COMMAND_ADD_PIZZAS_DELIVERED:
|
||||
case COMMAND_ADD_GARBAGE_PICKUPS:
|
||||
case COMMAND_ADD_ICE_CREAMS_SOLD:
|
||||
case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
|
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case COMMAND_ADD_SHOOTING_RANGE_RANK:
|
||||
case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
|
||||
case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
|
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case COMMAND_SET_LARGEST_GAMBLING_WIN:
|
||||
case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
|
||||
case COMMAND_CLEAR_CHAR_WAIT_STATE:
|
||||
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
|
||||
case COMMAND_SET_CAN_BURST_CAR_TYRES:
|
||||
case COMMAND_SET_PLAYER_AUTO_AIM:
|
||||
case COMMAND_FIRE_HUNTER_GUN:
|
||||
case COMMAND_SET_PROPERTY_AS_OWNED:
|
||||
case COMMAND_ADD_BLOOD_RING_KILLS:
|
||||
case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
|
||||
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
|
||||
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
|
||||
case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
|
||||
case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
|
||||
case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
|
||||
case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
|
||||
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
|
||||
case COMMAND_LOAD_MISSION_TEXT:
|
||||
case COMMAND_SET_TONIGHTS_EVENT:
|
||||
case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
|
||||
case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
|
||||
case COMMAND_FREEZE_OBJECT_POSITION:
|
||||
case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
|
||||
case COMMAND_SET_RIOT_INTENSITY:
|
||||
case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
|
||||
case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
|
||||
case COMMAND_REMOVE_WEAPON_FROM_CHAR:
|
||||
case COMMAND_SET_UP_TAXI_SHORTCUT:
|
||||
case COMMAND_CLEAR_TAXI_SHORTCUT:
|
||||
case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
|
||||
case COMMAND_GET_CLOSEST_WATER_NODE:
|
||||
case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
|
||||
case COMMAND_CREATE_CLOTHES_PICKUP:
|
||||
case COMMAND_CHANGE_BLIP_THRESHOLD:
|
||||
case COMMAND_MAKE_PLAYER_FIRE_PROOF:
|
||||
case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
|
||||
case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
|
||||
case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
|
||||
case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
|
||||
case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
|
||||
case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
|
||||
case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
|
||||
case COMMAND_ADD_EXPLOSION_NO_SOUND:
|
||||
case COMMAND_SET_OBJECT_AREA_VISIBLE:
|
||||
case COMMAND_WAS_VEHICLE_EVER_POLICE:
|
||||
case COMMAND_SET_CHAR_NEVER_TARGETTED:
|
||||
case COMMAND_LOAD_UNCOMPRESSED_ANIM:
|
||||
case COMMAND_WAS_CUTSCENE_SKIPPED:
|
||||
case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
|
||||
case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
|
||||
case COMMAND_DOES_CHAR_EXIST:
|
||||
case COMMAND_DOES_VEHICLE_EXIST:
|
||||
case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
|
||||
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
|
||||
case COMMAND_IS_CHAR_STUCK:
|
||||
case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
|
||||
case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
|
||||
case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
|
||||
case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
|
||||
case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
|
||||
case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
||||
{
|
||||
switch (command) {
|
||||
case COMMAND_REGISTER_VIGILANTE_LEVEL:
|
||||
case COMMAND_CLEAR_ALL_CHAR_ANIMS:
|
||||
case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
|
||||
case COMMAND_WANTED_STARS_ARE_FLASHING:
|
||||
case COMMAND_SET_ALLOW_HURRICANES:
|
||||
case COMMAND_PLAY_ANNOUNCEMENT:
|
||||
case COMMAND_SET_PLAYER_IS_IN_STADIUM:
|
||||
case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
|
||||
case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
|
||||
case COMMAND_DISPLAY_RADAR:
|
||||
case COMMAND_REGISTER_BEST_POSITION:
|
||||
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
|
||||
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
|
||||
case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
|
||||
case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
|
||||
case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
|
||||
case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
|
||||
case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
|
||||
case COMMAND_ADD_BIG_GUN_FLASH:
|
||||
case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
|
||||
case COMMAND_GET_PROGRESS_PERCENTAGE:
|
||||
case COMMAND_SET_SHORTCUT_PICKUP_POINT:
|
||||
case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
|
||||
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
|
||||
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
|
||||
case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
|
||||
case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
|
||||
case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
|
||||
case COMMAND_SET_VEHICLE_TO_FADE_IN:
|
||||
case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
|
||||
case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
|
||||
case COMMAND_IS_CHAR_DUCKING:
|
||||
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
|
||||
case COMMAND_REGISTER_FIRE_LEVEL:
|
||||
case COMMAND_IS_AUSTRALIAN_GAME:
|
||||
case COMMAND_DISARM_CAR_BOMB:
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
|
|
|
@ -466,9 +466,11 @@ private:
|
|||
int8 ProcessCommands800To899(int32);
|
||||
int8 ProcessCommands900To999(int32);
|
||||
int8 ProcessCommands1000To1099(int32);
|
||||
#ifndef GTA_PS2
|
||||
int8 ProcessCommands1100To1199(int32);
|
||||
#endif
|
||||
int8 ProcessCommands1200To1299(int32);
|
||||
int8 ProcessCommands1300To1399(int32);
|
||||
int8 ProcessCommands1400To1499(int32);
|
||||
|
||||
void LocatePlayerCommand(int32, uint32*);
|
||||
void LocatePlayerCharCommand(int32, uint32*);
|
||||
void LocatePlayerCarCommand(int32, uint32*);
|
||||
|
|
|
@ -995,7 +995,7 @@ enum {
|
|||
COMMAND_FORCE_RANDOM_PED_TYPE,
|
||||
COMMAND_SET_TEXT_DRAW_BEFORE_FADE,
|
||||
COMMAND_GET_COLLECTABLE1S_COLLECTED,
|
||||
COMMAND_REGISTER_EL_BURRO_TIME,
|
||||
COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR,
|
||||
COMMAND_SET_SPRITES_DRAW_BEFORE_FADE,
|
||||
COMMAND_SET_TEXT_RIGHT_JUSTIFY,
|
||||
COMMAND_PRINT_HELP,
|
||||
|
@ -1022,17 +1022,17 @@ enum {
|
|||
COMMAND_MAKE_PLAYER_SAFE,
|
||||
COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL,
|
||||
COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL,
|
||||
COMMAND_REGISTER_4X4_ONE_TIME,
|
||||
COMMAND_REGISTER_4X4_TWO_TIME,
|
||||
COMMAND_REGISTER_4X4_THREE_TIME,
|
||||
COMMAND_REGISTER_4X4_MAYHEM_TIME,
|
||||
COMMAND_SET_DRUNK_INPUT_DELAY,
|
||||
COMMAND_SET_CHAR_MONEY,
|
||||
COMMAND_INCREASE_CHAR_MONEY,
|
||||
COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS,
|
||||
COMMAND_REGISTER_LIFE_SAVED,
|
||||
COMMAND_REGISTER_CRIMINAL_CAUGHT,
|
||||
COMMAND_REGISTER_AMBULANCE_LEVEL,
|
||||
COMMAND_REGISTER_FIRE_EXTINGUISHED,
|
||||
COMMAND_TURN_PHONE_ON,
|
||||
COMMAND_REGISTER_LONGEST_DODO_FLIGHT,
|
||||
COMMAND_REGISTER_DEFUSE_BOMB_TIME,
|
||||
COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS,
|
||||
COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES,
|
||||
COMMAND_BLOW_UP_RC_BUGGY,
|
||||
COMMAND_REMOVE_CAR_FROM_CHASE,
|
||||
|
@ -1108,7 +1108,6 @@ enum {
|
|||
COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER,
|
||||
COMMAND_LOAD_END_OF_GAME_TUNE,
|
||||
COMMAND_ENABLE_PLAYER_CONTROL_CAMERA,
|
||||
#ifndef GTA_PS2
|
||||
COMMAND_SET_OBJECT_ROTATION,
|
||||
COMMAND_GET_DEBUG_CAMERA_COORDINATES,
|
||||
COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR,
|
||||
|
@ -1145,7 +1144,7 @@ enum {
|
|||
COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D,
|
||||
COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D,
|
||||
COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D,
|
||||
COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT,
|
||||
COMMAND_SET_CAR_TEMP_ACTION,
|
||||
COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT,
|
||||
COMMAND_SET_CAR_HANDBRAKE_STOP,
|
||||
COMMAND_IS_CHAR_ON_ANY_BIKE,
|
||||
|
@ -1156,8 +1155,286 @@ enum {
|
|||
COMMAND_IS_CHAR_LYING_DOWN,
|
||||
COMMAND_CAN_CHAR_SEE_DEAD_CHAR,
|
||||
COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER,
|
||||
#ifndef GTA3_1_1_PATCH
|
||||
COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER
|
||||
#endif
|
||||
#endif
|
||||
COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER,
|
||||
COMMAND_SET_CHAR_CEASE_ATTACK_TIMER,
|
||||
COMMAND_GET_REMOTE_CONTROLLED_CAR,
|
||||
COMMAND_IS_PC_VERSION,
|
||||
COMMAND_REPLAY,
|
||||
COMMAND_IS_REPLAY_PLAYING,
|
||||
COMMAND_IS_MODEL_AVAILABLE,
|
||||
COMMAND_SHUT_CHAR_UP,
|
||||
COMMAND_SET_ENABLE_RC_DETONATE,
|
||||
COMMAND_SET_CAR_RANDOM_ROUTE_SEED,
|
||||
COMMAND_IS_ANY_PICKUP_AT_COORDS,
|
||||
COMMAND_GET_FIRST_PICKUP_COORDS,
|
||||
COMMAND_GET_NEXT_PICKUP_COORDS,
|
||||
COMMAND_REMOVE_ALL_CHAR_WEAPONS,
|
||||
COMMAND_HAS_PLAYER_GOT_WEAPON,
|
||||
COMMAND_HAS_CHAR_GOT_WEAPON,
|
||||
COMMAND_IS_PLAYER_FACING_CHAR,
|
||||
COMMAND_SET_TANK_DETONATE_CARS,
|
||||
COMMAND_GET_POSITION_OF_ANALOGUE_STICKS,
|
||||
COMMAND_IS_CAR_ON_FIRE,
|
||||
COMMAND_IS_CAR_TYRE_BURST,
|
||||
COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD,
|
||||
COMMAND_SET_CAR_WAIT,
|
||||
COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE,
|
||||
COMMAND_IS_PLAYER_FOOT_DOWN,
|
||||
COMMAND_IS_CHAR_FOOT_DOWN,
|
||||
COMMAND_INITIALISE_OBJECT_PATH,
|
||||
COMMAND_START_OBJECT_ON_PATH,
|
||||
COMMAND_SET_OBJECT_PATH_SPEED,
|
||||
COMMAND_SET_OBJECT_PATH_POSITION,
|
||||
COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH,
|
||||
COMMAND_CLEAR_OBJECT_PATH,
|
||||
COMMAND_HELI_GOTO_COORDS,
|
||||
COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT,
|
||||
COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT,
|
||||
COMMAND_GET_DEAD_CHAR_PICKUP_COORDS,
|
||||
COMMAND_CREATE_PROTECTION_PICKUP,
|
||||
COMMAND_IS_CHAR_IN_ANY_BOAT,
|
||||
COMMAND_IS_PLAYER_IN_ANY_BOAT,
|
||||
COMMAND_IS_CHAR_IN_ANY_HELI,
|
||||
COMMAND_IS_PLAYER_IN_ANY_HELI,
|
||||
COMMAND_IS_CHAR_IN_ANY_PLANE,
|
||||
COMMAND_IS_PLAYER_IN_ANY_PLANE,
|
||||
COMMAND_IS_CHAR_IN_WATER,
|
||||
COMMAND_SET_VAR_INT_TO_CONSTANT,
|
||||
COMMAND_SET_LVAR_INT_TO_CONSTANT,
|
||||
COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT,
|
||||
COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT,
|
||||
COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR,
|
||||
COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR,
|
||||
COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT,
|
||||
COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT,
|
||||
COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR,
|
||||
COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR,
|
||||
COMMAND_GET_CHAR_WEAPON_IN_SLOT,
|
||||
COMMAND_GET_CLOSEST_STRAIGHT_ROAD,
|
||||
COMMAND_SET_CAR_FORWARD_SPEED,
|
||||
COMMAND_SET_AREA_VISIBLE,
|
||||
COMMAND_SET_CUTSCENE_ANIM_TO_LOOP,
|
||||
COMMAND_MARK_CAR_AS_CONVOY_CAR,
|
||||
COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER,
|
||||
COMMAND_GET_HAVOC_CAUSED_BY_PLAYER,
|
||||
COMMAND_CREATE_SCRIPT_ROADBLOCK,
|
||||
COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS,
|
||||
COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR,
|
||||
COMMAND_IS_PICKUP_IN_ZONE,
|
||||
COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS,
|
||||
COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED,
|
||||
COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR,
|
||||
COMMAND_SWITCH_SECURITY_CAMERA,
|
||||
COMMAND_IS_CHAR_IN_FLYING_VEHICLE,
|
||||
COMMAND_IS_PLAYER_IN_FLYING_VEHICLE,
|
||||
COMMAND_HAS_SONY_CD_BEEN_READ,
|
||||
COMMAND_GET_NUMBER_OF_SONY_CDS_READ,
|
||||
COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD,
|
||||
COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD,
|
||||
COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD,
|
||||
COMMAND_ADD_MONEY_SPENT_ON_CLOTHES,
|
||||
COMMAND_SET_HELI_ORIENTATION,
|
||||
COMMAND_CLEAR_HELI_ORIENTATION,
|
||||
COMMAND_PLANE_GOTO_COORDS,
|
||||
COMMAND_GET_NTH_CLOSEST_CAR_NODE,
|
||||
COMMAND_GET_NTH_CLOSEST_CHAR_NODE,
|
||||
COMMAND_DRAW_WEAPONSHOP_CORONA,
|
||||
COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT,
|
||||
COMMAND_FREEZE_CHAR_POSITION,
|
||||
COMMAND_SET_CHAR_DROWNS_IN_WATER,
|
||||
COMMAND_SET_OBJECT_RECORDS_COLLISIONS,
|
||||
COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING,
|
||||
COMMAND_REMOVE_RC_BUGGY,
|
||||
COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN,
|
||||
COMMAND_GET_CHAR_ARMOUR,
|
||||
COMMAND_SET_CHAR_ARMOUR,
|
||||
COMMAND_SET_HELI_STABILISER,
|
||||
COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE,
|
||||
COMMAND_POP_CAR_BOOT,
|
||||
COMMAND_SHUT_PLAYER_UP,
|
||||
COMMAND_SET_PLAYER_MOOD,
|
||||
COMMAND_REQUEST_COLLISION,
|
||||
COMMAND_LOCATE_OBJECT_2D,
|
||||
COMMAND_LOCATE_OBJECT_3D,
|
||||
COMMAND_IS_OBJECT_IN_WATER,
|
||||
COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR,
|
||||
COMMAND_IS_OBJECT_IN_AREA_2D,
|
||||
COMMAND_IS_OBJECT_IN_AREA_3D,
|
||||
COMMAND_TASK_TOGGLE_DUCK,
|
||||
COMMAND_SET_ZONE_CIVILIAN_CAR_INFO,
|
||||
COMMAND_REQUEST_ANIMATION,
|
||||
COMMAND_HAS_ANIMATION_LOADED,
|
||||
COMMAND_REMOVE_ANIMATION,
|
||||
COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION,
|
||||
COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION,
|
||||
COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION,
|
||||
COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT,
|
||||
COMMAND_ATTACH_CHAR_TO_OBJECT,
|
||||
COMMAND_SET_CHAR_AS_PLAYER_FRIEND,
|
||||
COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER,
|
||||
COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING,
|
||||
COMMAND_ADD_SET_PIECE,
|
||||
COMMAND_SET_EXTRA_COLOURS,
|
||||
COMMAND_CLEAR_EXTRA_COLOURS,
|
||||
COMMAND_CLOSE_CAR_BOOT,
|
||||
COMMAND_GET_WHEELIE_STATS,
|
||||
COMMAND_DISARM_CHAR,
|
||||
COMMAND_BURST_CAR_TYRE,
|
||||
COMMAND_IS_CHAR_OBJ_NO_OBJ,
|
||||
COMMAND_IS_PLAYER_WEARING,
|
||||
COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY,
|
||||
COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD,
|
||||
COMMAND_CREATE_SWAT_ROPE,
|
||||
COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA,
|
||||
COMMAND_GET_NEAREST_TYRE_TO_POINT,
|
||||
COMMAND_SET_CAR_MODEL_COMPONENTS,
|
||||
COMMAND_SWITCH_LIFT_CAMERA,
|
||||
COMMAND_CLOSE_ALL_CAR_DOORS,
|
||||
COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D,
|
||||
COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D,
|
||||
COMMAND_POP_CAR_BOOT_USING_PHYSICS,
|
||||
COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA,
|
||||
COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE,
|
||||
COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR,
|
||||
COMMAND_GET_MAX_WANTED_LEVEL,
|
||||
COMMAND_IS_CHAR_WANDER_PATH_CLEAR,
|
||||
COMMAND_PRINT_HELP_WITH_NUMBER,
|
||||
COMMAND_PRINT_HELP_FOREVER,
|
||||
COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER,
|
||||
COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG,
|
||||
COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE,
|
||||
COMMAND_IS_MISSION_AUDIO_PLAYING,
|
||||
COMMAND_CREATE_LOCKED_PROPERTY_PICKUP,
|
||||
COMMAND_CREATE_FORSALE_PROPERTY_PICKUP,
|
||||
COMMAND_FREEZE_CAR_POSITION,
|
||||
COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR,
|
||||
COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR,
|
||||
COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR,
|
||||
COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR,
|
||||
COMMAND_GET_RADIO_CHANNEL,
|
||||
COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS,
|
||||
COMMAND_IS_CAR_DROWNING_IN_WATER,
|
||||
COMMAND_IS_CHAR_DROWNING_IN_WATER,
|
||||
COMMAND_DISABLE_CUTSCENE_SHADOWS,
|
||||
COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY,
|
||||
COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE,
|
||||
COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT,
|
||||
COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED,
|
||||
COMMAND_IS_MISSION_AUDIO_LOADING,
|
||||
COMMAND_ADD_MONEY_SPENT_ON_WEAPONS,
|
||||
COMMAND_ADD_MONEY_SPENT_ON_PROPERTY,
|
||||
COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING,
|
||||
COMMAND_SET_CHAR_ANSWERING_MOBILE,
|
||||
COMMAND_SET_PLAYER_DRUNKENNESS,
|
||||
COMMAND_GET_PLAYER_DRUNKENNESS,
|
||||
COMMAND_SET_PLAYER_DRUG_LEVEL,
|
||||
COMMAND_GET_PLAYER_DRUG_LEVEL,
|
||||
COMMAND_ADD_LOAN_SHARK_VISITS,
|
||||
COMMAND_ADD_STORES_KNOCKED_OFF,
|
||||
COMMAND_ADD_MOVIE_STUNTS,
|
||||
COMMAND_ADD_NUMBER_OF_ASSASSINATIONS,
|
||||
COMMAND_ADD_PIZZAS_DELIVERED,
|
||||
COMMAND_ADD_GARBAGE_PICKUPS,
|
||||
COMMAND_ADD_ICE_CREAMS_SOLD,
|
||||
COMMAND_SET_TOP_SHOOTING_RANGE_SCORE,
|
||||
COMMAND_ADD_SHOOTING_RANGE_RANK,
|
||||
COMMAND_ADD_MONEY_SPENT_ON_GAMBLING,
|
||||
COMMAND_ADD_MONEY_WON_ON_GAMBLING,
|
||||
COMMAND_SET_LARGEST_GAMBLING_WIN,
|
||||
COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT,
|
||||
COMMAND_CLEAR_CHAR_WAIT_STATE,
|
||||
COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE,
|
||||
COMMAND_SET_CAN_BURST_CAR_TYRES,
|
||||
COMMAND_SET_PLAYER_AUTO_AIM,
|
||||
COMMAND_FIRE_HUNTER_GUN,
|
||||
COMMAND_SET_PROPERTY_AS_OWNED,
|
||||
COMMAND_ADD_BLOOD_RING_KILLS,
|
||||
COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING,
|
||||
COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE,
|
||||
COMMAND_IS_PLAYER_TOUCHING_VEHICLE,
|
||||
COMMAND_IS_CHAR_TOUCHING_VEHICLE,
|
||||
COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER,
|
||||
COMMAND_CLEAR_CHAR_FOLLOW_PATH,
|
||||
COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE,
|
||||
COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE,
|
||||
COMMAND_LOAD_MISSION_TEXT,
|
||||
COMMAND_SET_TONIGHTS_EVENT,
|
||||
COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY,
|
||||
COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY,
|
||||
COMMAND_FREEZE_OBJECT_POSITION,
|
||||
COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY,
|
||||
COMMAND_SET_RIOT_INTENSITY,
|
||||
COMMAND_IS_CAR_IN_ANGLED_AREA_2D,
|
||||
COMMAND_IS_CAR_IN_ANGLED_AREA_3D,
|
||||
COMMAND_REMOVE_WEAPON_FROM_CHAR,
|
||||
COMMAND_SET_UP_TAXI_SHORTCUT,
|
||||
COMMAND_CLEAR_TAXI_SHORTCUT,
|
||||
COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT,
|
||||
COMMAND_GET_CLOSEST_WATER_NODE,
|
||||
COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH,
|
||||
COMMAND_CREATE_CLOTHES_PICKUP,
|
||||
COMMAND_CHANGE_BLIP_THRESHOLD,
|
||||
COMMAND_MAKE_PLAYER_FIRE_PROOF,
|
||||
COMMAND_INCREASE_PLAYER_MAX_HEALTH,
|
||||
COMMAND_INCREASE_PLAYER_MAX_ARMOUR,
|
||||
COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER,
|
||||
COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER,
|
||||
COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS,
|
||||
COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON,
|
||||
COMMAND_MAKE_HELI_COME_CRASHING_DOWN,
|
||||
COMMAND_ADD_EXPLOSION_NO_SOUND,
|
||||
COMMAND_SET_OBJECT_AREA_VISIBLE,
|
||||
COMMAND_WAS_VEHICLE_EVER_POLICE,
|
||||
COMMAND_SET_CHAR_NEVER_TARGETTED,
|
||||
COMMAND_LOAD_UNCOMPRESSED_ANIM,
|
||||
COMMAND_WAS_CUTSCENE_SKIPPED,
|
||||
COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED,
|
||||
COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE,
|
||||
COMMAND_DOES_CHAR_EXIST,
|
||||
COMMAND_DOES_VEHICLE_EXIST,
|
||||
COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT,
|
||||
COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT,
|
||||
COMMAND_IS_CHAR_STUCK,
|
||||
COMMAND_SET_ALL_TAXIS_HAVE_NITRO,
|
||||
COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY,
|
||||
COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION,
|
||||
COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION,
|
||||
COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION,
|
||||
COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION,
|
||||
COMMAND_REGISTER_VIGILANTE_LEVEL,
|
||||
COMMAND_CLEAR_ALL_CHAR_ANIMS,
|
||||
COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE,
|
||||
COMMAND_WANTED_STARS_ARE_FLASHING,
|
||||
COMMAND_SET_ALLOW_HURRICANES,
|
||||
COMMAND_PLAY_ANNOUNCEMENT,
|
||||
COMMAND_SET_PLAYER_IS_IN_STADIUM,
|
||||
COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER,
|
||||
COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM,
|
||||
COMMAND_DISPLAY_RADAR,
|
||||
COMMAND_REGISTER_BEST_POSITION,
|
||||
COMMAND_IS_PLAYER_IN_INFO_ZONE,
|
||||
COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE,
|
||||
COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED,
|
||||
COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR,
|
||||
COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG,
|
||||
COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG,
|
||||
COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG,
|
||||
COMMAND_ADD_BIG_GUN_FLASH,
|
||||
COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM,
|
||||
COMMAND_GET_PROGRESS_PERCENTAGE,
|
||||
COMMAND_SET_SHORTCUT_PICKUP_POINT,
|
||||
COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION,
|
||||
COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA,
|
||||
COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE,
|
||||
COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA,
|
||||
COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS,
|
||||
COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR,
|
||||
COMMAND_SET_VEHICLE_TO_FADE_IN,
|
||||
COMMAND_REGISTER_ODDJOB_MISSION_PASSED,
|
||||
COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI,
|
||||
COMMAND_IS_CHAR_DUCKING,
|
||||
COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI,
|
||||
COMMAND_REGISTER_FIRE_LEVEL,
|
||||
COMMAND_IS_AUSTRALIAN_GAME,
|
||||
COMMAND_DISARM_CAR_BOMB,
|
||||
};
|
Loading…
Reference in a new issue