CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit

This commit is contained in:
Sergeanur 2021-01-11 19:53:15 +02:00
parent cf11b32849
commit a223157000
32 changed files with 1588 additions and 3128 deletions

View file

@ -24,6 +24,10 @@ extern bool gbShowTimebars;
extern bool gbPrintMemoryUsage;
#endif
// leeds
extern bool gMakeResources;
extern bool gUseChunkFiles;
class CSprite2d;
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);