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Implement PreloadMissionAudio + small fixes
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5 changed files with 133 additions and 50 deletions
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@ -576,8 +576,8 @@ public:
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void PlayerJustLeftCar() const; /// ok
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void PostInitialiseGameSpecificSetup(); /// ok
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void PostTerminateGameSpecificShutdown(); /// ok
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void PreInitialiseGameSpecificSetup() const; // ok
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void PreloadMissionAudio(char *); // todo
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void PreInitialiseGameSpecificSetup() const; /// ok
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void PreloadMissionAudio(const char *name); /// ok
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void PreTerminateGameSpecificShutdown(); /// ok
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/// processX - main logic of adding new sounds
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void ProcessActiveQueues(); // todo
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