Implement PreloadMissionAudio + small fixes

This commit is contained in:
Filip Gawin 2019-10-27 18:39:17 +01:00
parent cce3aac4c3
commit a2e59564c8
5 changed files with 133 additions and 50 deletions

View file

@ -18,7 +18,7 @@
#pragma comment( lib, "mss32.lib" )
cSampleManager &SampleManager = *(cSampleManager *)0x7341E0;
int32 (&BankStartOffset)[MAX_SAMPLEBANKS] = *(int32 (*)[MAX_SAMPLEBANKS])*(int *)0x6FAB70;
extern int32 (&BankStartOffset)[MAX_SAMPLEBANKS] = *(int32 (*)[MAX_SAMPLEBANKS])*(int *)0x6FAB70;
///////////////////////////////////////////////////////////////
@ -2327,4 +2327,4 @@ STARTPATCHES
InjectHook(0x568290, &cSampleManager::IsStreamPlaying, PATCH_JUMP);
InjectHook(0x5682D0, &cSampleManager::InitialiseSampleBanks, PATCH_JUMP);
//InjectHook(0x5683F0, `global constructor keyed to'sampman.cpp, PATCH_JUMP);
ENDPATCHES
ENDPATCHES