more font

This commit is contained in:
Sergeanur 2020-06-07 10:36:37 +03:00
parent 0d0e519e68
commit a44510d1df
5 changed files with 251 additions and 327 deletions

View file

@ -15,7 +15,7 @@ uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
int32 CFont::Slot = -1;
#define JAP_TERMINATION (0x8000 | '~')
int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
int16 CFont::Size[LANGSET_MAX][MAX_FONTS][210] = {
{
#else
int16 CFont::Size[MAX_FONTS][210] = {
@ -169,8 +169,19 @@ wchar foreign_table[128] = {
0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
};
union tFontRenderStatePointer
{
CFontRenderState *pRenderState;
wchar *pStr;
void* FontRenderStatePointer;
void Align()
{
if ((uintptr)pStr % 4)
pStr++;
}
};
tFontRenderStatePointer FontRenderStatePointer;
uint8 FontRenderStateBuf[1024];
void
@ -291,17 +302,9 @@ CFont::Shutdown(void)
void
CFont::InitPerFrame(void)
{
//Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
//CSprite2d::GetBank(15, Sprite[1].m_pTexture);
//CSprite2d::GetBank(15, Sprite[2].m_pTexture);
RenderState.FontStyle = -1;
RenderState.style = -1;
Details.anonymous_25 = 0;
FontRenderStatePointer = FontRenderStateBuf;
#ifdef MORE_LANGUAGES
if (IsJapanese())
CSprite2d::GetBank(15, Sprite[3].m_pTexture);
#endif
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
SetDropShadowPosition(0);
NewLine = 0;
}
@ -328,17 +331,40 @@ CFont::PrintChar(float x, float y, wchar c)
}
#endif
if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
if(Details.style == FONT_BANK || Details.style == FONT_STANDARD){
if (bDontPrint) return;
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.fTextSizeX * w,
y + 32.0f * RenderState.fTextSizeX * 0.5f),
RenderState.color,
xoff/16.0f, yoff/16.0f,
(xoff+ w)/16.0f, yoff/ 16.0f,
xoff/16.0f, (yoff+1.0f)/ 16.0f,
(xoff+ w)/16.0f - 0.0001f, (yoff+1.0f)/ 16.0f - 0.0001f);
if (RenderState.slant == 0.0f) {
if (c < 193) {
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.scaleX * 1.0f,
y + 40.0f * RenderState.scaleY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f);
} else {
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.scaleX * 1.0f,
y + 33.0f * RenderState.scaleY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.017f);
}
} else
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.scaleX * 1.0f,
y + 40.0f * RenderState.scaleY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.00055f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.009f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f + 0.01f);
#ifdef MORE_LANGUAGES
}else if (IsJapaneseFont()) {
if (Details.dropShadowPosition != 0) {
@ -363,47 +389,17 @@ CFont::PrintChar(float x, float y, wchar c)
xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
#endif
}
else
{
} else {
if (bDontPrint) return;
if (RenderState.fSlant == 0.0f)
{
if (c < 193)
{
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.fTextSizeX * 1.0f,
y + 40.0f * RenderState.fTextSizeY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f + 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f);
}
else
{
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.fTextSizeX * 1.0f,
y + 33.0f * RenderState.fTextSizeY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff+1.0f) / 12.8f - 0.017f);
}
}
else
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.fTextSizeX * 1.0f,
y + 40.0f * RenderState.fTextSizeY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f + 0.01f);
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.scaleX * w,
y + 32.0f * RenderState.scaleX * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 16.0f,
(xoff + w) / 16.0f, yoff / 16.0f,
xoff / 16.0f, (yoff + 1.0f) / 16.0f,
(xoff + w) / 16.0f - 0.0001f, (yoff + 1.0f) / 16.0f - 0.0001f);
}
}
@ -484,6 +480,8 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
xstart;
#ifdef MORE_LANGUAGES
PrintString(xleft, y, start, s, spaceWidth, xstart);
#else
PrintString(xleft, y, Details.anonymous_25, start, s, spaceWidth);
#endif
// reset things
lineLength = 0.0f;
@ -563,7 +561,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
lineLength = 0.0f;
}
#else
PrintString(xleft, y, start, s, 0.0f);
PrintString(xleft, y, Details.anonymous_25, start, s, 0.0f);
#endif
}
}
@ -804,103 +802,81 @@ CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, f
}
#else
void
CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
{
wchar *s, c, unused;
wchar *s;
if (RenderState.FontStyle != Details.style)
{
if (RenderState.style != Details.style) {
RenderFontBuffer();
RenderState.FontStyle = Details.style;
RenderState.style = Details.style;
}
float v7 = CFont::Details.dropShadowPosition;
if (v7 != 0.0f && (CFont::Details.style == 0 || CFont::Details.style == 1))
{
auto v8 = CFont::Details.color;
CFont::Details.color = CFont::Details.dropColor;
CFont::Details.dropShadowPosition = 0;
CFont::Details.bIsShadow = true;
if (0.0f != CFont::Details.slant)
{
CFont::Details.slantRefX = (double)v7 + CFont::Details.slantRefX;
CFont::Details.slantRefY = (double)v7 + CFont::Details.slantRefY;
//CFont::PrintString(v7 + x, v7 + y, CFont::Details.anonymous_25, a4, a5, a6);
CFont::PrintString(v7 + x, v7 + y, start, end, spwidth);
CFont::Details.slantRefX = CFont::Details.slantRefX - (double)v7;
CFont::Details.slantRefY = CFont::Details.slantRefY - (double)v7;
float dropShadowPosition = CFont::Details.dropShadowPosition;
if (dropShadowPosition != 0.0f && (CFont::Details.style == FONT_BANK || CFont::Details.style == FONT_STANDARD)) {
CRGBA color = Details.color;
Details.color = Details.dropColor;
Details.dropShadowPosition = 0;
Details.bIsShadow = true;
if (Details.slant != 0.0f) {
Details.slantRefX += dropShadowPosition;
Details.slantRefY += dropShadowPosition;
PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
Details.slantRefX -= dropShadowPosition;
Details.slantRefY -= dropShadowPosition;
} else {
PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
}
else
{
//CFont::PrintString(v12, v11, CFont::Details.anonymous_25, a4, a5, a6);
CFont::PrintString(v7 + x, v7 + y, start, end, spwidth);
}
CFont::Details.color = v8;
CFont::Details.dropShadowPosition = v7;
CFont::Details.bIsShadow = 0;
Details.color = color;
Details.dropShadowPosition = dropShadowPosition;
Details.bIsShadow = 0;
}
if (FontRenderStatePointer >= (char*)&FontRenderStatePointer - 2 * (end - start + 26))
if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[1024] - (end - start + 26)) // why 26?
CFont::RenderFontBuffer();
CFontRenderState* v13 = (CFontRenderState*)FontRenderStatePointer;
v13->fTextPosX = x;
v13->fTextPosY = y;
v13->fTextSizeX = CFont::Details.scaleX;
v13->fTextSizeY = CFont::Details.scaleY;
v13->color.r = CFont::Details.color.r;
v13->color.g = CFont::Details.color.g;
v13->color.b = CFont::Details.color.b;
v13->color.a = CFont::Details.color.a;
v13->fExtraSpace = spwidth;
v13->fSlant = CFont::Details.slant;
v13->fSlantRefPointX = CFont::Details.slantRefX;
v13->fSlantRefPointY = CFont::Details.slantRefY;
v13->bFontHalfTexture = CFont::Details.bFontHalfTexture;
v13->bProp = CFont::Details.proportional;
v13->FontStyle = CFont::Details.style;
v13->bIsShadow = CFont::Details.bIsShadow;
FontRenderStatePointer = (char*)FontRenderStatePointer + 0x30;
CFontRenderState* pRenderState = FontRenderStatePointer.pRenderState;
pRenderState->fTextPosX = x;
pRenderState->fTextPosY = y;
pRenderState->scaleX = Details.scaleX;
pRenderState->scaleY = Details.scaleY;
pRenderState->color = Details.color;
pRenderState->fExtraSpace = spwidth;
pRenderState->slant = Details.slant;
pRenderState->slantRefX = Details.slantRefX;
pRenderState->slantRefY = Details.slantRefY;
pRenderState->bFontHalfTexture = Details.bFontHalfTexture;
pRenderState->proportional = Details.proportional;
pRenderState->style = Details.style;
pRenderState->bIsShadow = Details.bIsShadow;
FontRenderStatePointer.pRenderState++;
for(s = start; s < end; s++){
if (*s == '~')
{
for (auto i = ParseToken(s); s != i; FontRenderStatePointer = (char*)FontRenderStatePointer + 2)
{
s = i;
*(wchar*)FontRenderStatePointer = *s;
for(s = start; s < end;){
if (*s == '~') {
for (wchar *i = ParseToken(s); s != i; FontRenderStatePointer.pStr++) {
*FontRenderStatePointer.pStr = *(s++);
}
if (CFont::Details.bFlash)
{
if (CTimer::GetTimeInMilliseconds() - CFont::Details.nFlashTimer > 300)
{
if (Details.bFlash) {
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
Details.bFlashState = !Details.bFlashState;
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
}
if (Details.bFlashState)
Details.color.a = 0;
else
Details.color.a = 255;
Details.color.a = Details.bFlashState ? 0 : 255;
}
}
else
{
*(wchar*)FontRenderStatePointer = *s;
FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
}
/*c = *s - ' ';
if(Details.slant != 0.0f)
y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
PrintChar(x, y, c);
x += GetCharacterSize(c);
if(c == 0) // space
x += spwidth;*/
} else
*(FontRenderStatePointer.pStr++) = *(s++);
}
*(wchar*)FontRenderStatePointer = 0;
FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
if ((unsigned __int8)FontRenderStatePointer & 3)
FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
*(FontRenderStatePointer.pStr++) = '\0';
FontRenderStatePointer.Align();
}
#endif
void
CFont::PrintStringFromBottom(float x, float y, wchar *str)
{
y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
if (Details.slant == 0.0f)
y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
PrintString(x, y, str);
}
float
CFont::GetCharacterWidth(wchar c)
{
@ -938,8 +914,6 @@ CFont::GetCharacterWidth(wchar c)
else
return Size[LanguageSet][Details.style][192];
#else
if (Details.bFontHalfTexture)
c = FindNewCharacter(c);
if (Details.proportional)
return Size[Details.style][c];
else
@ -1124,7 +1098,7 @@ CFont::ParseToken(wchar *s, bool japShit)
wchar*
CFont::ParseToken(wchar *s)
{
Details.anonymous_23 = 0;
Details.anonymous_23 = false;
s++;
if(Details.color.r || Details.color.g || Details.color.b)
switch(*s){
@ -1134,27 +1108,26 @@ CFont::ParseToken(wchar *s)
case 'n':
NewLine = 1;
break;
case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = 1; break;
case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = true; break;
case 'f':
Details.bFlash = !Details.bFlash;
if (Details.bFlash)
Details.color.a = 255;
break;
case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break;
case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = 1; break;
case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = 1; break;
case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = 1; break;
case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = 1; break;
case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = 1; break;
case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break;
case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = 1; break;
case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = 1; break;
case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = 1; break;
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = 1; break;
case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break;
case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break;
case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break;
case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break;
case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break;
case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break;
case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = true; break;
case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break;
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
}
while(*s != '~') s++;
s++;
if (*s == '~')
if (*(++s) == '~')
s = ParseToken(s);
return s;
}
@ -1163,14 +1136,11 @@ CFont::ParseToken(wchar *s)
wchar*
CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
{
wchar* v4; // eax
wchar* result; // eax
Details.anonymous_23 = 0;
v4 = str + 1;
wchar *s = str + 1;
if (Details.color.r || Details.color.g || Details.color.b)
{
switch (*v4)
switch (*s)
{
case 'B':
bold = !bold;
@ -1242,12 +1212,11 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
break;
}
}
while (*v4 != '~')
++v4;
result = v4 + 1;
if (*result == '~')
result = CFont::ParseToken(result, color, flash, bold);
return result;
while (*s != '~')
++s;
if (*(++s) == '~')
s = CFont::ParseToken(s, color, flash, bold);
return s;
}
void
@ -1259,103 +1228,80 @@ CFont::DrawFonts(void)
void
CFont::RenderFontBuffer()
{
int v0; // ebx
//wchar_t* v1; // esi
CFontRenderState* v2; // esi
char v3; // al
float v4; // ST04_4
float v5; // ST04_4
signed int v6; // eax
float v7; // [esp+Ch] [ebp-24h]
float v8; // [esp+10h] [ebp-20h]
CRGBA v9; // [esp+1Ch] [ebp-14h]
bool v10; // [esp+22h] [ebp-Eh]
bool v11; // [esp+23h] [ebp-Dh]
if (FontRenderStatePointer.pRenderState == (CFontRenderState*)FontRenderStateBuf) return;
if (FontRenderStatePointer != FontRenderStateBuf) {
v11 = false;
v10 = false;
Sprite[RenderState.FontStyle].SetRenderState();
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
v7 = RenderState.fTextPosX;
v8 = RenderState.fTextPosY;
wchar* string = (wchar*)&FontRenderStateBuf[sizeof(CFontRenderState)];
float textPosX;
float textPosY;
CRGBA color;
bool bBold = false;
bool bFlash = false;
if (string < FontRenderStatePointer)
{
do
{
if (string[0] == '\0')
{
v2 = (CFontRenderState*)((uintptr)string + sizeof(CFontRenderState));
if ((uintptr)v2 & 3)
v2 = (CFontRenderState*)((uint8*)v2 + 2);
if (v2 >= FontRenderStatePointer)
break;
Sprite[RenderState.style].SetRenderState();
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
textPosX = RenderState.fTextPosX;
textPosY = RenderState.fTextPosY;
tFontRenderStatePointer pRenderStateBufPointer;
pRenderStateBufPointer.pRenderState = (CFontRenderState*)&FontRenderStateBuf[0];
for (++pRenderStateBufPointer.pRenderState; pRenderStateBufPointer.pStr < FontRenderStatePointer.pStr; pRenderStateBufPointer.pStr++) {
if (*pRenderStateBufPointer.pStr == '\0') {
tFontRenderStatePointer tmpPointer = pRenderStateBufPointer;
tmpPointer.pStr++;
tmpPointer.Align();
if (tmpPointer.pStr >= FontRenderStatePointer.pStr)
break;
RenderState = *v2;
RenderState = *(tmpPointer.pRenderState++);
v7 = RenderState.fTextPosX;
v8 = RenderState.fTextPosY;
}
if (string[0] == '~')
{
string = CFont::ParseToken(string, v9, v10, v11);
//string = CFont::ParseToken(string);
if (v10)
{
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
Details.bFlashState = !Details.bFlashState;
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
}
Details.color.alpha = Details.bFlashState ? 0 : 255;
}
if (!RenderState.bIsShadow)
RenderState.color = v9;
}
wchar v0 = string[0];
//LOWORD(v0) = *v1;
v0 -= 32;
if (RenderState.bFontHalfTexture)
v0 = FindNewCharacter(v0);
else if (v0 > 155)
v0 = 0;
pRenderStateBufPointer = tmpPointer;
if (RenderState.fSlant != 0.0f)
v8 = (RenderState.fSlantRefPointX - v7) * RenderState.fSlant + RenderState.fSlantRefPointY;
CFont::PrintChar(v7, v8, v0);
if (v11) {
CFont::PrintChar(v7 + 1.0f, v8, v0);
CFont::PrintChar(v7 + 2.0f, v8, v0);
v7 += 2.0f;
}
if (CFont::RenderState.bProp == true)
v6 = CFont::Size[RenderState.FontStyle][v0];
else
v6 = CFont::Size[RenderState.FontStyle][209];
v7 = CFont::RenderState.fTextSizeX * v6 + v7;
if (v0 == 0)
v7 += CFont::RenderState.fExtraSpace;
++string;
} while (string < FontRenderStatePointer);
textPosX = RenderState.fTextPosX;
textPosY = RenderState.fTextPosY;
color = RenderState.color;
}
CSprite2d::RenderVertexBuffer();
FontRenderStatePointer = FontRenderStateBuf;
if (*pRenderStateBufPointer.pStr == '~') {
pRenderStateBufPointer.pStr = CFont::ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold);
if (bFlash) {
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
Details.bFlashState = !Details.bFlashState;
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
}
Details.color.alpha = Details.bFlashState ? 0 : 255;
}
if (!RenderState.bIsShadow)
RenderState.color = color;
}
wchar c = *pRenderStateBufPointer.pStr;
c -= ' ';
if (RenderState.bFontHalfTexture)
c = FindNewCharacter(c);
else if (c > 155)
c = 0;
if (RenderState.slant != 0.0f)
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
PrintChar(textPosX, textPosY, c);
if (bBold) {
PrintChar(textPosX + 1.0f, textPosY, c);
PrintChar(textPosX + 2.0f, textPosY, c);
textPosX += 2.0f;
}
textPosX += CFont::RenderState.scaleX * (RenderState.proportional ? Size[RenderState.style][c] : Size[RenderState.style][209]);
if (c == '\0')
textPosX += CFont::RenderState.fExtraSpace;
}
CSprite2d::RenderVertexBuffer();
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
}
void
CFont::SetFontStyle(int16 style)
{
if (style == FONT_HEADING)
{
if (style == FONT_HEADING) {
Details.style = FONT_STANDARD;
Details.bFontHalfTexture = true;
}
else
{
} else {
Details.style = style;
Details.bFontHalfTexture = false;
}
@ -1363,30 +1309,18 @@ CFont::SetFontStyle(int16 style)
wchar CFont::FindNewCharacter(wchar c)
{
if (c >= 16 && c <= 26)
return c + 128;
if (c >= 8 && c <= 9)
return c + 86;
if (c == 4)
return c + 89;
if (c == 7)
return 206;
if (c == 14)
return 207;
if (c >= 33 && c <= 58)
return c + 122;
if (c >= 65 && c <= 90)
return c + 90;
if (c >= 96 && c <= 118)
return c + 85;
if (c >= 119 && c <= 140)
return c + 62;
if (c >= 141 && c <= 142)
return 204;
if (c == 143)
return 205;
if (c == 1)
return 208;
if (c >= 16 && c <= 26) return c + 128;
if (c >= 8 && c <= 9) return c + 86;
if (c == 4) return c + 89;
if (c == 7) return 206;
if (c == 14) return 207;
if (c >= 33 && c <= 58) return c + 122;
if (c >= 65 && c <= 90) return c + 90;
if (c >= 96 && c <= 118) return c + 85;
if (c >= 119 && c <= 140) return c + 62;
if (c >= 141 && c <= 142) return 204;
if (c == 143) return 205;
if (c == 1) return 208;
return c;
}