Fix police scanner on high fps

This commit is contained in:
Sergeanur 2021-06-12 19:07:51 +03:00
parent 2592da2273
commit a446dbefaa

View file

@ -161,7 +161,11 @@ cAudioManager::ServicePoliceRadio()
if(!crimeReport) { if(!crimeReport) {
if(wantedLevel != 0) { if(wantedLevel != 0) {
if(nLastSeen != 0) { if(nLastSeen != 0) {
#ifdef FIX_BUGS
nLastSeen -= CTimer::GetLogicalFramesPassed();
#else
--nLastSeen; --nLastSeen;
#endif
} else { } else {
nLastSeen = m_anRandomTable[1] % 1000 + 2000; nLastSeen = m_anRandomTable[1] % 1000 + 2000;
SetupSuspectLastSeenReport(); SetupSuspectLastSeenReport();
@ -199,7 +203,11 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
} }
if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE; if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE;
if (cWait) { if (cWait) {
#ifdef FIX_BUGS
cWait -= CTimer::GetLogicalFramesPassed();
#else
--cWait; --cWait;
#endif
return; return;
} }
if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {