fixed autobuild

This commit is contained in:
Nikolay Korolev 2019-06-26 23:50:22 +03:00
parent fa132bb773
commit a45675d4db

View file

@ -84,7 +84,7 @@ float &CReplay::LoadSceneY = *(float*)0x880F98;
float &CReplay::LoadSceneZ = *(float*)0x880F94;
#if 1
static void(*(&CBArray)[30])(CAnimBlendAssociation*, void*) = *(void(*(*)[30])(CAnimBlendAssociation*, void*))0x61052C;
static void(*(&CBArray)[30])(CAnimBlendAssociation*, void*) = *(void(*(*)[30])(CAnimBlendAssociation*, void*))*(uintptr*)0x61052C;
#else
static void(*CBArray[])(CAnimBlendAssociation*, void*) =
{