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rem refs
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parent
435a9ca7f2
commit
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139 changed files with 1350 additions and 1400 deletions
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@ -23,7 +23,7 @@ public:
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CVector pos;
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};
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extern char* gString;
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extern char gString[256];;
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class CRecordDataForChase
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{
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@ -37,15 +37,15 @@ class CRecordDataForChase
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STATE_PLAYBACK = 3,
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STATE_PLAYBACK_BEFORE_RECORDING = 4
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};
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static uint8 &Status;
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static int &PositionChanges;
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static uint8 &CurrentCar;
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static CAutomobile*(&pChaseCars)[NUM_CHASE_CARS];
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static float &AnimTime;
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static uint32 &AnimStartTime;
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static CCarStateEachFrame* (&pBaseMemForCar)[NUM_CHASE_CARS];
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static float &TimeMultiplier;
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static int &FId2;
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static uint8 Status;
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static int PositionChanges;
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static uint8 CurrentCar;
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static CAutomobile*pChaseCars[NUM_CHASE_CARS];
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static float AnimTime;
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static uint32 AnimStartTime;
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static CCarStateEachFrame* pBaseMemForCar[NUM_CHASE_CARS];
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static float TimeMultiplier;
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static int FId2;
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public:
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static bool IsRecording(void) { return Status == STATE_RECORD; }
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@ -86,11 +86,11 @@ class CRecordDataForGame
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STATE_RECORD = 1,
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STATE_PLAYBACK = 2,
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};
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static uint16& RecordingState;
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static uint8* &pDataBuffer;
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static uint8* &pDataBufferPointer;
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static int &FId;
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static tGameBuffer &pDataBufferForFrame;
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static uint16 RecordingState;
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static uint8* pDataBuffer;
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static uint8* pDataBufferPointer;
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static int FId;
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static tGameBuffer pDataBufferForFrame;
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public:
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static bool IsRecording() { return RecordingState == STATE_RECORD; }
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