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139 changed files with 1350 additions and 1400 deletions
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@ -6,17 +6,17 @@
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#include "Stats.h"
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_TODO("gbFastTime");
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bool &gbFastTime = *(bool*)0x95CDBB;
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bool gbFastTime;
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uint8 &CClock::ms_nGameClockHours = *(uint8*)0x95CDA6;
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uint8 &CClock::ms_nGameClockMinutes = *(uint8*)0x95CDC8;
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uint16 &CClock::ms_nGameClockSeconds = *(uint16*)0x95CC7C;
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uint8 &CClock::ms_Stored_nGameClockHours = *(uint8*)0x95CD7B;
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uint8 &CClock::ms_Stored_nGameClockMinutes = *(uint8*)0x95CD9B;
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uint16 &CClock::ms_Stored_nGameClockSeconds = *(uint16*)0x95CC9C;
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uint32 &CClock::ms_nMillisecondsPerGameMinute = *(uint32*)0x8F2C64;
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uint32 &CClock::ms_nLastClockTick = *(uint32*)0x9430E4;
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bool &CClock::ms_bClockHasBeenStored = *(bool*)0x95CD82;
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uint8 CClock::ms_nGameClockHours;
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uint8 CClock::ms_nGameClockMinutes;
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uint16 CClock::ms_nGameClockSeconds;
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uint8 CClock::ms_Stored_nGameClockHours;
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uint8 CClock::ms_Stored_nGameClockMinutes;
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uint16 CClock::ms_Stored_nGameClockSeconds;
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uint32 CClock::ms_nMillisecondsPerGameMinute;
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uint32 CClock::ms_nLastClockTick;
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bool CClock::ms_bClockHasBeenStored;
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void
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CClock::Initialise(uint32 scale)
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