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rem refs
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435a9ca7f2
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139 changed files with 1350 additions and 1400 deletions
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@ -89,19 +89,19 @@
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eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
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bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
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bool &CGame::nastyGame = *(bool*)0x5F4DD4;
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bool &CGame::frenchGame = *(bool*)0x95CDCB;
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bool &CGame::germanGame = *(bool*)0x95CD1E;
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bool &CGame::noProstitutes = *(bool*)0x95CDCF;
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bool &CGame::playingIntro = *(bool*)0x95CDC2;
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char *CGame::aDatFile = (char*)0x773A48;
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eLevelName CGame::currLevel;
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bool CGame::bDemoMode = true;
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bool CGame::nastyGame = true;
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bool CGame::frenchGame;
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bool CGame::germanGame;
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bool CGame::noProstitutes;
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bool CGame::playingIntro;
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char CGame::aDatFile[32];
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#ifdef MORE_LANGUAGES
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bool CGame::russianGame = false;
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#endif
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int &gameTxdSlot = *(int*)0x628D88;
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int gameTxdSlot;
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bool
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CGame::InitialiseOnceBeforeRW(void)
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@ -115,7 +115,9 @@ CGame::InitialiseOnceBeforeRW(void)
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bool
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CGame::InitialiseRenderWare(void)
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{
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#ifdef USE_TEXTURE_POOL
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_TexturePoolsInitialise();
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#endif
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CTxdStore::Initialise();
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CVisibilityPlugins::Initialise();
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@ -188,7 +190,9 @@ void CGame::ShutdownRenderWare(void)
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CVisibilityPlugins::Shutdown();
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#ifdef USE_TEXTURE_POOL
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_TexturePoolsShutdown();
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#endif
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}
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bool CGame::InitialiseOnceAfterRW(void)
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