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sirenes and more marks for audio. also fix cAudioMrg size
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4 changed files with 21 additions and 35 deletions
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@ -275,6 +275,7 @@ cAudioManager::ResetTimers(uint32 time)
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SampleManager.SetEffectsFadeVolume(0);
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SampleManager.SetMusicFadeVolume(0);
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MusicManager.ResetMusicAfterReload();
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m_bIsPlayerShutUp = false;
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#ifdef AUDIO_OAL
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SampleManager.Service();
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#endif
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