some Radar and Hud cleanup; fix in Physical

This commit is contained in:
aap 2019-06-23 13:11:41 +02:00
parent 047fa20f28
commit a5ba538968
9 changed files with 177 additions and 165 deletions

View file

@ -592,6 +592,6 @@ WRAPPER CPed *FindPlayerPed(void) { EAXJMP(0x4A1150); }
WRAPPER CVector &FindPlayerCoors(CVector &v) { EAXJMP(0x4A1030); }
WRAPPER CVehicle *FindPlayerVehicle(void) { EAXJMP(0x4A10C0); }
WRAPPER CVehicle *FindPlayerTrain(void) { EAXJMP(0x4A1120); }
WRAPPER CVector FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
WRAPPER CVector &FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
WRAPPER CVector FindPlayerCentreOfWorld_NoSniperShift(void) { EAXJMP(0x4A11C0); }
WRAPPER float FindPlayerHeading(void) { EAXJMP(0x4A1220); }