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Pause radio when game is paused
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2 changed files with 17 additions and 1 deletions
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@ -400,6 +400,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
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//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
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#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
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#define MULTITHREADED_AUDIO // for streams. requires C++11 or later
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#define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused
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#ifdef AUDIO_OPUS
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#define AUDIO_OAL_USE_OPUS // enable support of opus files
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