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Add Relocatable Chunk stubs
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2 changed files with 87 additions and 0 deletions
36
src/leeds/base/relocatableChunk.cpp
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36
src/leeds/base/relocatableChunk.cpp
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#include "common.h"
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#include "relocatableChunk.h"
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namespace base
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{
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// TODO(LCS): add actual code (all of these are stubs)
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void* cRelocatableChunk::Load(void* data, bool bShrink) { return nil; }
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void* cRelocatableChunk::Load(const char* name, bool bShrink) { return nil; }
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void cRelocatableChunk::Fixup(const sChunkHeader& header, void* data) {}
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void cRelocatableChunk::Fixup(void* data) {}
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void* cRelocatableChunk::Shrink(const sChunkHeader& header, void* data) { return nil; }
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void* cRelocatableChunk::Shrink(void* data) { return nil; }
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cRelocatableChunkClassInfo::cRelocatableChunkClassInfo(const char* class_name, const void* pVmt, int size) {}
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cRelocatableChunkWriter::cRelocatableChunkWriter() {}
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cRelocatableChunkWriter::~cRelocatableChunkWriter() {}
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void cRelocatableChunkWriter::AddPatch(void* addr) {}
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void cRelocatableChunkWriter::AddPatchWithInfo(const char* str, int unk, void* addr) {}
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void cRelocatableChunkWriter::AllocateRaw(void* addr, uint32 size, uint32 align, bool a5, bool a6) {}
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void cRelocatableChunkWriter::Clear() {}
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void cRelocatableChunkWriter::Class(void* ptr, const cRelocatableChunkClassInfo& classInfo) {}
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void cRelocatableChunkWriter::DebugFileLine(void*) {}
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void cRelocatableChunkWriter::PatchFunc(void* ptr) {}
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bool cRelocatableChunkWriter::IsAllocated(void* addr) { return false; }
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void cRelocatableChunkWriter::Reserve(int, int) {}
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void cRelocatableChunkWriter::Save(const char* filename, uint32 a3, uint32 a4, bool a5) {}
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void cRelocatableChunkWriter::Save(void* file, uint32 a3, uint32 a4, bool a5, sChunkHeader* pHeader) {}
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};
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51
src/leeds/base/relocatableChunk.h
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51
src/leeds/base/relocatableChunk.h
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#pragma once
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namespace base
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{
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// TODO(LCS): add actual struct fields
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struct sChunkHeader;
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struct sDataBlock;
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struct sFileLine;
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class cRelocatableChunk
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{
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public:
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void* Load(void* data, bool bShrink);
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void* Load(const char* name, bool bShrink);
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void Fixup(const sChunkHeader& header, void* data);
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void Fixup(void* data);
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void* Shrink(const sChunkHeader& header, void* data);
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void* Shrink(void* data);
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};
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class cRelocatableChunkClassInfo
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{
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public:
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cRelocatableChunkClassInfo(const char* class_name, const void* pVmt, int size);
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};
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class cRelocatableChunkWriter
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{
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public:
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cRelocatableChunkWriter();
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~cRelocatableChunkWriter();
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void AddPatch(void* addr);
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void AddPatchWithInfo(const char* str, int unk, void* addr);
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void AllocateRaw(void* addr, uint32 size, uint32 align, bool a5 = false, bool a6 = false);
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void Clear();
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void Class(void* ptr, const cRelocatableChunkClassInfo& classInfo);
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void DebugFileLine(void*);
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void PatchFunc(void* ptr);
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bool IsAllocated(void* addr);
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void Reserve(int, int);
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void Save(const char* filename, uint32 a3, uint32 a4, bool a5);
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void Save(void* file, uint32 a3, uint32 a4, bool a5, sChunkHeader* pHeader);
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};
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};
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