Fix acceleration sound on exiting the vehicle

This commit is contained in:
Sergeanur 2021-08-26 08:15:18 +03:00
parent 8de1ffb84d
commit a94812b28d

View file

@ -2025,7 +2025,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
CurrentPretendGear = 1;
bHandbrakeOnLastFrame = FALSE;
}
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack() || FindPlayerPed()->GetPedState() == PED_EXIT_CAR) {
#else
if (CReplay::IsPlayingBack()) {
#endif
accelerateState = (255.0f * Clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
brakeState = (255.0f * Clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
} else {