added CPool<cAudioScriptObject, cAudioScriptObject>

This commit is contained in:
Nikolay Korolev 2019-07-20 18:00:57 +03:00
parent ebe04adc7a
commit a951996943
5 changed files with 18 additions and 1 deletions

View file

@ -13,6 +13,7 @@
#include "Physical.h"
#include "Plane.h"
#include "PlayerPed.h"
#include "Pools.h"
#include "SampleManager.h"
#include "Stats.h"
#include "Vehicle.h"
@ -94,6 +95,11 @@ enum eVehicleModel {
CAR159,
};
void *cAudioScriptObject::operator new(size_t sz) { return CPools::GetAudioScriptObjectPool()->New(); }
void *cAudioScriptObject::operator new(size_t sz, int handle) { return CPools::GetAudioScriptObjectPool()->New(handle); }
void cAudioScriptObject::operator delete(void *p, size_t sz) { CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject*)p); }
void cAudioScriptObject::operator delete(void *p, int handle) { CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject*)p); }
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
constexpr int totalAudioEntitiesSlots = 200;