mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 05:19:00 +00:00
commit
aa1163ccb2
24 changed files with 250 additions and 18 deletions
|
@ -3,9 +3,12 @@
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|||
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CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
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CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
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CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60;
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CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC;
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CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
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CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
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CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
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CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
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void
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CPools::Initialise(void)
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@ -13,7 +16,10 @@ CPools::Initialise(void)
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// TODO: unused right now
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ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES);
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ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS);
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ms_pPedPool = new CPedPool(NUMPEDS);
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ms_pVehiclePool = new CVehiclePool(NUMVEHICLES);
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ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS);
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ms_pTreadablePool = new CTreadablePool(NUMTREADABLES);
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ms_pObjectPool = new CObjectPool(NUMOBJECTS);
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ms_pDummyPool = new CDummyPool(NUMDUMMIES);
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}
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15
src/Pools.h
15
src/Pools.h
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@ -5,30 +5,39 @@
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#include "Treadable.h"
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#include "Object.h"
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#include "CutsceneHead.h"
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#include "PlayerPed.h"
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#include "Automobile.h"
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#include "DummyPed.h"
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typedef CPool<CPtrNode> CCPtrNodePool;
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typedef CPool<CEntryInfoNode> CEntryInfoNodePool;
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typedef CPool<CPed,CPlayerPed> CPedPool;
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typedef CPool<CVehicle,CAutomobile> CVehiclePool;
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typedef CPool<CBuilding> CBuildingPool;
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typedef CPool<CTreadable> CTreadablePool;
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typedef CPool<CObject, CCutsceneHead> CObjectPool;
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typedef CPool<CDummy, CDummyPed> CDummyPool;
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class CPools
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{
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static CCPtrNodePool *&ms_pPtrNodePool;
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static CEntryInfoNodePool *&ms_pEntryInfoNodePool;
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// ms_pPedPool
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// ms_pVehiclePool
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static CPedPool *&ms_pPedPool;
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static CVehiclePool *&ms_pVehiclePool;
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static CBuildingPool *&ms_pBuildingPool;
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static CTreadablePool *&ms_pTreadablePool;
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static CObjectPool *&ms_pObjectPool;
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// ms_pDummyPool
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static CDummyPool *&ms_pDummyPool;
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// ms_pAudioScriptObjectPool
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public:
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static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
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static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
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static CPedPool *GetPedPool(void) { return ms_pPedPool; }
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static CVehiclePool *GetVehiclePool(void) { return ms_pVehiclePool; }
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static CBuildingPool *GetBuildingPool(void) { return ms_pBuildingPool; }
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static CTreadablePool *GetTreadablePool(void) { return ms_pTreadablePool; }
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static CObjectPool *GetObjectPool(void) { return ms_pObjectPool; }
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static CDummyPool *GetDummyPool(void) { return ms_pDummyPool; }
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static void Initialise(void);
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};
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@ -629,6 +629,8 @@ STARTPATCHES
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InjectHook(0x4B6790, CTheZones::FindSmallestZonePositionType, PATCH_JUMP);
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InjectHook(0x4B6890, CTheZones::FindSmallestZonePositionILN, PATCH_JUMP);
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InjectHook(0x4B6800, CTheZones::FindZoneByLabelAndReturnIndex, PATCH_JUMP);
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InjectHook(0x4B6FA0, CTheZones::GetZone, PATCH_JUMP);
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InjectHook(0x4B84F0, CTheZones::GetPointerForZoneIndex, PATCH_JUMP);
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InjectHook(0x4B6A10, CTheZones::GetZoneInfo, PATCH_JUMP);
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InjectHook(0x4B6FB0, CTheZones::GetZoneInfoForTimeOfDay, PATCH_JUMP);
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InjectHook(0x4B6A50, CTheZones::SetZoneCarInfo, PATCH_JUMP);
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@ -5,7 +5,7 @@
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class CAutomobile : public CVehicle
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{
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public:
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// 0x228
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// 0x288
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uint8 stuff1[484];
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float m_afWheelSuspDist[4];
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uint8 stuff2[300];
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11
src/entities/Boat.h
Normal file
11
src/entities/Boat.h
Normal file
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@ -0,0 +1,11 @@
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#pragma once
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#include "Vehicle.h"
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class CBoat : public CVehicle
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{
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public:
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// 0x288
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uint8 stuff[508];
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};
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static_assert(sizeof(CBoat) == 0x484, "CBoat: error");
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9
src/entities/CivilianPed.h
Normal file
9
src/entities/CivilianPed.h
Normal file
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@ -0,0 +1,9 @@
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#pragma once
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#include "Ped.h"
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class CCivilianPed : public CPed
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{
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public:
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};
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static_assert(sizeof(CCivilianPed) == 0x53C, "CCivilianPed: error");
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11
src/entities/CopPed.h
Normal file
11
src/entities/CopPed.h
Normal file
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@ -0,0 +1,11 @@
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#pragma once
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#include "Ped.h"
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class CCopPed : public CPed
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{
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public:
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// 0x53C
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uint8 stuff[28];
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};
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static_assert(sizeof(CCopPed) == 0x558, "CCopPed: error");
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7
src/entities/Dummy.cpp
Normal file
7
src/entities/Dummy.cpp
Normal file
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@ -0,0 +1,7 @@
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#include "common.h"
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#include "patcher.h"
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#include "Dummy.h"
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#include "Pools.h"
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void *CDummy::operator new(size_t sz) { return CPools::GetDummyPool()->New(); }
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void CDummy::operator delete(void *p, size_t sz) { CPools::GetDummyPool()->Delete((CDummy*)p); }
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14
src/entities/Dummy.h
Normal file
14
src/entities/Dummy.h
Normal file
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@ -0,0 +1,14 @@
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#pragma once
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#include "Lists.h"
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#include "Entity.h"
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class CDummy : public CEntity
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{
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public:
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CEntryInfoList m_entryInfoList;
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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};
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static_assert(sizeof(CDummy) == 0x68, "CDummy: error");
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8
src/entities/DummyObject.h
Normal file
8
src/entities/DummyObject.h
Normal file
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@ -0,0 +1,8 @@
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#pragma once
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#include "Dummy.h"
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class CDummyObject : CDummy
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{
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};
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static_assert(sizeof(CDummyObject) == 0x68, "CDummyObject: error");
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11
src/entities/DummyPed.h
Normal file
11
src/entities/DummyPed.h
Normal file
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@ -0,0 +1,11 @@
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#pragma once
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#include "Dummy.h"
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// actually unused
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class CDummyPed : CDummy
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{
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int32 pedType;
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int32 unknown;
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};
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static_assert(sizeof(CDummyPed) == 0x70, "CDummyPed: error");
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11
src/entities/EmergencyPed.h
Normal file
11
src/entities/EmergencyPed.h
Normal file
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@ -0,0 +1,11 @@
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#pragma once
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#include "Ped.h"
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class CEmergencyPed : public CPed
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{
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public:
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// 0x53C
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uint8 stuff[24];
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};
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static_assert(sizeof(CEmergencyPed) == 0x554, "CEmergencyPed: error");
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@ -12,6 +12,63 @@
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int gBuildings;
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CEntity::CEntity(void)
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{
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m_type = ENTITY_TYPE_NOTHING;
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m_status = STATUS_ABANDONED;
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bUsesCollision = false;
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bCollisionProcessed = false;
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bIsStatic = false;
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bHasContacted = false;
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bPedPhysics = false;
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bIsStuck = false;
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bIsInSafePosition = false;
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bUseCollisionRecords = false;
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bWasPostponed = false;
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m_flagB2 = false;
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bIsVisible = true;
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bHasCollided = false;
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bRenderScorched = false;
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m_flagB20 = false;
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bIsBIGBuilding = false;
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bRenderDamaged = false;
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m_flagC1 = false;
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m_flagC2 = false;
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m_flagC4 = false;
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m_flagC8 = false;
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m_flagC10 = false;
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m_flagC20 = false;
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m_bZoneCulled = false;
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m_bZoneCulled2 = false;
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bRemoveFromWorld = false;
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bHasHitWall = false;
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bImBeingRendered = false;
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m_flagD8 = false;
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m_flagD10 = false;
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bDrawLast = false;
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m_flagD40 = false;
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m_flagD80 = false;
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bDistanceFade = false;
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m_flagE2 = false;
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m_scanCode = 0;
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m_modelIndex = -1;
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m_rwObject = nil;
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m_randomSeed = rand();
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m_pFirstReference = nil;
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}
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CEntity::~CEntity(void)
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{
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DeleteRwObject();
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ResolveReferences();
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}
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void
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CEntity::GetBoundCentre(CVector &out)
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{
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@ -308,6 +365,28 @@ CEntity::SetupLighting(void)
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return false;
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}
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void
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CEntity::AttachToRwObject(RwObject *obj)
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{
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m_rwObject = obj;
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if(m_rwObject){
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if(RwObjectGetType(m_rwObject) == rpATOMIC)
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m_matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_rwObject)), false);
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else if(RwObjectGetType(m_rwObject) == rpCLUMP)
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m_matrix.Attach(RwFrameGetMatrix(RpClumpGetFrame(m_rwObject)), false);
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CModelInfo::GetModelInfo(m_modelIndex)->AddRef();
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}
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}
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void
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CEntity::DetachFromRwObject(void)
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{
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if(m_rwObject)
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CModelInfo::GetModelInfo(m_modelIndex)->RemoveRef();
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m_rwObject = nil;
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m_matrix.Detach();
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}
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void
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CEntity::RegisterReference(CEntity **pent)
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{
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@ -381,6 +460,9 @@ STARTPATCHES
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InjectHook(0x4A74E0, &CEntity::ResolveReferences, PATCH_JUMP);
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InjectHook(0x4A7530, &CEntity::PruneReferences, PATCH_JUMP);
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InjectHook(0x473F10, &CEntity::AttachToRwObject, PATCH_JUMP);
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InjectHook(0x473F60, &CEntity::DetachFromRwObject, PATCH_JUMP);
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InjectHook(0x475080, &CEntity::Add_, PATCH_JUMP);
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InjectHook(0x475310, &CEntity::Remove_, PATCH_JUMP);
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InjectHook(0x473EA0, &CEntity::CreateRwObject_, PATCH_JUMP);
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@ -94,6 +94,9 @@ public:
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uint16 m_level; // int16
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CReference *m_pFirstReference;
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CEntity(void);
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~CEntity(void);
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virtual void Add(void);
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virtual void Remove(void);
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virtual void SetModelIndex(uint32 i) { m_modelIndex = i; CreateRwObject(); }
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@ -120,6 +123,7 @@ public:
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void GetBoundCentre(CVector &out);
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CVector GetBoundCentre(void) { CVector v; GetBoundCentre(v); return v; }
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float GetBoundRadius(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingSphere.radius; }
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float GetDistanceFromCentreOfMassToBaseOfModel(void) { return -CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingBox.min.z; }
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bool GetIsTouching(CVector const ¢er, float r);
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bool GetIsOnScreen(void);
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bool GetIsOnScreenComplex(void);
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@ -129,6 +133,9 @@ public:
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void UpdateRwFrame(void);
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void SetupBigBuilding(void);
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void AttachToRwObject(RwObject *obj);
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void DetachFromRwObject(void);
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void RegisterReference(CEntity **pent);
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void ResolveReferences(void);
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void PruneReferences(void);
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@ -3,8 +3,8 @@
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#include "Ped.h"
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#include "Pools.h"
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//void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
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//void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
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void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
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|
@ -179,10 +179,10 @@ public:
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CWeapon m_weapons[PED_MAX_WEAPONS];
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int32 stuff7;
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uint8 m_currentWeapon;
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uint8 stuff[167];
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uint8 stuff[163];
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// static void *operator new(size_t);
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// static void operator delete(void*, size_t);
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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bool IsPlayer(void) { return m_nPedType == 0 || m_nPedType== 1 || m_nPedType == 2 || m_nPedType == 3; }
|
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bool UseGroundColModel(void);
|
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|
@ -196,4 +196,4 @@ static_assert(offsetof(CPed, m_nPedType) == 0x32C, "CPed: error");
|
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static_assert(offsetof(CPed, m_pCollidingEntity) == 0x34C, "CPed: error");
|
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static_assert(offsetof(CPed, m_weapons) == 0x35C, "CPed: error");
|
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static_assert(offsetof(CPed, m_currentWeapon) == 0x498, "CPed: error");
|
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static_assert(sizeof(CPed) == 0x540, "CPed: error");
|
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static_assert(sizeof(CPed) == 0x53C, "CPed: error");
|
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|
|
|
@ -272,7 +272,7 @@ void
|
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CPhysical::ProcessControl(void)
|
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{
|
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if(!IsPed())
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m_phy_flagA8 = false;
|
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bIsInWater = false;
|
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bHasContacted = false;
|
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bIsInSafePosition = false;
|
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bWasPostponed = false;
|
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|
@ -438,7 +438,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
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if(B->IsPed() && ((CPed*)B)->m_pCurrentPhysSurface == A)
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ispedcontactA = true;
|
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}else
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timestepA = A->m_phy_flagA1 ? 2.0f : 1.0f;
|
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timestepA = A->bIsHeavy ? 2.0f : 1.0f;
|
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|
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float timestepB;
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if(A->bPedPhysics){
|
||||
|
@ -451,7 +451,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
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if(A->IsPed() && ((CPed*)A)->m_pCurrentPhysSurface == B)
|
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ispedcontactB = true;
|
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}else
|
||||
timestepB = B->m_phy_flagA1 ? 2.0f : 1.0f;
|
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timestepB = B->bIsHeavy ? 2.0f : 1.0f;
|
||||
|
||||
float speedA, speedB;
|
||||
if(B->bIsStatic){
|
||||
|
@ -1821,7 +1821,7 @@ CPhysical::ProcessCollision(void)
|
|||
m_phy_flagA80 = false;
|
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if(!m_vecMoveSpeed.IsZero() ||
|
||||
!m_vecTurnSpeed.IsZero() ||
|
||||
m_phy_flagA40 ||
|
||||
bHitByTrain ||
|
||||
m_status == STATUS_PLAYER || IsPed() && ped->IsPlayer()){
|
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if(IsVehicle())
|
||||
((CVehicle*)this)->m_veh_flagD4 = true;
|
||||
|
@ -1830,7 +1830,7 @@ CPhysical::ProcessCollision(void)
|
|||
return;
|
||||
}
|
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}
|
||||
m_phy_flagA40 = false;
|
||||
bHitByTrain = false;
|
||||
m_fDistanceTravelled = (GetPosition() - *savedMatrix.GetPosition()).Magnitude();
|
||||
m_phy_flagA80 = false;
|
||||
|
||||
|
|
|
@ -49,13 +49,13 @@ public:
|
|||
CVector m_vecDamageNormal;
|
||||
int16 m_nDamagePieceType;
|
||||
|
||||
uint8 m_phy_flagA1 : 1;
|
||||
uint8 bIsHeavy : 1;
|
||||
uint8 bAffectedByGravity : 1;
|
||||
uint8 bInfiniteMass : 1;
|
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uint8 m_phy_flagA8 : 1;
|
||||
uint8 bIsInWater : 1;
|
||||
uint8 m_phy_flagA10 : 1;
|
||||
uint8 m_phy_flagA20 : 1;
|
||||
uint8 m_phy_flagA40 : 1;
|
||||
uint8 bHitByTrain : 1; // from nick
|
||||
uint8 m_phy_flagA80 : 1;
|
||||
|
||||
uint8 m_nLastCollType;
|
||||
|
|
11
src/entities/Plane.h
Normal file
11
src/entities/Plane.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "Vehicle.h"
|
||||
|
||||
class CPlane : public CVehicle
|
||||
{
|
||||
public:
|
||||
// 0x288
|
||||
uint8 stuff[20];
|
||||
};
|
||||
static_assert(sizeof(CPlane) == 0x29C, "CPlane: error");
|
11
src/entities/PlayerPed.h
Normal file
11
src/entities/PlayerPed.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "Ped.h"
|
||||
|
||||
class CPlayerPed : public CPed
|
||||
{
|
||||
public:
|
||||
// 0x53C
|
||||
uint8 stuff[180];
|
||||
};
|
||||
static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");
|
11
src/entities/Train.h
Normal file
11
src/entities/Train.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "Vehicle.h"
|
||||
|
||||
class CTrain : public CVehicle
|
||||
{
|
||||
public:
|
||||
// 0x288
|
||||
uint8 stuff[92];
|
||||
};
|
||||
static_assert(sizeof(CTrain) == 0x2E4, "CTrain: error");
|
7
src/entities/Vehicle.cpp
Normal file
7
src/entities/Vehicle.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Pools.h"
|
||||
|
||||
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
|
||||
void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
|
|
@ -54,6 +54,9 @@ uint8 m_extra2;
|
|||
uint8 stuff4[139];
|
||||
int32 m_vehType;
|
||||
|
||||
static void *operator new(size_t);
|
||||
static void operator delete(void*, size_t);
|
||||
|
||||
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
|
||||
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
|
||||
bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; }
|
||||
|
|
|
@ -1169,6 +1169,7 @@ STARTPATCHES
|
|||
InjectHook(0x4A9920, CRenderer::SetupBigBuildingVisibility, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x4A76B0, CRenderer::ConstructRenderList, PATCH_JUMP);
|
||||
InjectHook(0x4A7840, CRenderer::PreRender, PATCH_JUMP);
|
||||
InjectHook(0x4A8970, CRenderer::ScanWorld, PATCH_JUMP);
|
||||
InjectHook(0x4AA240, CRenderer::RequestObjectsInFrustum, PATCH_JUMP);
|
||||
InjectHook(0x4A7F30, CRenderer::ScanSectorPoly, PATCH_JUMP);
|
||||
|
|
Loading…
Reference in a new issue