some cosmetic stuff

This commit is contained in:
Nikolay Korolev 2020-02-23 02:29:38 +03:00
parent bc139e0702
commit aa5266b1b3
2 changed files with 244 additions and 118 deletions

View file

@ -75,10 +75,10 @@
#define SPHERE_MARKER_PULSE_FRACTION 0.1f #define SPHERE_MARKER_PULSE_FRACTION 0.1f
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION #ifdef USE_PRECISE_MEASUREMENT_CONVERTION
#define METERS_IN_FEET 0.3048f #define METERS_IN_FOOT 0.3048f
#define FEET_IN_METER 3.28084f #define FEET_IN_METER 3.28084f
#else #else
#define METERS_IN_FEET 0.3f #define METERS_IN_FOOT 0.3f
#define FEET_IN_METER 3.33f #define FEET_IN_METER 3.33f
#endif #endif
@ -510,27 +510,6 @@ int open_script()
} }
#endif #endif
void CTextLine::Reset()
{
m_fScaleX = 0.48f;
m_fScaleY = 1.12f;
m_sColor = CRGBA(225, 225, 225, 255);
m_bJustify = false;
m_bRightJustify = false;
m_bCentered = false;
m_bBackground = false;
m_bBackgroundOnly = false;
m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
m_fCenterSize = 640.0f; /* --||-- */
m_sBackgroundColor = CRGBA(128, 128, 128, 128);
m_bTextProportional = true;
m_bTextBeforeFade = false;
m_nFont = 2; /* enum? */
m_fAtX = 0.0f;
m_fAtY = 0.0f;
memset(&m_Text, 0, sizeof(m_Text));
}
void CTheScripts::Init() void CTheScripts::Init()
{ {
for (int i = 0; i < SIZE_SCRIPT_SPACE; i++) for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
@ -1434,33 +1413,6 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
return -1; return -1;
} }
void CRunningScript::UpdateCompareFlag(bool flag)
{
if (m_bNotFlag)
flag = !flag;
if (m_nAndOrState == ANDOR_NONE){
m_bCondResult = flag;
return;
}
if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){
m_bCondResult &= flag;
if (m_nAndOrState == ANDS_1){
m_nAndOrState = ANDOR_NONE;
return;
}
}else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){
m_bCondResult |= flag;
if (m_nAndOrState == ORS_1) {
m_nAndOrState = ANDOR_NONE;
return;
}
}else{
return;
}
m_nAndOrState--;
}
int8 CRunningScript::ProcessCommands100To199(int32 command) int8 CRunningScript::ProcessCommands100To199(int32 command)
{ {
switch (command) { switch (command) {
@ -8831,7 +8783,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{ {
CollectParameters(&m_nIp, 1); CollectParameters(&m_nIp, 1);
float fMeterValue = *(float*)&ScriptParams[0]; float fMeterValue = *(float*)&ScriptParams[0];
float fFeetValue = fMeterValue / METERS_IN_FEET; float fFeetValue = fMeterValue / METERS_IN_FOOT;
*(float*)&ScriptParams[0] = fFeetValue; *(float*)&ScriptParams[0] = fFeetValue;
StoreParameters(&m_nIp, 1); StoreParameters(&m_nIp, 1);
return 0; return 0;
@ -9716,33 +9668,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
return -1; return -1;
} }
int16 CRunningScript::GetPadState(uint16 pad, uint16 button) int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{ {
CPad* pPad = CPad::GetPad(pad); if (ScriptSphereArray[index].m_Index >= 0xFFFE)
switch (button){ ScriptSphereArray[index].m_Index = 1;
case 0: return pPad->NewState.LeftStickX; else
case 1: return pPad->NewState.LeftStickY; ScriptSphereArray[index].m_Index++;
case 2: return pPad->NewState.RightStickX; return (uint16)index | ScriptSphereArray[index].m_Index << 16;
case 3: return pPad->NewState.RightStickY;
case 4: return pPad->NewState.LeftShoulder1;
case 5: return pPad->NewState.LeftShoulder2;
case 6: return pPad->NewState.RightShoulder1;
case 7: return pPad->NewState.RightShoulder2;
case 8: return pPad->NewState.DPadUp;
case 9: return pPad->NewState.DPadDown;
case 10: return pPad->NewState.DPadLeft;
case 11: return pPad->NewState.DPadRight;
case 12: return pPad->NewState.Start;
case 13: return pPad->NewState.Select;
case 14: return pPad->NewState.Square;
case 15: return pPad->NewState.Triangle;
case 16: return pPad->NewState.Cross;
case 17: return pPad->NewState.Circle;
case 18: return pPad->NewState.LeftShock;
case 19: return pPad->NewState.RightShock;
default: break;
}
return 0;
} }
int32 CTheScripts::GetActualScriptSphereIndex(int32 index) int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
@ -9757,6 +9689,15 @@ int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
return array_idx; return array_idx;
} }
void CTheScripts::DrawScriptSpheres()
{
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (ScriptSphereArray[i].m_bInUse)
C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, 4, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
}
}
int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
{ {
int16 i = 0; int16 i = 0;
@ -9775,15 +9716,6 @@ int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
return GetNewUniqueScriptSphereIndex(i); return GetNewUniqueScriptSphereIndex(i);
} }
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
if (ScriptSphereArray[index].m_Index >= 0xFFFE)
ScriptSphereArray[index].m_Index = 1;
else
ScriptSphereArray[index].m_Index++;
return (uint16)index | ScriptSphereArray[index].m_Index << 16;
}
void CTheScripts::RemoveScriptSphere(int32 index) void CTheScripts::RemoveScriptSphere(int32 index)
{ {
index = GetActualScriptSphereIndex(index); index = GetActualScriptSphereIndex(index);
@ -9793,9 +9725,39 @@ void CTheScripts::RemoveScriptSphere(int32 index)
ScriptSphereArray[index].m_Id = 0; ScriptSphereArray[index].m_Id = 0;
} }
bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
{ {
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; int i = 0;
bool found = false;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == pBuilding)
found = true;
else
i++;
}
if (found) {
if (BuildingSwapArray[i].m_nOldModel == new_model) {
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
}
else {
BuildingSwapArray[i].m_nNewModel = new_model;
}
}
else {
i = 0;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == nil)
found = true;
else
i++;
}
if (found) {
BuildingSwapArray[i].m_pBuilding = pBuilding;
BuildingSwapArray[i].m_nNewModel = new_model;
BuildingSwapArray[i].m_nOldModel = old_model;
}
}
} }
void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
@ -9825,41 +9787,138 @@ void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
} }
} }
void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) WRAPPER void CTheScripts::UndoBuildingSwaps() { EAXJMP(0x44FD10); }
WRAPPER void CTheScripts::UndoEntityVisibilitySettings() { EAXJMP(0x44FD60); }
void CRunningScript::UpdateCompareFlag(bool flag)
{ {
int i = 0; if (m_bNotFlag)
bool found = false; flag = !flag;
while (i < MAX_NUM_BUILDING_SWAPS && !found) { if (m_nAndOrState == ANDOR_NONE) {
if (BuildingSwapArray[i].m_pBuilding == pBuilding) m_bCondResult = flag;
found = true; return;
else
i++;
} }
if (found) { if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
if (BuildingSwapArray[i].m_nOldModel == new_model) { m_bCondResult &= flag;
BuildingSwapArray[i].m_pBuilding = nil; if (m_nAndOrState == ANDS_1) {
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; m_nAndOrState = ANDOR_NONE;
}else{ return;
BuildingSwapArray[i].m_nNewModel = new_model; }
}
else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
m_bCondResult |= flag;
if (m_nAndOrState == ORS_1) {
m_nAndOrState = ANDOR_NONE;
return;
} }
} }
else { else {
i = 0; return;
while (i < MAX_NUM_BUILDING_SWAPS && !found) { }
if (BuildingSwapArray[i].m_pBuilding == nil) m_nAndOrState--;
found = true; }
void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug, decided = false;
float X, Y, Z, dX, dY, dZ;
switch (command) {
case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
b3D = true;
break;
default:
b3D = false;
break;
}
CollectParameters(pIp, b3D ? 8 : 6);
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
switch (command) {
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
result = false;
decided = true;
}
break;
default:
break;
}
X = *(float*)&ScriptParams[1];
Y = *(float*)&ScriptParams[2];
if (b3D) {
Z = *(float*)&ScriptParams[3];
dX = *(float*)&ScriptParams[4];
dY = *(float*)&ScriptParams[5];
dZ = *(float*)&ScriptParams[6];
debug = ScriptParams[7];
} else {
dX = *(float*)&ScriptParams[3];
dY = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
if (!decided) {
CVector pos = pPlayerInfo->GetPos();
result = false;
bool in_area;
if (b3D) {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y &&
Z - dZ <= pos.z &&
Z + dZ >= pos.z;
} else {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y;
}
if (in_area) {
switch (command) {
case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
result = true;
break;
case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
result = !pPlayerInfo->m_pPed->bInVehicle;
break;
case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
result = pPlayerInfo->m_pPed->bInVehicle;
break;
default:
assert(false);
break;
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : -100.0f);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else else
i++; CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
if (found) {
BuildingSwapArray[i].m_pBuilding = pBuilding;
BuildingSwapArray[i].m_nNewModel = new_model;
BuildingSwapArray[i].m_nOldModel = old_model;
}
} }
} }
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); } WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); }
WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); } WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); }
WRAPPER void CRunningScript::LocateCharCommand(int32, uint32*) { EAXJMP(0x450870); } WRAPPER void CRunningScript::LocateCharCommand(int32, uint32*) { EAXJMP(0x450870); }
@ -9872,22 +9931,62 @@ WRAPPER void CRunningScript::PlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0
WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); } WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); }
WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); } WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); }
WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); } WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); }
WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); } WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); }
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
{
CPad* pPad = CPad::GetPad(pad);
switch (button) {
case 0: return pPad->NewState.LeftStickX;
case 1: return pPad->NewState.LeftStickY;
case 2: return pPad->NewState.RightStickX;
case 3: return pPad->NewState.RightStickY;
case 4: return pPad->NewState.LeftShoulder1;
case 5: return pPad->NewState.LeftShoulder2;
case 6: return pPad->NewState.RightShoulder1;
case 7: return pPad->NewState.RightShoulder2;
case 8: return pPad->NewState.DPadUp;
case 9: return pPad->NewState.DPadDown;
case 10: return pPad->NewState.DPadLeft;
case 11: return pPad->NewState.DPadRight;
case 12: return pPad->NewState.Start;
case 13: return pPad->NewState.Select;
case 14: return pPad->NewState.Square;
case 15: return pPad->NewState.Triangle;
case 16: return pPad->NewState.Cross;
case 17: return pPad->NewState.Circle;
case 18: return pPad->NewState.LeftShock;
case 19: return pPad->NewState.RightShock;
default: break;
}
return 0;
}
WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); } WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); }
WRAPPER void CTheScripts::DrawDebugAngledSquare(float, float, float, float, float, float, float, float) { EAXJMP(0x452F00); }
WRAPPER void CTheScripts::DrawDebugCube(float, float, float, float, float, float) { EAXJMP(0x453100); } WRAPPER void CTheScripts::DrawDebugCube(float, float, float, float, float, float) { EAXJMP(0x453100); }
WRAPPER void CTheScripts::DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float) { EAXJMP(0x4532F0); }
WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); } WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
WRAPPER void CTheScripts::RenderTheScriptDebugLines() { EAXJMP(0x453550); }
WRAPPER void CTheScripts::SaveAllScripts(uint8*, uint32*) { EAXJMP(0x4535E0); }
WRAPPER void CTheScripts::LoadAllScripts(uint8*, uint32) { EAXJMP(0x453B30); }
WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); } WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); }
WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); } WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); }
WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float) { EAXJMP(0x454430); }
WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
{
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
}
WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); } WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); }
WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); } WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); }
WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); } WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); } WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); }
WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); } WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); }
WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); } WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); }
WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
STARTPATCHES STARTPATCHES
InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP); InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);

View file

@ -48,7 +48,26 @@ struct CTextLine
float m_fAtY; float m_fAtY;
wchar m_Text[SCRIPT_TEXT_MAX_LENGTH]; wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
void Reset(); void Reset()
{
m_fScaleX = 0.48f;
m_fScaleY = 1.12f;
m_sColor = CRGBA(225, 225, 225, 255);
m_bJustify = false;
m_bRightJustify = false;
m_bCentered = false;
m_bBackground = false;
m_bBackgroundOnly = false;
m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
m_fCenterSize = 640.0f; /* --||-- */
m_sBackgroundColor = CRGBA(128, 128, 128, 128);
m_bTextProportional = true;
m_bTextBeforeFade = false;
m_nFont = 2; /* enum? */
m_fAtX = 0.0f;
m_fAtY = 0.0f;
memset(&m_Text, 0, sizeof(m_Text));
}
}; };
static_assert(sizeof(CTextLine) == 0x414, "Script.h: error"); static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
@ -378,10 +397,18 @@ public:
static void DrawScriptSpheres(); static void DrawScriptSpheres();
static void ClearSpaceForMissionEntity(const CVector&, CEntity*); static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
static void HighlightImportantArea(uint32, float, float, float, float, float); static void HighlightImportantArea(uint32, float, float, float, float, float);
static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
static void DrawDebugSquare(float, float, float, float); static void DrawDebugSquare(float, float, float, float);
static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float); static void DrawDebugCube(float, float, float, float, float, float);
static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
static void RenderTheScriptDebugLines();
static void SaveAllScripts(uint8*, uint32*);
static void LoadAllScripts(uint8*, uint32);
static void AddToInvisibilitySwapArray(CEntity*, bool); static void AddToInvisibilitySwapArray(CEntity*, bool);
static void AddToBuildingSwapArray(CBuilding*, int32, int32); static void AddToBuildingSwapArray(CBuilding*, int32, int32);
static void UndoBuildingSwaps();
static void UndoEntityVisibilitySettings();
static int32 GetActualScriptSphereIndex(int32 index); static int32 GetActualScriptSphereIndex(int32 index);
static int32 AddScriptSphere(int32 id, CVector pos, float radius); static int32 AddScriptSphere(int32 id, CVector pos, float radius);