mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-11 08:10:34 +00:00
AnimViewer done, comment cleanup
This commit is contained in:
parent
8b47774aee
commit
ab3e810a95
12 changed files with 120 additions and 126 deletions
|
@ -1259,17 +1259,11 @@ void resizeCB(GLFWwindow* window, int width, int height) {
|
|||
* memory things don't work.
|
||||
*/
|
||||
/* redraw window */
|
||||
#ifndef MASTER
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
|
||||
{
|
||||
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
|
||||
}
|
||||
#else
|
||||
|
||||
if (RwInitialised && gGameState == GS_PLAYING_GAME)
|
||||
{
|
||||
RsEventHandler(rsIDLE, (void *)TRUE);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (RwInitialised && height > 0 && width > 0) {
|
||||
RwRect r;
|
||||
|
@ -1644,18 +1638,6 @@ main(int argc, char *argv[])
|
|||
FrontEndMenuManager.DrawMemoryCardStartUpMenus();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (TurnOnAnimViewer)
|
||||
{
|
||||
#ifndef MASTER
|
||||
CAnimViewer::Initialise();
|
||||
#ifndef PS2_MENU
|
||||
FrontEndMenuManager.m_bGameNotLoaded = false;
|
||||
#endif
|
||||
gGameState = GS_ANIMVIEWER;
|
||||
TurnOnAnimViewer = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
initkeymap();
|
||||
|
||||
|
@ -1675,6 +1657,18 @@ main(int argc, char *argv[])
|
|||
* Enter the message processing loop...
|
||||
*/
|
||||
|
||||
#ifndef MASTER
|
||||
if (gbModelViewer) {
|
||||
// This is TheModelViewer in LCS
|
||||
LoadingScreen("Loading the ModelViewer", NULL, GetRandomSplashScreen());
|
||||
CAnimViewer::Initialise();
|
||||
CTimer::Update();
|
||||
#ifndef PS2_MENU
|
||||
FrontEndMenuManager.m_bGameNotLoaded = false;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef PS2_MENU
|
||||
if (TheMemoryCard.m_bWantToLoad)
|
||||
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
|
||||
|
@ -1689,7 +1683,13 @@ main(int argc, char *argv[])
|
|||
#endif
|
||||
{
|
||||
glfwPollEvents();
|
||||
if( ForegroundApp )
|
||||
#ifndef MASTER
|
||||
if (gbModelViewer) {
|
||||
// This is TheModelViewerCore in LCS
|
||||
TheModelViewer();
|
||||
} else
|
||||
#endif
|
||||
if ( ForegroundApp )
|
||||
{
|
||||
switch ( gGameState )
|
||||
{
|
||||
|
@ -1893,18 +1893,6 @@ main(int argc, char *argv[])
|
|||
}
|
||||
break;
|
||||
}
|
||||
#ifndef MASTER
|
||||
case GS_ANIMVIEWER:
|
||||
{
|
||||
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
|
||||
if (RwInitialised)
|
||||
{
|
||||
if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
|
||||
RsEventHandler(rsANIMVIEWER, (void*)TRUE);
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1976,12 +1964,13 @@ main(int argc, char *argv[])
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifndef MASTER
|
||||
if ( gbModelViewer )
|
||||
CAnimViewer::Shutdown();
|
||||
else
|
||||
#endif
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
CTimer::Stop();
|
||||
|
||||
|
@ -2002,13 +1991,13 @@ main(int argc, char *argv[])
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
#ifndef MASTER
|
||||
if ( gbModelViewer )
|
||||
CAnimViewer::Shutdown();
|
||||
else
|
||||
#endif
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
DMAudio.Terminate();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue