fix some string sizes to be MAX_PATH

This commit is contained in:
withmorten 2021-06-30 16:28:07 +02:00
parent d31a7e24a8
commit abe57fefa0
2 changed files with 8 additions and 0 deletions

View file

@ -540,7 +540,11 @@ GetNameOfSavedGame(int32 slot)
bool bool
CheckDataNotCorrupt(int32 slot, char *name) CheckDataNotCorrupt(int32 slot, char *name)
{ {
#ifdef FIX_BUGS
char filename[MAX_PATH];
#else
char filename[100]; char filename[100];
#endif
int32 blocknum = 0; int32 blocknum = 0;
eLevelName level = LEVEL_GENERIC; eLevelName level = LEVEL_GENERIC;

View file

@ -25,7 +25,11 @@ C_PcSave::SetSaveDirectory(const char *path)
bool bool
C_PcSave::DeleteSlot(int32 slot) C_PcSave::DeleteSlot(int32 slot)
{ {
#ifdef FIX_BUGS
char FileName[MAX_PATH];
#else
char FileName[200]; char FileName[200];
#endif
PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL; PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1); sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1);