finished CEntity

This commit is contained in:
aap 2019-06-30 21:06:55 +02:00
parent 6e4df804f7
commit af2e764d81
27 changed files with 665 additions and 76 deletions

View file

@ -855,7 +855,7 @@ CFileLoader::Load2dEffect(const char *line)
int id, r, g, b, a, type;
float x, y, z;
char corona[32], shadow[32];
int shadowIntens, flash, roadReflection, flare, flags, probability;
int shadowIntens, lightType, roadReflection, flare, flags, probability;
CBaseModelInfo *mi;
C2dEffect *effect;
char *p;
@ -888,14 +888,14 @@ CFileLoader::Load2dEffect(const char *line)
sscanf(line, "%f %f %f %f %d %d %d %d %d",
&effect->light.dist,
&effect->light.outerRange,
&effect->light.range,
&effect->light.size,
&effect->light.innerRange,
&shadowIntens, &flash, &roadReflection, &flare, &flags);
&effect->light.shadowRange,
&shadowIntens, &lightType, &roadReflection, &flare, &flags);
effect->light.corona = RwTextureRead(corona, nil);
effect->light.shadow = RwTextureRead(shadow, nil);
effect->light.shadowIntensity = shadowIntens;
effect->light.flash = flash;
effect->light.lightType = lightType;
effect->light.roadReflection = roadReflection;
effect->light.flareType = flare;
// TODO: check out the flags