mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-18 22:34:09 +00:00
ProcessEscalators + some fixes
This commit is contained in:
parent
a9c3fdd63f
commit
b2e3d90734
2 changed files with 56 additions and 10 deletions
|
@ -90,15 +90,15 @@ class CEscalator
|
|||
CVector m_pos2;
|
||||
CVector m_pos3;
|
||||
CMatrix m_matrix;
|
||||
bool m_bIsActive;
|
||||
bool m_bIsMovingDown;
|
||||
int32 m_stepsCount;
|
||||
float m_lowerEnd;
|
||||
float m_upperEnd;
|
||||
CVector m_midPoint;
|
||||
float m_radius;
|
||||
CObject *m_pSteps[24];
|
||||
public:
|
||||
bool m_bIsActive;//TODO also recheck!
|
||||
CVector m_midPoint;
|
||||
CEscalator();
|
||||
void Update(void);
|
||||
void SwitchOff(void);
|
||||
|
@ -107,8 +107,8 @@ public:
|
|||
|
||||
class CEscalators
|
||||
{
|
||||
static CEscalator aEscalators[NUM_ESCALATORS];
|
||||
public:
|
||||
static CEscalator aEscalators[NUM_ESCALATORS];//TODO need recheck this!
|
||||
static int32 NumEscalators;
|
||||
static void Init(void);
|
||||
static void Update(void);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue