ProcessEscalators + some fixes

This commit is contained in:
Roman Masanin 2020-09-22 19:32:05 +03:00
parent a9c3fdd63f
commit b2e3d90734
2 changed files with 56 additions and 10 deletions

View file

@ -90,15 +90,15 @@ class CEscalator
CVector m_pos2;
CVector m_pos3;
CMatrix m_matrix;
bool m_bIsActive;
bool m_bIsMovingDown;
int32 m_stepsCount;
float m_lowerEnd;
float m_upperEnd;
CVector m_midPoint;
float m_radius;
CObject *m_pSteps[24];
public:
bool m_bIsActive;//TODO also recheck!
CVector m_midPoint;
CEscalator();
void Update(void);
void SwitchOff(void);
@ -107,8 +107,8 @@ public:
class CEscalators
{
static CEscalator aEscalators[NUM_ESCALATORS];
public:
static CEscalator aEscalators[NUM_ESCALATORS];//TODO need recheck this!
static int32 NumEscalators;
static void Init(void);
static void Update(void);