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miscellaneous, mostly world related
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20 changed files with 244 additions and 69 deletions
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@ -49,7 +49,7 @@ void
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CCollision::Update(void)
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{
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CVector playerCoors;
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FindPlayerCoors(playerCoors);
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playerCoors = FindPlayerCoors();
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eLevelName level = CTheZones::m_CurrLevel;
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bool forceLevelChange = false;
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@ -130,7 +130,7 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange)
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level = LEVEL_NONE;
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FindPlayerCoors(playerCoors);
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playerCoors = FindPlayerCoors();
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sx = CWorld::GetSectorIndexX(playerCoors.x);
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sy = CWorld::GetSectorIndexY(playerCoors.y);
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multipleLevels = false;
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