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implemented most of streamed collisions and big buildings
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41 changed files with 1346 additions and 95 deletions
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@ -934,11 +934,13 @@ CCamera::CamControl(void)
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if(CCullZones::CamStairsForPlayer() && CCullZones::FindZoneWithStairsAttributeForPlayer())
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stairs = true;
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// Some hack for Mr Whoopee in a bomb shop
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#ifndef MIAMI // uhh, check this
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if(Cams[ActiveCam].Using3rdPersonMouseCam() && CCollision::ms_collisionInMemory == LEVEL_COMMERCIAL){
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if(pTargetEntity->GetPosition().x < 83.0f && pTargetEntity->GetPosition().x > 18.0f &&
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pTargetEntity->GetPosition().y < -305.0f && pTargetEntity->GetPosition().y > -390.0f)
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disableGarageCam = true;
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}
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#endif
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if(!disableGarageCam && (CGarages::IsPointInAGarageCameraZone(pTargetEntity->GetPosition()) || stairs)){
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if(!m_bGarageFixedCamPositionSet && m_bLookingAtPlayer){
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if(pToGarageWeAreIn || stairs){
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