implemented most of streamed collisions and big buildings

This commit is contained in:
aap 2020-05-05 13:02:42 +02:00
parent 84c9484e55
commit b44df26d3e
41 changed files with 1346 additions and 95 deletions

View file

@ -32,6 +32,10 @@
#include "Replay.h"
#endif
#include "main.h"
#ifdef MIAMI
#include "ColStore.h"
#include "DMAudio.h"
#endif
bool CStreaming::ms_disableStreaming;
bool CStreaming::ms_bLoadingBigModel;
@ -53,7 +57,9 @@ int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
int32 CStreaming::ms_lastVehicleDeleted;
CDirectory *CStreaming::ms_pExtraObjectsDir;
int32 CStreaming::ms_numPriorityRequests;
#ifndef MIAMI
bool CStreaming::ms_hasLoadedLODs;
#endif
int32 CStreaming::ms_currentPedGrp;
int32 CStreaming::ms_currentPedLoading;
int32 CStreaming::ms_lastCullZone;
@ -114,7 +120,7 @@ CStreamingInfo::RemoveFromList(void)
}
void
CStreaming::Init(void)
CStreaming::Init2(void)
{
int i;
@ -184,7 +190,9 @@ CStreaming::Init(void)
ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE);
ms_numPriorityRequests = 0;
#ifndef MIAMI
ms_hasLoadedLODs = true;
#endif
ms_currentPedGrp = -1;
ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone
ms_loadedGangs = 0;
@ -231,6 +239,7 @@ CStreaming::Init(void)
CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd);
CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom);
#ifndef MIAMI
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
if(building == nil)
@ -241,6 +250,30 @@ CStreaming::Init(void)
if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
}
#endif
}
void
CStreaming::Init(void)
{
#ifdef USE_TXD_CDIMAGE
int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
if (txdHandle)
CFileMgr::CloseFile(txdHandle);
if (!CheckVideoCardCaps() && txdHandle) {
CdStreamAddImage("MODELS\\TXD.IMG");
CStreaming::Init2();
} else {
CStreaming::Init2();
if (CreateTxdImageForVideoCard()) {
CStreaming::Shutdown();
CdStreamAddImage("MODELS\\TXD.IMG");
CStreaming::Init2();
}
}
#else
CStreaming::Init();
#endif
}
void
@ -269,21 +302,35 @@ CStreaming::Update(void)
if(CTimer::GetIsPaused())
return;
#ifndef MIAMI
train = FindPlayerTrain();
if(train && train->GetPosition().z < 0.0f){
RequestSubway();
requestedSubway = true;
}else if(!ms_disableStreaming)
AddModelsToRequestList(TheCamera.GetPosition());
#else
LoadBigBuildingsWhenNeeded();
if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f)
AddModelsToRequestList(TheCamera.GetPosition());
#endif
DeleteFarAwayRwObjects(TheCamera.GetPosition());
if(!ms_disableStreaming &&
#ifndef MIAMI
!CCutsceneMgr::IsRunning() &&
!requestedSubway &&
!CGame::playingIntro &&
#else
!CCutsceneMgr::IsCutsceneProcessing() &&
#endif
ms_numModelsRequested < 5 &&
!CRenderer::m_loadingPriority
#ifdef MIAMI
&& CGame::currArea == 0
// replay is also MIAMI
#endif
#ifdef FIX_BUGS
&& !CReplay::IsPlayingBack()
#endif
@ -294,6 +341,17 @@ CStreaming::Update(void)
LoadRequestedModels();
#ifdef MIAMI
if(CWorld::Players[0].m_pRemoteVehicle){
CColStore::AddCollisionNeededAtPosn(FindPlayerCoors());
CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
CColStore::EnsureCollisionIsInMemory(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
}else{
CColStore::LoadCollision(FindPlayerCoors());
CColStore::EnsureCollisionIsInMemory(FindPlayerCoors());
}
#endif
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
prev = si->m_prev;
if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
@ -351,6 +409,7 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
imgSelector = n<<24;
assert(sizeof(direntry) == 32);
while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
#ifndef MIAMI
dot = strchr(direntry.name, '.');
if(dot) *dot = '\0';
if(direntry.size > (uint32)ms_streamingBufferSize)
@ -393,6 +452,64 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
}
}else
lastID = -1;
#else
bool bAddToStreaming = false;
if(direntry.size > (uint32)ms_streamingBufferSize)
ms_streamingBufferSize = direntry.size;
direntry.name[23] = '\0';
dot = strchr(direntry.name, '.');
if(dot == nil || dot-direntry.name > 20){
debug("%s is too long\n", direntry.name);
lastID = -1;
continue;
}
*dot = '\0';
if(!CGeneral::faststricmp(dot+1, "DFF")){
if(CModelInfo::GetModelInfo(direntry.name, &modelId)){
bAddToStreaming = true;
}else{
#ifdef FIX_BUGS
// remember which cdimage this came from
ms_pExtraObjectsDir->AddItem(direntry, n);
#else
ms_pExtraObjectsDir->AddItem(direntry);
#endif
lastID = -1;
}
}else if(!CGeneral::faststricmp(dot+1, "TXD")){
modelId = CTxdStore::FindTxdSlot(direntry.name);
if(modelId == -1)
modelId = CTxdStore::AddTxdSlot(direntry.name);
modelId += STREAM_OFFSET_TXD;
bAddToStreaming = true;
}else if(!CGeneral::faststricmp(dot+1, "COL")){
modelId = CColStore::FindColSlot(direntry.name);
if(modelId == -1)
modelId = CColStore::AddColSlot(direntry.name);
modelId += STREAM_OFFSET_COL;
bAddToStreaming = true;
// TODO: IFP
}else{
*dot = '.';
lastID = -1;
}
if(bAddToStreaming){
if(ms_aInfoForModel[modelId].GetCdSize()){
debug("%s.%s appears more than once in %s\n", direntry.name, dot+1, dirname);
lastID = -1;
}else{
direntry.offset |= imgSelector;
ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size);
if(lastID != -1)
ms_aInfoForModel[lastID].m_nextID = modelId;
lastID = modelId;
}
}
#endif
}
CFileMgr::CloseFile(fd);
@ -416,6 +533,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
if(streamId < STREAM_OFFSET_TXD){
//--MIAMI: also check animation
// Model
mi = CModelInfo::GetModelInfo(streamId);
@ -457,7 +575,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
RwStreamClose(stream, &mem);
return false;
}
#ifndef MIAMI
}else{
#else
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
#endif
// Txd
assert(streamId < NUMSTREAMINFO);
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
@ -482,10 +604,22 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
RwStreamClose(stream, &mem);
return false;
}
#ifdef MIAMI
}else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){
if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){
debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL));
RemoveModel(streamId);
ReRequestModel(streamId);
RwStreamClose(stream, &mem);
return false;
}
// TODO: IFPs
#endif
}
RwStreamClose(stream, &mem);
#ifndef MIAMI
// We shouldn't even end up here unless load was successful
if(!success){
ReRequestModel(streamId);
@ -495,6 +629,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
return false;
}
#endif
if(streamId < STREAM_OFFSET_TXD){
// Model
@ -510,12 +645,16 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
smi->m_alpha = 0;
}
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
}
#ifndef MIAMI
}else{
#else
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ // TODO: animations
#endif
// Txd
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
}
@ -528,10 +667,23 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
timeDiff = endTime - startTime;
if(timeDiff > 5){
#ifndef MIAMI
if(streamId < STREAM_OFFSET_TXD)
debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff);
else
debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
#else
// TODO: is this inlined?
static char objname[32];
if(streamId < STREAM_OFFSET_TXD)
sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName());
else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL)
sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO)
sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL));
// TODO: IFP
debug("%s took %d ms\n", objname, timeDiff);
#endif
}
return true;
@ -628,7 +780,7 @@ CStreaming::RequestModel(int32 id, int32 flags)
// reinsert into list
if(ms_aInfoForModel[id].m_next){
ms_aInfoForModel[id].RemoveFromList();
if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
}
}else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED ||
@ -689,6 +841,12 @@ CStreaming::RequestSubway(void)
}
}
#ifndef MIAMI
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY
#else
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE
#endif
void
CStreaming::RequestBigBuildings(eLevelName level)
{
@ -699,27 +857,69 @@ CStreaming::RequestBigBuildings(eLevelName level)
for(i = n; i >= 0; i--){
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding && b->m_level == level)
RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
#ifdef MIAMI
if(!b->bStreamBIGBuilding)
#endif
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
}
RequestIslands(level);
#ifndef MIAMI
ms_hasLoadedLODs = false;
#endif
}
#ifdef MIAMI
void
CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
{
int i, n;
CBuilding *b;
n = CPools::GetBuildingPool()->GetSize()-1;
for(i = n; i >= 0; i--){
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding && b->m_level == level)
if(b->bStreamBIGBuilding){
if(CRenderer::ShouldModelBeStreamed(b))
RequestModel(b->GetModelIndex(), 0);
}else
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
}
RequestIslands(level);
}
void
CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
{
int i, n;
CBuilding *b;
n = CPools::GetBuildingPool()->GetSize()-1;
for(i = n; i >= 0; i--){
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding && b->m_level == level &&
b->bStreamBIGBuilding && b->m_rwObject == nil)
if(CRenderer::ShouldModelBeStreamed(b))
b->CreateRwObject();
}
}
#endif
void
CStreaming::RequestIslands(eLevelName level)
{
switch(level){
case LEVEL_INDUSTRIAL:
RequestModel(islandLODcomInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODsubInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODcomInd, BIGBUILDINGFLAGS);
RequestModel(islandLODsubInd, BIGBUILDINGFLAGS);
break;
case LEVEL_COMMERCIAL:
RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODsubCom, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODindust, BIGBUILDINGFLAGS);
RequestModel(islandLODsubCom, BIGBUILDINGFLAGS);
break;
case LEVEL_SUBURBAN:
RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODcomSub, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODindust, BIGBUILDINGFLAGS);
RequestModel(islandLODcomSub, BIGBUILDINGFLAGS);
break;
}
}
@ -802,10 +1002,20 @@ CStreaming::RemoveModel(int32 id)
return;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
#ifndef MIAMI
if(id < STREAM_OFFSET_TXD)
CModelInfo::GetModelInfo(id)->DeleteRwObject();
else
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
#else
if(id < STREAM_OFFSET_TXD)
CModelInfo::GetModelInfo(id)->DeleteRwObject();
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
// TODO: IFP
#endif
ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
}
@ -824,15 +1034,26 @@ CStreaming::RemoveModel(int32 id)
}
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
#ifndef MIAMI
if(id < STREAM_OFFSET_TXD)
RpClumpGtaCancelStream();
else
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
#else
if(id < STREAM_OFFSET_TXD)
RpClumpGtaCancelStream();
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
// TODO: IFP
#endif
}
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
}
//--MIAMI: change islands
void
CStreaming::RemoveUnusedBuildings(eLevelName level)
{
@ -844,6 +1065,7 @@ CStreaming::RemoveUnusedBuildings(eLevelName level)
RemoveBuildings(LEVEL_SUBURBAN);
}
//--MIAMI: done
void
CStreaming::RemoveBuildings(eLevelName level)
{
@ -904,6 +1126,7 @@ CStreaming::RemoveBuildings(eLevelName level)
}
}
//--MIAMI: change islands
void
CStreaming::RemoveUnusedBigBuildings(eLevelName level)
{
@ -932,6 +1155,21 @@ DeleteIsland(CEntity *island)
void
CStreaming::RemoveIslandsNotUsed(eLevelName level)
{
#ifdef MIAMI
int i;
if(pIslandLODindustEntity == nil)
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
if(building == nil)
continue;
if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building;
if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building;
if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building;
if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
}
#endif
switch(level){
case LEVEL_INDUSTRIAL:
DeleteIsland(pIslandLODindustEntity);
@ -958,6 +1196,7 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level)
}
}
//--MIAMI: done
void
CStreaming::RemoveBigBuildings(eLevelName level)
{
@ -990,7 +1229,7 @@ CStreaming::RemoveLoadedVehicle(void)
ms_lastVehicleDeleted = 0;
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
if(id != -1 &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 &&
CModelInfo::GetModelInfo(id)->m_refCount == 0 &&
ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED)
goto found;
@ -1129,7 +1368,7 @@ CStreaming::AddToLoadedVehiclesList(int32 modelId)
for(i = 0; i < MAXVEHICLESLOADED; i++){
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
if(id != -1 &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 &&
CModelInfo::GetModelInfo(id)->m_refCount == 0)
goto found;
ms_lastVehicleDeleted++;
@ -1163,6 +1402,7 @@ CStreaming::IsObjectInCdImage(int32 id)
return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size);
}
#ifndef MIAMI
void
CStreaming::HaveAllBigBuildingsLoaded(eLevelName level)
{
@ -1197,6 +1437,7 @@ CStreaming::HaveAllBigBuildingsLoaded(eLevelName level)
RemoveUnusedBigBuildings(level);
ms_hasLoadedLODs = true;
}
#endif
void
CStreaming::SetModelIsDeletable(int32 id)
@ -1430,6 +1671,43 @@ CStreaming::RemoveCurrentZonesModels(void)
ms_loadedGangCars = 0;
}
#ifdef MIAMI
void
CStreaming::LoadBigBuildingsWhenNeeded(void)
{
// Very much like CCollision::Update and CCollision::LoadCollisionWhenINeedIt
if(CCutsceneMgr::IsCutsceneProcessing())
return;
if(CTheZones::m_CurrLevel == LEVEL_NONE ||
CTheZones::m_CurrLevel == CGame::currLevel)
return;
CTimer::Suspend();
CGame::currLevel = CTheZones::m_CurrLevel;
DMAudio.SetEffectsFadeVol(0);
CPad::StopPadsShaking();
CCollision::LoadCollisionScreen(CGame::currLevel);
DMAudio.Service();
// CPopulation::DealWithZoneChange is unused in VC
RemoveUnusedBigBuildings(CGame::currLevel);
RemoveUnusedBuildings(CGame::currLevel);
RemoveUnusedModelsInLoadedList();
CGame::TidyUpMemory(true, true);
CReplay::EmptyReplayBuffer();
if(CGame::currLevel != LEVEL_NONE)
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
CStreaming::LoadAllRequestedModels(true);
CGame::TidyUpMemory(true, true);
CTimer::Resume();
DMAudio.SetEffectsFadeVol(127);
}
#endif
// Find starting offset of the cdimage we next want to read
@ -1683,10 +1961,10 @@ CStreaming::ProcessLoadingChannel(int32 ch)
CModelInfo::GetModelInfo(id)->m_type == MITYPE_VEHICLE &&
ms_numVehiclesLoaded >= desiredNumVehiclesLoaded &&
!RemoveLoadedVehicle() &&
((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 || GetAvailableVehicleSlot() == -1)){
((ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 || GetAvailableVehicleSlot() == -1)){
// can't load vehicle
RemoveModel(id);
if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST)
if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE)
ReRequestModel(id);
else if(CTxdStore::GetNumRefs(CModelInfo::GetModelInfo(id)->GetTxdSlot()) == 0)
RemoveTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot());
@ -1960,7 +2238,9 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
if(xmin < pos.x && pos.x < xmax &&
ymin < pos.y && pos.y < ymax &&
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
#ifdef GTA_ZONECULL
if(CRenderer::IsEntityCullZoneVisible(e))
#endif
RequestModel(e->GetModelIndex(), 0);
}
}
@ -1984,7 +2264,9 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
#ifdef GTA_ZONECULL
if(CRenderer::IsEntityCullZoneVisible(e))
#endif
RequestModel(e->GetModelIndex(), 0);
}
}
@ -2408,13 +2690,37 @@ CStreaming::LoadScene(const CVector &pos)
RemoveModel(si - ms_aInfoForModel);
}
CRenderer::m_loadingPriority = false;
#ifdef GTA_ZONECULL
CCullZones::ForceCullZoneCoors(pos);
#endif
DeleteAllRwObjects();
#ifndef MIAMI
AddModelsToRequestList(pos);
CRadar::StreamRadarSections(pos);
RemoveUnusedBigBuildings(level);
RequestBigBuildings(level);
LoadAllRequestedModels(false);
#else
if(level == LEVEL_NONE)
level = CGame::currLevel;
CGame::currLevel = level;
RemoveUnusedBigBuildings(level);
RequestBigBuildings(level, pos);
RequestBigBuildings(LEVEL_NONE, pos);
RemoveIslandsNotUsed(level);
LoadAllRequestedModels(false);
InstanceBigBuildings(level, pos);
InstanceBigBuildings(LEVEL_NONE, pos);
AddModelsToRequestList(pos);
CRadar::StreamRadarSections(pos);
// TODO: stream zone vehicles
LoadAllRequestedModels(false);
// TODO: InstanceLoadedModels
for(int i = 0; i < NUMSTREAMINFO; i++)
ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20;
#endif
debug("End load scene\n");
}