implemented most of streamed collisions and big buildings

This commit is contained in:
aap 2020-05-05 13:02:42 +02:00
parent 84c9484e55
commit b44df26d3e
41 changed files with 1346 additions and 95 deletions

View file

@ -200,6 +200,20 @@ CModelInfo::GetModelInfo(const char *name, int *id)
return nil;
}
#ifdef MIAMI
CBaseModelInfo*
CModelInfo::GetModelInfo(const char *name, int minIndex, int maxIndex)
{
CBaseModelInfo *modelinfo;
for(int i = minIndex; i <= maxIndex; i++){
modelinfo = CModelInfo::ms_modelInfoPtrs[i];
if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name))
return modelinfo;
}
return nil;
}
#endif
bool
CModelInfo::IsBoatModel(int32 id)
{
@ -214,6 +228,7 @@ CModelInfo::IsBikeModel(int32 id)
((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BIKE;
}
#ifndef MIAMI
void
CModelInfo::RemoveColModelsFromOtherLevels(eLevelName level)
{
@ -230,6 +245,7 @@ CModelInfo::RemoveColModelsFromOtherLevels(eLevelName level)
}
}
}
#endif
void
CModelInfo::ConstructMloClumps()