mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-04 23:24:08 +00:00
implemented most of streamed collisions and big buildings
This commit is contained in:
parent
84c9484e55
commit
b44df26d3e
41 changed files with 1346 additions and 95 deletions
|
@ -543,11 +543,13 @@ RestoreForStartLoad()
|
|||
ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z);
|
||||
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
|
||||
CStreaming::RemoveUnusedBuildings(CGame::currLevel);
|
||||
#ifndef MIAMI
|
||||
CCollision::SortOutCollisionAfterLoad();
|
||||
CStreaming::RequestBigBuildings(CGame::currLevel);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
|
||||
CGame::TidyUpMemory(true, false);
|
||||
#endif
|
||||
|
||||
if (CloseFile(file)) {
|
||||
return true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue