mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-17 12:54:08 +00:00
Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
This commit is contained in:
commit
b464bb7fd4
111 changed files with 1956 additions and 779 deletions
|
@ -1768,7 +1768,7 @@ CCamera::CamControl(void)
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(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
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!m_WideScreenOn &&
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(WhoIsInControlOfTheCamera != CAMCONTROL_OBBE || bSwitchedToObbeCam))
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DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
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DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
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}
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// What a mess!
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|
|
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@ -43,6 +43,6 @@ char *CdStreamGetImageName(int32 cd);
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void CdStreamRemoveImages(void);
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int32 CdStreamGetNumImages(void);
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#ifndef _WIN32
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#ifdef FLUSHABLE_STREAMING
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extern bool flushStream[MAX_CDCHANNELS];
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#endif
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|
|
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@ -21,9 +21,9 @@
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#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
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#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
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// #define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash. (Also you may want to benefit from this via using all channels in Streaming.cpp)
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#ifdef FLUSHABLE_STREAMING
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bool flushStream[MAX_CDCHANNELS];
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#endif
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struct CdReadInfo
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{
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@ -76,7 +76,7 @@ CdStreamInitThread(void)
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gChannelRequestQ.tail = 0;
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gChannelRequestQ.size = gNumChannels + 1;
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ASSERT(gChannelRequestQ.items != nil );
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gCdStreamSema = sem_open("/semaphore_cd_stream", O_CREAT, 0644, 1);
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gCdStreamSema = sem_open("/semaphore_cd_stream", O_CREAT, 0644, 0);
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if (gCdStreamSema == SEM_FAILED) {
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@ -91,7 +91,7 @@ CdStreamInitThread(void)
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for ( int32 i = 0; i < gNumChannels; i++ )
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{
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sprintf(semName,"/semaphore_done%d",i);
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gpReadInfo[i].pDoneSemaphore = sem_open(semName, O_CREAT, 0644, 1);
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gpReadInfo[i].pDoneSemaphore = sem_open(semName, O_CREAT, 0644, 0);
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if (gpReadInfo[i].pDoneSemaphore == SEM_FAILED)
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{
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@ -99,9 +99,10 @@ CdStreamInitThread(void)
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ASSERT(0);
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return;
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}
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#ifdef ONE_THREAD_PER_CHANNEL
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sprintf(semName,"/semaphore_start%d",i);
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gpReadInfo[i].pStartSemaphore = sem_open(semName, O_CREAT, 0644, 1);
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gpReadInfo[i].pStartSemaphore = sem_open(semName, O_CREAT, 0644, 0);
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if (gpReadInfo[i].pStartSemaphore == SEM_FAILED)
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{
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@ -170,6 +171,7 @@ CdStreamInit(int32 numChannels)
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gNumImages = 0;
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gNumChannels = numChannels;
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ASSERT( gNumChannels != 0 );
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gpReadInfo = (CdReadInfo *)calloc(numChannels, sizeof(CdReadInfo));
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ASSERT( gpReadInfo != nil );
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@ -245,10 +247,12 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
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if ( pChannel->nSectorsToRead != 0 || pChannel->bReading ) {
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if (pChannel->hFile == hImage - 1 && pChannel->nSectorOffset == _GET_OFFSET(offset) && pChannel->nSectorsToRead >= size)
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return STREAM_SUCCESS;
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#ifdef FLUSHABLE_STREAMING
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flushStream[channel] = 1;
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CdStreamSync(channel);
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//return STREAM_NONE;
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#else
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return STREAM_NONE;
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#endif
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}
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pChannel->hFile = hImage - 1;
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@ -316,34 +320,34 @@ CdStreamSync(int32 channel)
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != nil );
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#ifdef FLUSHABLE_STREAMING
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if (flushStream[channel]) {
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#ifdef ONE_THREAD_PER_CHANNEL
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pChannel->nSectorsToRead = 0;
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#ifdef ONE_THREAD_PER_CHANNEL
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pthread_kill(pChannel->pChannelThread, SIGUSR1);
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if (pChannel->bReading) {
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pChannel->bLocked = true;
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while (pChannel->bLocked)
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sem_wait(pChannel->pDoneSemaphore);
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}
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#else
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pChannel->nSectorsToRead = 0;
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if (pChannel->bReading) {
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pChannel->bLocked = true;
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pthread_kill(_gCdStreamThread, SIGUSR1);
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#endif
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while (pChannel->bLocked)
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sem_wait(pChannel->pDoneSemaphore);
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}
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#endif
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pChannel->bReading = false;
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flushStream[channel] = false;
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return STREAM_NONE;
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}
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#endif
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if ( pChannel->nSectorsToRead != 0 )
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{
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pChannel->bLocked = true;
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while (pChannel->bLocked)
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while (pChannel->bLocked && pChannel->nSectorsToRead != 0){
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sem_wait(pChannel->pDoneSemaphore);
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}
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pChannel->bLocked = false;
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}
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pChannel->bReading = false;
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@ -395,7 +399,12 @@ void *CdStreamThread(void *param)
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#ifndef ONE_THREAD_PER_CHANNEL
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while (gCdStreamThreadStatus != 2) {
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sem_wait(gCdStreamSema);
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int32 channel = GetFirstInQueue(&gChannelRequestQ);
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// spurious wakeup
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if (channel == -1)
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continue;
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#else
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int channel = *((int*)param);
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while (gpReadInfo[channel].nThreadStatus != 2){
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@ -447,7 +456,7 @@ void *CdStreamThread(void *param)
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if ( pChannel->bLocked )
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{
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pChannel->bLocked = 0;
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sem_post(pChannel->pDoneSemaphore);
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sem_post(pChannel->pDoneSemaphore);
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}
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pChannel->bReading = false;
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}
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@ -524,7 +533,9 @@ void
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CdStreamRemoveImages(void)
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{
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for ( int32 i = 0; i < gNumChannels; i++ ) {
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#ifdef FLUSHABLE_STREAMING
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flushStream[i] = 1;
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#endif
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CdStreamSync(i);
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}
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@ -1765,6 +1765,51 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
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#undef CLEAR_ACTION_IF_NEEDED
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#ifdef RADIO_SCROLL_TO_PREV_STATION
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#define CHECK_ACTION(action) \
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if (key == GetControllerKeyAssociatedWithAction(action, type))\
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return true;
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bool CControllerConfigManager::IsAnyVehicleActionAssignedToMouseKey(int32 key)
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{
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const eControllerType type = MOUSE;
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if (!GetIsKeyBlank(key, type))
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{
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#ifdef BIND_VEHICLE_FIREWEAPON
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CHECK_ACTION(VEHICLE_FIREWEAPON);
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#endif
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CHECK_ACTION(VEHICLE_LOOKBEHIND);
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CHECK_ACTION(VEHICLE_LOOKLEFT);
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CHECK_ACTION(VEHICLE_LOOKRIGHT);
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CHECK_ACTION(VEHICLE_HORN);
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CHECK_ACTION(VEHICLE_HANDBRAKE);
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CHECK_ACTION(VEHICLE_ACCELERATE);
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CHECK_ACTION(VEHICLE_BRAKE);
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CHECK_ACTION(VEHICLE_CHANGE_RADIO_STATION);
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CHECK_ACTION(TOGGLE_SUBMISSIONS);
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CHECK_ACTION(VEHICLE_TURRETLEFT);
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CHECK_ACTION(VEHICLE_TURRETRIGHT);
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CHECK_ACTION(VEHICLE_TURRETUP);
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CHECK_ACTION(VEHICLE_TURRETDOWN);
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CHECK_ACTION(VEHICLE_ENTER_EXIT);
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CHECK_ACTION(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
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#ifndef BIND_VEHICLE_FIREWEAPON
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CHECK_ACTION(PED_FIREWEAPON);
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#endif
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CHECK_ACTION(GO_LEFT);
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CHECK_ACTION(GO_RIGHT);
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CHECK_ACTION(NETWORK_TALK);
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CHECK_ACTION(SWITCH_DEBUG_CAM_ON);
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CHECK_ACTION(TOGGLE_DPAD);
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CHECK_ACTION(TAKE_SCREEN_SHOT);
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CHECK_ACTION(SHOW_MOUSE_POINTER_TOGGLE);
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}
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return false;
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}
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#undef CHECK_ACTION
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#endif
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void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
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{
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if (!GetIsKeyBlank(key, type))
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|
|
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@ -195,6 +195,10 @@ public:
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void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type);
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void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type);
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#ifdef RADIO_SCROLL_TO_PREV_STATION
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bool IsAnyVehicleActionAssignedToMouseKey(int32 key);
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#endif
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bool GetIsKeyBlank(int32 key, eControllerType type);
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e_ControllerActionType GetActionType(e_ControllerAction action);
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|
|
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@ -5567,33 +5567,40 @@ void
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CMenuManager::DrawQuitGameScreen(void)
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{
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static int32 exitSignalTimer = 0;
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#ifdef FIX_BUGS
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int alpha = clamp(m_nMenuFadeAlpha, 0, 255);
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#else
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int alpha = m_nMenuFadeAlpha;
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#endif
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#ifndef MUCH_SHORTER_OUTRO_SCREEN
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static PauseModeTime lastTickIncrease = 0;
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if (m_nMenuFadeAlpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - lastTickIncrease > 10) {
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if (alpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - lastTickIncrease > 10) {
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exitSignalTimer++;
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lastTickIncrease = CTimer::GetTimeInMillisecondsPauseMode();
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}
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#else
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static PauseModeTime sincePress = 0;
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sincePress += frameTime;
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if (sincePress > 500)
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static PauseModeTime firstTick = CTimer::GetTimeInMillisecondsPauseMode();
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if (alpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - firstTick > 750) {
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exitSignalTimer = 150;
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}
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#endif
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static CSprite2d *splash = nil;
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if (splash == nil)
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splash = LoadSplash("OUTRO");
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m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, -(m_nMenuFadeAlpha + 1)));
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m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(28.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
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|
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// Or we can see menu background from sides
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#ifdef ASPECT_RATIO_SCALE
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CSprite2d::DrawRect(CRect(0, 0, MENU_X_LEFT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
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CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(0.f), 0, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
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CSprite2d::DrawRect(CRect(0, 0, MENU_X_LEFT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(0, 0, 0, alpha));
|
||||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(0.f), 0, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, alpha));
|
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#endif
|
||||
|
||||
splash->Draw(CRect(MENU_X_LEFT_ALIGNED(0.f), 0, MENU_X_RIGHT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
|
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if (m_nMenuFadeAlpha == 255 && exitSignalTimer == 150)
|
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splash->Draw(CRect(MENU_X_LEFT_ALIGNED(0.f), 0, MENU_X_RIGHT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(255, 255, 255, alpha));
|
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if (alpha == 255 && exitSignalTimer == 150)
|
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RsEventHandler(rsQUITAPP, nil);
|
||||
|
||||
m_bShowMouse = false;
|
||||
|
|
|
@ -381,6 +381,11 @@ bool CGame::Initialise(const char* datFile)
|
|||
CTxdStore::Create(gameTxdSlot);
|
||||
CTxdStore::AddRef(gameTxdSlot);
|
||||
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
// for generic fallback
|
||||
CustomPipes::SetTxdFindCallback();
|
||||
#endif
|
||||
|
||||
LoadingScreen("Loading the Game", "Loading particles", nil);
|
||||
int particleTxdSlot = CTxdStore::AddTxdSlot("particle");
|
||||
CTxdStore::LoadTxd(particleTxdSlot, "MODELS/PARTICLE.TXD");
|
||||
|
@ -440,10 +445,7 @@ bool CGame::Initialise(const char* datFile)
|
|||
|
||||
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
||||
CFileLoader::LoadLevel(datFile);
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
// for generic fallback
|
||||
CustomPipes::SetTxdFindCallback();
|
||||
#endif
|
||||
|
||||
LoadingScreen("Loading the Game", "Add Particles", nil);
|
||||
CWorld::AddParticles();
|
||||
CVehicleModelInfo::LoadVehicleColours();
|
||||
|
@ -591,7 +593,6 @@ bool CGame::ShutDown(void)
|
|||
gPhoneInfo.Shutdown();
|
||||
CWeapon::ShutdownWeapons();
|
||||
CPedType::Shutdown();
|
||||
CMBlur::MotionBlurClose();
|
||||
|
||||
for (int32 i = 0; i < NUMPLAYERS; i++)
|
||||
{
|
||||
|
@ -617,7 +618,7 @@ bool CGame::ShutDown(void)
|
|||
CStreaming::Shutdown();
|
||||
CTxdStore::GameShutdown();
|
||||
CCollision::Shutdown();
|
||||
CWaterLevel::DestroyWavyAtomic();
|
||||
CWaterLevel::Shutdown();
|
||||
CRubbish::Shutdown();
|
||||
CClouds::Shutdown();
|
||||
CShadows::Shutdown();
|
||||
|
@ -626,6 +627,7 @@ bool CGame::ShutDown(void)
|
|||
CWeaponEffects::Shutdown();
|
||||
CParticle::Shutdown();
|
||||
CPools::ShutDown();
|
||||
CHud::ReInitialise();
|
||||
CTxdStore::RemoveTxdSlot(gameTxdSlot);
|
||||
CMBlur::MotionBlurClose();
|
||||
CdStreamRemoveImages();
|
||||
|
|
|
@ -824,7 +824,7 @@ int32 CRadar::GetNewUniqueBlipIndex(int32 i)
|
|||
|
||||
uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
|
||||
{
|
||||
int32 c;
|
||||
uint32 c;
|
||||
switch (color) {
|
||||
case RADAR_TRACE_RED:
|
||||
if (bright)
|
||||
|
|
|
@ -207,11 +207,15 @@ CStreaming::Init2(void)
|
|||
|
||||
// allocate streaming buffers
|
||||
if(ms_streamingBufferSize & 1) ms_streamingBufferSize++;
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
ms_pStreamingBuffer[0] = (int8*)RwMallocAlign(ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE);
|
||||
ms_streamingBufferSize /= 2;
|
||||
ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
ms_pStreamingBuffer[2] = (int8*)RwMallocAlign(ms_streamingBufferSize*2*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE);
|
||||
#else
|
||||
ms_pStreamingBuffer[0] = (int8*)RwMallocAlign(ms_streamingBufferSize*2*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE);
|
||||
ms_streamingBufferSize /= 2;
|
||||
ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
|
||||
ms_pStreamingBuffer[2] = ms_pStreamingBuffer[1] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
|
||||
ms_pStreamingBuffer[3] = ms_pStreamingBuffer[2] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
|
||||
#endif
|
||||
debug("Streaming buffer size is %d sectors", ms_streamingBufferSize);
|
||||
|
@ -2305,9 +2309,10 @@ CStreaming::LoadRequestedModels(void)
|
|||
}
|
||||
|
||||
|
||||
// Let's load models first, then process it. Unfortunately processing models are still single-threaded.
|
||||
// Let's load models in 4 threads; when one of them becomes idle, process the file, and fill thread with another file. Unfortunately processing models are still single-threaded.
|
||||
// Currently only supported on POSIX streamer.
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
// WIP - some files are loaded swapped (CdStreamPosix problem?)
|
||||
#if 0 //def ONE_THREAD_PER_CHANNEL
|
||||
void
|
||||
CStreaming::LoadAllRequestedModels(bool priority)
|
||||
{
|
||||
|
@ -2326,14 +2331,18 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
int streamIds[ARRAY_SIZE(ms_pStreamingBuffer)];
|
||||
int streamSizes[ARRAY_SIZE(ms_pStreamingBuffer)];
|
||||
int streamPoses[ARRAY_SIZE(ms_pStreamingBuffer)];
|
||||
bool first = true;
|
||||
int readOrder[4] = {-1}; // Channel IDs ordered by read time
|
||||
int readI = 0;
|
||||
int processI = 0;
|
||||
bool first = true;
|
||||
|
||||
// All those "first" checks are because of variables aren't initialized in first pass.
|
||||
|
||||
while (true) {
|
||||
// Enumerate files and start reading
|
||||
for (int i=0; i<ARRAY_SIZE(ms_pStreamingBuffer); i++) {
|
||||
|
||||
// Channel has file to load
|
||||
if (!first && streamIds[i] != -1) {
|
||||
processI = i;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -2346,12 +2355,16 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
|
||||
if (ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)) {
|
||||
streamIds[i] = -1;
|
||||
|
||||
// Big file, needs 2 buffer
|
||||
if (size > (uint32)ms_streamingBufferSize) {
|
||||
if (i + 1 == ARRAY_SIZE(ms_pStreamingBuffer))
|
||||
continue;
|
||||
break;
|
||||
else if (!first && streamIds[i+1] != -1)
|
||||
continue;
|
||||
|
||||
} else {
|
||||
// Buffer of current channel is part of a "big file", pass
|
||||
if (i != 0 && streamIds[i-1] != -1 && streamSizes[i-1] > (uint32)ms_streamingBufferSize)
|
||||
continue;
|
||||
}
|
||||
|
@ -2361,8 +2374,18 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
streamIds[i] = streamId;
|
||||
streamSizes[i] = size;
|
||||
streamPoses[i] = posn;
|
||||
|
||||
if (!first)
|
||||
assert(readOrder[readI] == -1);
|
||||
|
||||
//printf("read: order %d, ch %d, id %d, size %d\n", readI, i, streamId, size);
|
||||
|
||||
CdStreamRead(i, ms_pStreamingBuffer[i], imgOffset+posn, size);
|
||||
processI = i;
|
||||
readOrder[readI] = i;
|
||||
if (first && readI+1 != ARRAY_SIZE(readOrder))
|
||||
readOrder[readI+1] = -1;
|
||||
|
||||
readI = (readI + 1) % ARRAY_SIZE(readOrder);
|
||||
} else {
|
||||
ms_aInfoForModel[streamId].RemoveFromList();
|
||||
DecrementRef(streamId);
|
||||
|
@ -2370,33 +2393,40 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
|
||||
streamIds[i] = -1;
|
||||
}
|
||||
} else
|
||||
} else {
|
||||
streamIds[i] = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
first = false;
|
||||
int nextChannel = readOrder[processI];
|
||||
|
||||
// Now process
|
||||
if (streamIds[processI] == -1)
|
||||
// Now start processing
|
||||
if (nextChannel == -1 || streamIds[nextChannel] == -1)
|
||||
break;
|
||||
|
||||
// Try again on error
|
||||
while (CdStreamSync(processI) != STREAM_NONE) {
|
||||
CdStreamRead(processI, ms_pStreamingBuffer[processI], imgOffset+streamPoses[processI], streamSizes[processI]);
|
||||
}
|
||||
ms_aInfoForModel[streamIds[processI]].m_loadState = STREAMSTATE_READING;
|
||||
|
||||
MakeSpaceFor(streamSizes[processI] * CDSTREAM_SECTOR_SIZE);
|
||||
ConvertBufferToObject(ms_pStreamingBuffer[processI], streamIds[processI]);
|
||||
if(ms_aInfoForModel[streamIds[processI]].m_loadState == STREAMSTATE_STARTED)
|
||||
FinishLoadingLargeFile(ms_pStreamingBuffer[processI], streamIds[processI]);
|
||||
//printf("process: order %d, ch %d, id %d\n", processI, nextChannel, streamIds[nextChannel]);
|
||||
|
||||
if(streamIds[processI] < STREAM_OFFSET_TXD){
|
||||
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(streamIds[processI]);
|
||||
// Try again on error
|
||||
while (CdStreamSync(nextChannel) != STREAM_NONE) {
|
||||
CdStreamRead(nextChannel, ms_pStreamingBuffer[nextChannel], imgOffset+streamPoses[nextChannel], streamSizes[nextChannel]);
|
||||
}
|
||||
ms_aInfoForModel[streamIds[nextChannel]].m_loadState = STREAMSTATE_READING;
|
||||
|
||||
MakeSpaceFor(streamSizes[nextChannel] * CDSTREAM_SECTOR_SIZE);
|
||||
ConvertBufferToObject(ms_pStreamingBuffer[nextChannel], streamIds[nextChannel]);
|
||||
if(ms_aInfoForModel[streamIds[nextChannel]].m_loadState == STREAMSTATE_STARTED)
|
||||
FinishLoadingLargeFile(ms_pStreamingBuffer[nextChannel], streamIds[nextChannel]);
|
||||
|
||||
if(streamIds[nextChannel] < STREAM_OFFSET_TXD){
|
||||
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(streamIds[nextChannel]);
|
||||
if(mi->IsSimple())
|
||||
mi->m_alpha = 255;
|
||||
}
|
||||
streamIds[processI] = -1;
|
||||
streamIds[nextChannel] = -1;
|
||||
readOrder[processI] = -1;
|
||||
processI = (processI + 1) % ARRAY_SIZE(readOrder);
|
||||
}
|
||||
|
||||
ms_bLoadingBigModel = false;
|
||||
|
@ -2443,7 +2473,7 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size);
|
||||
while(CdStreamSync(0) || status == STREAM_NONE);
|
||||
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
|
||||
|
||||
|
||||
MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE);
|
||||
ConvertBufferToObject(ms_pStreamingBuffer[0], streamId);
|
||||
if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED)
|
||||
|
@ -2500,7 +2530,7 @@ CStreaming::FlushRequestList(void)
|
|||
next = si->m_next;
|
||||
RemoveModel(si - ms_aInfoForModel);
|
||||
}
|
||||
#ifndef _WIN32
|
||||
#ifdef FLUSHABLE_STREAMING
|
||||
if(ms_channel[0].state == CHANNELSTATE_READING) {
|
||||
flushStream[0] = 1;
|
||||
}
|
||||
|
@ -3216,4 +3246,4 @@ CStreaming::PrintStreamingBufferState()
|
|||
DoRWStuffEndOfFrame();
|
||||
}
|
||||
CTimer::Update();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -88,7 +88,11 @@ public:
|
|||
static int32 ms_oldSectorX;
|
||||
static int32 ms_oldSectorY;
|
||||
static int32 ms_streamingBufferSize;
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
static int8 *ms_pStreamingBuffer[2];
|
||||
#else
|
||||
static int8 *ms_pStreamingBuffer[4];
|
||||
#endif
|
||||
static size_t ms_memoryUsed;
|
||||
static CStreamingChannel ms_channel[2];
|
||||
static int32 ms_channelError;
|
||||
|
|
|
@ -367,7 +367,7 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
|
|||
} else if(e->bUsesCollision)
|
||||
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
|
||||
|
||||
if(colmodel && CCollision::ProcessLineOfSight(line, e->GetMatrix(), *colmodel, point, dist,
|
||||
if(colmodel && CCollision::ProcessLineOfSight(line, e->GetMatrix(), *colmodel, point, mindist,
|
||||
ignoreSeeThrough, ignoreShootThrough))
|
||||
entity = e;
|
||||
if(carTyres && ((CVehicle*)e)->SetUpWheelColModel(&tyreCol) && CCollision::ProcessLineOfSight(line, e->GetMatrix(), tyreCol, tyreColPoint, tyreDist, false, ignoreShootThrough)){
|
||||
|
@ -466,7 +466,7 @@ CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CCol
|
|||
e->m_scanCode = GetCurrentScanCode();
|
||||
|
||||
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
|
||||
if(CCollision::ProcessVerticalLine(line, e->GetMatrix(), *colmodel, point, dist,
|
||||
if(CCollision::ProcessVerticalLine(line, e->GetMatrix(), *colmodel, point, mindist,
|
||||
ignoreSeeThrough, false, poly))
|
||||
entity = e;
|
||||
}
|
||||
|
@ -2239,8 +2239,12 @@ CWorld::UseDetonator(CEntity *pEntity)
|
|||
{
|
||||
int32 i = CPools::GetVehiclePool()->GetSize();
|
||||
while(--i >= 0) {
|
||||
#ifdef FIX_BUGS
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
|
||||
#else
|
||||
CAutomobile *pVehicle = (CAutomobile *)CPools::GetVehiclePool()->GetSlot(i);
|
||||
if(pVehicle && !pVehicle->m_vehType && pVehicle->m_bombType == CARBOMB_REMOTE &&
|
||||
#endif
|
||||
if(pVehicle && pVehicle->m_bombType == CARBOMB_REMOTE &&
|
||||
pVehicle->m_pBombRigger == pEntity) {
|
||||
pVehicle->m_bombType = CARBOMB_NONE;
|
||||
pVehicle->m_nBombTimer = 500;
|
||||
|
|
|
@ -355,7 +355,7 @@ __inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function
|
|||
#ifndef MASTER
|
||||
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
|
||||
#else
|
||||
#define assert(_Expression)
|
||||
#define assert(_Expression) (_Expression)
|
||||
#endif
|
||||
#define ASSERT assert
|
||||
|
||||
|
|
|
@ -251,6 +251,12 @@ enum Config {
|
|||
#define FIX_BUGS_64 // Must have fixes to be able to run 64 bit build
|
||||
#endif
|
||||
|
||||
#define ASCII_STRCMP // use faster ascii str comparisons
|
||||
|
||||
#if !defined _WIN32 || defined __MWERKS__ || defined __MINGW32__ || defined VANILLA_DEFINES
|
||||
#undef ASCII_STRCMP
|
||||
#endif
|
||||
|
||||
// Just debug menu entries
|
||||
#ifdef DEBUGMENU
|
||||
#define RELOADABLES // some debug menu options to reload TXD files
|
||||
|
@ -306,8 +312,8 @@ enum Config {
|
|||
|
||||
// Hud, frontend and radar
|
||||
#define PC_MENU
|
||||
|
||||
#define FIX_RADAR // use radar size from early version before R* broke it
|
||||
#define RADIO_OFF_TEXT // Won't work without FIX_BUGS
|
||||
|
||||
#ifndef PC_MENU
|
||||
# define PS2_MENU
|
||||
|
@ -347,6 +353,10 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
#define SCRIPT_LOG_FILE_LEVEL 0 // 0 == no log, 1 == overwrite every frame, 2 == full log
|
||||
|
||||
#if SCRIPT_LOG_FILE_LEVEL == 0
|
||||
#undef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
#endif
|
||||
|
||||
#ifndef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
#define USE_BASIC_SCRIPT_DEBUG_OUTPUT
|
||||
#endif
|
||||
|
@ -376,6 +386,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#define FREE_CAM // Rotating cam
|
||||
|
||||
// Audio
|
||||
#define RADIO_SCROLL_TO_PREV_STATION // Won't work without FIX_BUGS
|
||||
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
|
||||
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
||||
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
||||
|
@ -393,11 +404,12 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
|
||||
#endif
|
||||
|
||||
#ifdef LIBRW
|
||||
// these are not supported with librw yet
|
||||
// Streaming
|
||||
#if !defined(_WIN32) && !defined(__SWITCH__)
|
||||
//#define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash - also not utilized too much right now(see commented LoadAllRequestedModels in Streaming.cpp)
|
||||
#define FLUSHABLE_STREAMING // Make it possible to interrupt reading when processing file isn't needed anymore.
|
||||
#endif
|
||||
// IMG
|
||||
#define BIG_IMG // allows to read larger img files
|
||||
#define BIG_IMG // Not complete - allows to read larger img files
|
||||
|
||||
//#define SQUEEZE_PERFORMANCE
|
||||
#ifdef SQUEEZE_PERFORMANCE
|
||||
|
@ -405,6 +417,8 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#undef NO_ISLAND_LOADING
|
||||
#endif
|
||||
|
||||
// -------
|
||||
|
||||
#if defined __MWERKS__ || defined VANILLA_DEFINES
|
||||
#define FINAL
|
||||
#undef CHATTYSPLASH
|
||||
|
@ -459,6 +473,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#undef BUTTON_ICONS
|
||||
|
||||
#undef FIX_RADAR
|
||||
#undef RADIO_OFF_TEXT
|
||||
|
||||
#undef MAP_ENHANCEMENTS
|
||||
#undef MUCH_SHORTER_OUTRO_SCREEN
|
||||
|
@ -487,4 +502,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#undef IMPROVED_CAMERA
|
||||
#undef FREE_CAM
|
||||
#undef BIG_IMG
|
||||
|
||||
#undef RADIO_SCROLL_TO_PREV_STATION
|
||||
#endif
|
||||
|
|
|
@ -1065,8 +1065,13 @@ DisplayGameDebugText()
|
|||
#endif
|
||||
|
||||
FrameSamples++;
|
||||
#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||
FramesPerSecondCounter += frameTime / 1000.f; // convert to seconds
|
||||
FramesPerSecond = FrameSamples / FramesPerSecondCounter;
|
||||
#else
|
||||
FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f);
|
||||
FramesPerSecond = FramesPerSecondCounter / FrameSamples;
|
||||
#endif
|
||||
|
||||
if ( FrameSamples > 30 )
|
||||
{
|
||||
|
|
|
@ -406,6 +406,10 @@ bool LoadINISettings()
|
|||
ReadIniIfExists("CustomPipesValues", "LightmapMult", &CustomPipes::LightmapMult);
|
||||
ReadIniIfExists("CustomPipesValues", "GlossMult", &CustomPipes::GlossMult);
|
||||
#endif
|
||||
ReadIniIfExists("Rendering", "BackfaceCulling", &gBackfaceCulling);
|
||||
#ifdef NEW_RENDERER
|
||||
ReadIniIfExists("Rendering", "NewRenderer", &gbNewRenderer);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
ReadIniIfExists("Draw", "ProperScaling", &CDraw::ms_bProperScaling);
|
||||
|
@ -495,6 +499,9 @@ void SaveINISettings()
|
|||
StoreIni("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
|
||||
#endif
|
||||
StoreIni("Rendering", "BackfaceCulling", gBackfaceCulling);
|
||||
#ifdef NEW_RENDERER
|
||||
StoreIni("Rendering", "NewRenderer", gbNewRenderer);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
StoreIni("Draw", "ProperScaling", CDraw::ms_bProperScaling);
|
||||
|
@ -706,7 +713,7 @@ void CTweakVars::Add(CTweakVar *var)
|
|||
TweakVarsListSize = 0;
|
||||
}
|
||||
if(TweakVarsListSize > 63)
|
||||
TweakVarsList = (CTweakVar**) realloc(TweakVarsList, (TweakVarsListSize + 1) * sizeof(*var));
|
||||
TweakVarsList = (CTweakVar**) realloc(TweakVarsList, (TweakVarsListSize + 1) * sizeof(CTweakVar*));
|
||||
|
||||
TweakVarsList[TweakVarsListSize++] = var;
|
||||
// TweakVarsList.push_back(var);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue