Merge remote-tracking branch 'upstream/miami' into miami

This commit is contained in:
Nikolay Korolev 2020-06-08 02:04:58 +03:00
commit b498ad800c

View file

@ -925,7 +925,7 @@ CCarCtrl::RemoveCarsIfThePoolGetsFull(void)
if (CPools::GetVehiclePool()->GetNoOfFreeSpaces() >= 8) if (CPools::GetVehiclePool()->GetNoOfFreeSpaces() >= 8)
return; return;
int i = CPools::GetVehiclePool()->GetSize(); int i = CPools::GetVehiclePool()->GetSize();
float md = 999999.9f; float md = 10000000.f;
CVehicle* pClosestVehicle = nil; CVehicle* pClosestVehicle = nil;
while (i--) { while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
@ -2424,7 +2424,13 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe
case MISSION_GOTOCOORDS_ACCURATE: case MISSION_GOTOCOORDS_ACCURATE:
case MISSION_RAMCAR_FARAWAY: case MISSION_RAMCAR_FARAWAY:
case MISSION_BLOCKCAR_FARAWAY: case MISSION_BLOCKCAR_FARAWAY:
SteerAICarWithPhysicsFollowPath(pVehicle, pSwerve, pAccel, pBrake, pHandbrake); if (pVehicle->AutoPilot.m_bIgnorePathfinding) {
*pSwerve = 0.0f;
*pAccel = 1.0f;
*pBrake = 0.0f;
*pHandbrake = false;
}else
SteerAICarWithPhysicsFollowPath(pVehicle, pSwerve, pAccel, pBrake, pHandbrake);
return; return;
case MISSION_RAMPLAYER_CLOSE: case MISSION_RAMPLAYER_CLOSE:
{ {
@ -3050,6 +3056,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar
pVehicle->AutoPilot.m_aPathFindNodesInfo, &pVehicle->AutoPilot.m_nPathFindNodesCount); pVehicle->AutoPilot.m_aPathFindNodesInfo, &pVehicle->AutoPilot.m_nPathFindNodesCount);
if (pVehicle->AutoPilot.m_nPathFindNodesCount < 2){ if (pVehicle->AutoPilot.m_nPathFindNodesCount < 2){
pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0; pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0;
pVehicle->AutoPilot.m_nPathFindNodesCount = 0;
return true; return true;
} }
pVehicle->AutoPilot.m_nPrevRouteNode = 0; pVehicle->AutoPilot.m_nPrevRouteNode = 0;