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more script stuff
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parent
e3291b0cb1
commit
b587d835e8
11 changed files with 84 additions and 16 deletions
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@ -129,12 +129,12 @@ CPickup::GiveUsAPickUpObject(int32 handle)
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}
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bool
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CPickup::CanBePickedUp(CPlayerPed *player)
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CPickup::CanBePickedUp(CPlayerPed *player, int playerId)
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{
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assert(m_pObject != nil);
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bool cannotBePickedUp =
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(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
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|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
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(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > CWorld::Players[playerId].m_nMaxArmour - 0.5f)
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|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > CWorld::Players[playerId].m_nMaxHealth - 0.5f)
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|| (m_pObject->GetModelIndex() == MI_PICKUP_BRIBE && player->m_pWanted->m_nWantedLevel == 0)
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|| (m_pObject->GetModelIndex() == MI_PICKUP_KILLFRENZY && (CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame));
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return !cannotBePickedUp;
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@ -190,7 +190,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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}
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// if we didn't then we've got nothing to do
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if (isPickupTouched && CanBePickedUp(player)) {
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if (isPickupTouched && CanBePickedUp(player, playerId)) {
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CPad::GetPad(0)->StartShake(120, 100);
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switch (m_eType)
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{
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@ -430,14 +430,14 @@ CPickups::GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex)
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_ADRENALINE, 0);
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return true;
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} else if (modelIndex == MI_PICKUP_BODYARMOUR) {
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player->m_fArmour = 100.0f;
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player->m_fArmour = CWorld::Players[playerIndex].m_nMaxArmour;
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_ARMOUR, 0);
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return true;
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} else if (modelIndex == MI_PICKUP_INFO) {
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_BONUS, 0);
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return true;
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} else if (modelIndex == MI_PICKUP_HEALTH) {
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player->m_fHealth = 100.0f;
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player->m_fHealth = CWorld::Players[playerIndex].m_nMaxHealth;
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_HEALTH, 0);
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return true;
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} else if (modelIndex == MI_PICKUP_BONUS) {
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