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Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
This commit is contained in:
parent
7d5b1e6c2e
commit
b683c047dc
4 changed files with 141 additions and 133 deletions
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@ -154,13 +154,13 @@ cAudioManager::PostInitialiseGameSpecificSetup()
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if (m_nBridgeEntity >= 0)
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SetEntityStatus(m_nBridgeEntity, TRUE);
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m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
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m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED;
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m_sMissionAudio.m_bIsPlaying = FALSE;
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m_sMissionAudio.m_bIsPlayed = FALSE;
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m_sMissionAudio.m_bPredefinedProperties = TRUE;
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m_sMissionAudio.m_nMissionAudioCounter = 0;
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m_nMissionAudioSampleIndex = NO_SAMPLE;
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m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED;
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m_bIsMissionAudioPlaying = FALSE;
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m_bIsMissionAudioAllowedToPlay = FALSE;
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m_bIsMissionAudio2D = TRUE;
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m_nMissionAudioFramesToPlay = 0;
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ResetAudioLogicTimers(CTimer::GetTimeInMilliseconds());
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}
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@ -8479,14 +8479,14 @@ cAudioManager::PreloadMissionAudio(Const char *name)
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if (m_bIsInitialised) {
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int32 missionAudioSfx = FindMissionAudioSfx(name);
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if (missionAudioSfx != NO_SAMPLE) {
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m_sMissionAudio.m_nSampleIndex = missionAudioSfx;
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m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED;
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m_sMissionAudio.m_bIsPlaying = FALSE;
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m_sMissionAudio.m_nMissionAudioCounter = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000;
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m_sMissionAudio.m_nMissionAudioCounter *= 4;
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m_sMissionAudio.m_bIsPlayed = FALSE;
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m_sMissionAudio.m_bPredefinedProperties = TRUE;
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m_nMissionAudioSampleIndex = missionAudioSfx;
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m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED;
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m_bIsMissionAudioPlaying = FALSE;
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m_nMissionAudioFramesToPlay = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000;
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m_nMissionAudioFramesToPlay *= 4;
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m_bIsMissionAudioAllowedToPlay = FALSE;
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m_bIsMissionAudio2D = TRUE;
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g_bMissionAudioLoadFailed = FALSE;
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}
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}
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@ -8496,7 +8496,7 @@ uint8
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cAudioManager::GetMissionAudioLoadingStatus()
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{
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if (m_bIsInitialised)
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return m_sMissionAudio.m_nLoadingStatus;
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return m_nMissionAudioLoadingStatus;
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return LOADING_STATUS_LOADED;
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}
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@ -8505,24 +8505,24 @@ void
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cAudioManager::SetMissionAudioLocation(float x, float y, float z)
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{
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if (m_bIsInitialised) {
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m_sMissionAudio.m_bPredefinedProperties = FALSE;
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m_sMissionAudio.m_vecPos = CVector(x, y, z);
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m_bIsMissionAudio2D = FALSE;
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m_vecMissionAudioPosition = CVector(x, y, z);
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}
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}
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void
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cAudioManager::PlayLoadedMissionAudio()
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{
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if (m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_nLoadingStatus == LOADING_STATUS_LOADED &&
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m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_STOPPED)
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m_sMissionAudio.m_bIsPlayed = TRUE;
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if (m_bIsInitialised && m_nMissionAudioSampleIndex != NO_SAMPLE && m_nMissionAudioLoadingStatus == LOADING_STATUS_LOADED &&
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m_nMissionAudioPlayStatus == PLAY_STATUS_STOPPED)
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m_bIsMissionAudioAllowedToPlay = TRUE;
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}
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bool8
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cAudioManager::IsMissionAudioSampleFinished()
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{
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if (m_bIsInitialised)
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return m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_FINISHED;
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return m_nMissionAudioPlayStatus == PLAY_STATUS_FINISHED;
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static int32 cPretendFrame = 1;
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@ -8533,13 +8533,13 @@ void
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cAudioManager::ClearMissionAudio()
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{
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if (m_bIsInitialised) {
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m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
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m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED;
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m_sMissionAudio.m_bIsPlaying = FALSE;
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m_sMissionAudio.m_bIsPlayed = FALSE;
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m_sMissionAudio.m_bPredefinedProperties = TRUE;
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m_sMissionAudio.m_nMissionAudioCounter = 0;
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m_nMissionAudioSampleIndex = NO_SAMPLE;
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m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED;
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m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED;
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m_bIsMissionAudioPlaying = FALSE;
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m_bIsMissionAudioAllowedToPlay = FALSE;
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m_bIsMissionAudio2D = TRUE;
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m_nMissionAudioFramesToPlay = 0;
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}
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}
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@ -8557,16 +8557,16 @@ cAudioManager::ProcessMissionAudio()
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static uint8 nFramesForPretendPlaying = 0;
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if (!m_bIsInitialised) return;
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if (m_sMissionAudio.m_nSampleIndex == NO_SAMPLE) return;
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if (m_nMissionAudioSampleIndex == NO_SAMPLE) return;
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switch (m_sMissionAudio.m_nLoadingStatus) {
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switch (m_nMissionAudioLoadingStatus) {
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case LOADING_STATUS_NOT_LOADED:
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SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, 1);
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m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED;
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SampleManager.PreloadStreamedFile(m_nMissionAudioSampleIndex, 1);
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m_nMissionAudioLoadingStatus = LOADING_STATUS_LOADED;
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nFramesUntilFailedLoad = 0;
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break;
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case LOADING_STATUS_LOADED:
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if (!m_sMissionAudio.m_bIsPlayed)
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if (!m_bIsMissionAudioAllowedToPlay)
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return;
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if (g_bMissionAudioLoadFailed) {
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if (m_bTimerJustReset) {
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@ -8577,39 +8577,39 @@ cAudioManager::ProcessMissionAudio()
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nFramesUntilFailedLoad = 0;
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} else if (!m_nUserPause) {
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if (++nFramesForPretendPlaying < 120) {
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING;
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m_nMissionAudioPlayStatus = PLAY_STATUS_PLAYING;
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} else {
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED;
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m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
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m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED;
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m_nMissionAudioSampleIndex = NO_SAMPLE;
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}
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}
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break;
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}
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switch (m_sMissionAudio.m_nPlayStatus) {
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switch (m_nMissionAudioPlayStatus) {
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case PLAY_STATUS_STOPPED:
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if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) {
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SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex);
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if (MissionScriptAudioUsesPoliceChannel(m_nMissionAudioSampleIndex)) {
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SetMissionScriptPoliceAudio(m_nMissionAudioSampleIndex);
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} else {
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if (m_nUserPause)
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SampleManager.PauseStream(TRUE, 1);
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if (m_sMissionAudio.m_bPredefinedProperties) {
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if (m_bIsMissionAudio2D) {
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SampleManager.SetStreamedVolumeAndPan(80, 63, TRUE, 1);
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} else {
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distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos);
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distSquared = GetDistanceSquared(m_vecMissionAudioPosition);
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if (distSquared >= SQR(50.0f)) {
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emittingVol = 0;
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pan = 63;
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} else {
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dist = Sqrt(distSquared);
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emittingVol = ComputeVolume(80, 50.0f, dist);
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TranslateEntity(&m_sMissionAudio.m_vecPos, &vec);
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TranslateEntity(&m_vecMissionAudioPosition, &vec);
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pan = ComputePan(50.f, &vec);
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}
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SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, TRUE, 1);
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}
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SampleManager.StartPreloadedStreamedFile(1);
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}
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING;
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m_nMissionAudioPlayStatus = PLAY_STATUS_PLAYING;
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nCheckPlayingDelay = 30;
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break;
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case PLAY_STATUS_PLAYING:
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@ -8618,28 +8618,28 @@ cAudioManager::ProcessMissionAudio()
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SampleManager.StopStreamedFile(1);
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break;
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}
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if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) {
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if (MissionScriptAudioUsesPoliceChannel(m_nMissionAudioSampleIndex)) {
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if (!m_nUserPause) {
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if (nCheckPlayingDelay) {
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--nCheckPlayingDelay;
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} else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_sMissionAudio.m_nMissionAudioCounter-- == 0) {
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED;
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m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
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} else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_nMissionAudioFramesToPlay-- == 0) {
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m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED;
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m_nMissionAudioSampleIndex = NO_SAMPLE;
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SampleManager.StopStreamedFile(1);
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m_sMissionAudio.m_nMissionAudioCounter = 0;
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m_nMissionAudioFramesToPlay = 0;
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}
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}
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} else if (m_sMissionAudio.m_bIsPlaying) {
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} else if (m_bIsMissionAudioPlaying) {
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if (SampleManager.IsStreamPlaying(1) || m_nUserPause || m_nPreviousUserPause) {
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if (m_nUserPause)
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SampleManager.PauseStream(TRUE, 1);
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else
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SampleManager.PauseStream(FALSE, 1);
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} else {
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m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED;
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m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
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m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED;
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m_nMissionAudioSampleIndex = NO_SAMPLE;
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SampleManager.StopStreamedFile(1);
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m_sMissionAudio.m_nMissionAudioCounter = 0;
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m_nMissionAudioFramesToPlay = 0;
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}
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} else {
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if (m_nUserPause)
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@ -8649,7 +8649,7 @@ cAudioManager::ProcessMissionAudio()
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break;
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nCheckPlayingDelay = 0;
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}
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m_sMissionAudio.m_bIsPlaying = TRUE;
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m_bIsMissionAudioPlaying = TRUE;
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}
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break;
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default:
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@ -8661,7 +8661,7 @@ cAudioManager::ProcessMissionAudio()
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nFramesForPretendPlaying = 0;
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g_bMissionAudioLoadFailed = TRUE;
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nFramesUntilFailedLoad = 0;
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m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED;
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m_nMissionAudioLoadingStatus = LOADING_STATUS_LOADED;
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}
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break;
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default:
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@ -123,22 +123,6 @@ public:
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VALIDATE_SIZE(cPedComments, 1164);
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class CEntity;
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class cMissionAudio
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{
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public:
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CVector m_vecPos;
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bool8 m_bPredefinedProperties;
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uint32 m_nSampleIndex;
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uint8 m_nLoadingStatus;
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uint8 m_nPlayStatus;
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bool8 m_bIsPlaying;
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int32 m_nMissionAudioCounter;
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bool8 m_bIsPlayed;
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};
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VALIDATE_SIZE(cMissionAudio, 32);
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// name made up
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class cAudioScriptObjectManager
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{
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@ -152,6 +136,7 @@ public:
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class cTransmission;
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class CEntity;
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class CPlane;
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class CVehicle;
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class CPed;
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@ -247,12 +232,23 @@ public:
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int32 m_nWaterCannonEntity;
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int32 m_nPoliceChannelEntity;
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cPoliceRadioQueue m_sPoliceRadioQueue;
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cAMCrime m_aCrimes[10];
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int32 m_nFrontEndEntity;
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int32 m_nCollisionEntity;
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cAudioCollisionManager m_sCollisionManager;
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int32 m_nProjectileEntity;
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int32 m_nBridgeEntity;
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cMissionAudio m_sMissionAudio;
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// Mission audio stuff
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CVector m_vecMissionAudioPosition;
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bool8 m_bIsMissionAudio2D;
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uint32 m_nMissionAudioSampleIndex;
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uint8 m_nMissionAudioLoadingStatus;
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uint8 m_nMissionAudioPlayStatus;
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bool8 m_bIsMissionAudioPlaying;
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int32 m_nMissionAudioFramesToPlay;
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bool8 m_bIsMissionAudioAllowedToPlay;
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int32 m_anRandomTable[5];
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uint8 m_nTimeSpent;
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bool8 m_nUserPause;
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@ -510,7 +506,7 @@ public:
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void SetMissionAudioLocation(float x, float y, float z);
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void PlayLoadedMissionAudio();
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bool8 IsMissionAudioSampleFinished();
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bool8 IsMissionAudioSamplePlaying() { return m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_PLAYING; }
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bool8 IsMissionAudioSamplePlaying() { return m_nMissionAudioPlayStatus == PLAY_STATUS_PLAYING; }
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bool8 ShouldDuckMissionAudio() { return IsMissionAudioSamplePlaying(); }
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void ClearMissionAudio();
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void ProcessMissionAudio();
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@ -85,11 +85,9 @@ cAudioManager::InitialisePoliceRadioZones()
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void
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cAudioManager::InitialisePoliceRadio()
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{
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m_sPoliceRadioQueue.policeChannelTimer = 0;
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m_sPoliceRadioQueue.policeChannelTimerSeconds = 0;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = 0;
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for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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m_sPoliceRadioQueue.Reset();
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for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++)
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m_aCrimes[i].type = CRIME_NONE;
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SampleManager.SetChannelReverbFlag(CHANNEL_POLICE_RADIO, FALSE);
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gSpecialSuspectLastSeenReport = FALSE;
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@ -201,7 +199,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) {
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SampleManager.PauseStream(FALSE, 1);
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}
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE;
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if (m_sPoliceRadioQueue.m_nSamplesInQueue == 0) bChannelOpen = FALSE;
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if (cWait) {
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#ifdef FIX_BUGS
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cWait -= CTimer::GetLogicalFramesPassed();
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@ -238,14 +236,8 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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}
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if (bChannelOpen) DoPoliceRadioCrackle();
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if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) &&
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!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.policeChannelTimer) {
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if (m_sPoliceRadioQueue.policeChannelTimer) {
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sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
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m_sPoliceRadioQueue.policeChannelTimer--;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60;
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} else {
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sample = TOTAL_AUDIO_SAMPLES;
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}
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!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.m_nSamplesInQueue != 0) {
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sample = m_sPoliceRadioQueue.Remove();
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if (wantedLevel == 0) {
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if (gSpecialSuspectLastSeenReport) {
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gSpecialSuspectLastSeenReport = FALSE;
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@ -299,18 +291,18 @@ cAudioManager::SetupCrimeReport()
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return FALSE;
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if (60 - m_sPoliceRadioQueue.policeChannelTimer <= 9) {
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if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue <= 9) {
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AgeCrimes();
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return TRUE;
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}
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for (i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
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if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE)
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for (i = 0; i < ARRAY_SIZE(m_aCrimes); i++) {
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if (m_aCrimes[i].type != CRIME_NONE)
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break;
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}
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if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return FALSE;
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audioZoneId = CTheZones::FindAudioZone(&m_sPoliceRadioQueue.crimes[i].position);
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if (i == ARRAY_SIZE(m_aCrimes)) return FALSE;
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audioZoneId = CTheZones::FindAudioZone(&m_aCrimes[i].position);
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if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) {
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zone = CTheZones::GetAudioZone(audioZoneId);
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for (int j = 0; j < NUMAUDIOZONES; j++) {
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@ -319,14 +311,14 @@ cAudioManager::SetupCrimeReport()
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m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
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m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1);
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switch (m_sPoliceRadioQueue.crimes[i].type) {
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case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break;
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case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break;
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case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break;
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case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break;
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switch (m_aCrimes[i].type) {
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case CRIME_PED_BURNED: m_aCrimes[i].type = CRIME_HIT_PED; break;
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case CRIME_COP_BURNED: m_aCrimes[i].type = CRIME_HIT_COP; break;
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case CRIME_VEHICLE_BURNED: m_aCrimes[i].type = CRIME_STEAL_CAR; break;
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case CRIME_DESTROYED_CESSNA: m_aCrimes[i].type = CRIME_SHOOT_HELI; break;
|
||||
default: break;
|
||||
}
|
||||
m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
|
||||
m_sPoliceRadioQueue.Add(m_aCrimes[i].type + SFX_CRIME_1 - 1);
|
||||
m_sPoliceRadioQueue.Add(SFX_IN);
|
||||
if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
|
||||
(strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
|
||||
|
@ -340,17 +332,17 @@ cAudioManager::SetupCrimeReport()
|
|||
quarterX = 0.25f * rangeX;
|
||||
quarterY = 0.25f * rangeY;
|
||||
|
||||
if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
|
||||
if (m_aCrimes[i].position.y > halfY + quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
||||
processed = TRUE;
|
||||
} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
|
||||
} else if (m_aCrimes[i].position.y < halfY - quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_SOUTH);
|
||||
processed = TRUE;
|
||||
}
|
||||
|
||||
if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
|
||||
if (m_aCrimes[i].position.x > halfX + quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_EAST);
|
||||
else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
|
||||
else if (m_aCrimes[i].position.x < halfX - quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_WEST);
|
||||
else if (!processed)
|
||||
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
||||
|
@ -363,7 +355,7 @@ cAudioManager::SetupCrimeReport()
|
|||
}
|
||||
}
|
||||
}
|
||||
m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
|
||||
m_aCrimes[i].type = CRIME_NONE;
|
||||
AgeCrimes();
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -536,7 +528,7 @@ cAudioManager::SetupSuspectLastSeenReport()
|
|||
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
|
||||
veh = FindPlayerVehicle();
|
||||
if (veh != nil) {
|
||||
if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
||||
if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) {
|
||||
color1 = veh->m_currentColour1;
|
||||
if (color1 >= ARRAY_SIZE(gCarColourTable)) {
|
||||
debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1);
|
||||
|
@ -669,7 +661,7 @@ cAudioManager::SetupSuspectLastSeenReport()
|
|||
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
||||
}
|
||||
}
|
||||
} else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) {
|
||||
} else if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 4) {
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT);
|
||||
|
@ -682,14 +674,14 @@ cAudioManager::SetupSuspectLastSeenReport()
|
|||
void
|
||||
cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
|
||||
{
|
||||
int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes);
|
||||
int32 lastCrime = ARRAY_SIZE(m_aCrimes);
|
||||
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 &&
|
||||
(type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) {
|
||||
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type == type) {
|
||||
m_sPoliceRadioQueue.crimes[i].position = pos;
|
||||
m_sPoliceRadioQueue.crimes[i].timer = 0;
|
||||
for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) {
|
||||
if (m_aCrimes[i].type != CRIME_NONE) {
|
||||
if (m_aCrimes[i].type == type) {
|
||||
m_aCrimes[i].position = pos;
|
||||
m_aCrimes[i].timer = 0;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
|
@ -697,10 +689,10 @@ cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
|
|||
}
|
||||
}
|
||||
|
||||
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].type = type;
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].position = pos;
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].timer = 0;
|
||||
if (lastCrime < ARRAY_SIZE(m_aCrimes)) {
|
||||
m_aCrimes[lastCrime].type = type;
|
||||
m_aCrimes[lastCrime].position = pos;
|
||||
m_aCrimes[lastCrime].timer = 0;
|
||||
gMinTimeToNextReport[type] = m_FrameCounter + 500;
|
||||
}
|
||||
}
|
||||
|
@ -723,7 +715,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
|
|||
|
||||
if (!m_bIsInitialised) return;
|
||||
|
||||
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && 60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
||||
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) {
|
||||
audioZone = CTheZones::FindAudioZone(&vec);
|
||||
if (audioZone >= 0 && audioZone < NUMAUDIOZONES) {
|
||||
zone = CTheZones::GetAudioZone(audioZone);
|
||||
|
@ -776,9 +768,9 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
|
|||
void
|
||||
cAudioManager::AgeCrimes()
|
||||
{
|
||||
for (uint8 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
|
||||
if (++m_sPoliceRadioQueue.crimes[i].timer > 1500) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
|
||||
for (uint8 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) {
|
||||
if (m_aCrimes[i].type != CRIME_NONE) {
|
||||
if (++m_aCrimes[i].timer > 1500) m_aCrimes[i].type = CRIME_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "Crime.h"
|
||||
#include "AudioSamples.h"
|
||||
|
||||
struct cAMCrime {
|
||||
int32 type;
|
||||
|
@ -17,30 +18,49 @@ struct cAMCrime {
|
|||
|
||||
VALIDATE_SIZE(cAMCrime, 20);
|
||||
|
||||
#define POLICE_RADIO_QUEUE_MAX_SAMPLES 60
|
||||
|
||||
class cPoliceRadioQueue
|
||||
{
|
||||
public:
|
||||
int32 crimesSamples[60];
|
||||
uint8 policeChannelTimer;
|
||||
uint8 policeChannelTimerSeconds;
|
||||
uint8 policeChannelCounterSeconds;
|
||||
cAMCrime crimes[10];
|
||||
int32 m_aSamples[POLICE_RADIO_QUEUE_MAX_SAMPLES];
|
||||
uint8 m_nSamplesInQueue;
|
||||
uint8 m_nAddOffset;
|
||||
uint8 m_nRemoveOffset;
|
||||
|
||||
cPoliceRadioQueue()
|
||||
{
|
||||
policeChannelTimerSeconds = 0;
|
||||
policeChannelCounterSeconds = 0;
|
||||
policeChannelTimer = 0;
|
||||
Reset();
|
||||
}
|
||||
|
||||
void Add(uint32 sample)
|
||||
void Reset()
|
||||
{
|
||||
if (policeChannelTimer != 60) {
|
||||
crimesSamples[policeChannelTimerSeconds] = sample;
|
||||
policeChannelTimer++;
|
||||
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
|
||||
m_nAddOffset = 0;
|
||||
m_nRemoveOffset = 0;
|
||||
m_nSamplesInQueue = 0;
|
||||
}
|
||||
|
||||
bool8 Add(uint32 sample)
|
||||
{
|
||||
if (m_nSamplesInQueue != POLICE_RADIO_QUEUE_MAX_SAMPLES) {
|
||||
m_aSamples[m_nAddOffset] = sample;
|
||||
m_nSamplesInQueue++;
|
||||
m_nAddOffset = (m_nAddOffset + 1) % POLICE_RADIO_QUEUE_MAX_SAMPLES;
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
uint32 Remove()
|
||||
{
|
||||
if (m_nSamplesInQueue != 0) {
|
||||
uint32 sample = m_aSamples[m_nRemoveOffset];
|
||||
m_nSamplesInQueue--;
|
||||
m_nRemoveOffset = (m_nRemoveOffset + 1) % POLICE_RADIO_QUEUE_MAX_SAMPLES;
|
||||
return sample;
|
||||
}
|
||||
return TOTAL_AUDIO_SAMPLES;
|
||||
}
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(cPoliceRadioQueue, 444);
|
||||
VALIDATE_SIZE(cPoliceRadioQueue, 244);
|
||||
|
|
Loading…
Reference in a new issue