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small stuff
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parent
c1367ebdca
commit
bb948904b6
7 changed files with 16 additions and 11 deletions
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@ -1448,16 +1448,13 @@ CBike::PreRender(void)
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fwd.Normalise();
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float f = headLightPos.y + 6.0f;
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pos += CVector(f*fwd.x, f*fwd.y, 2.0f);
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// TODO(MIAMI):
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// CShadows::StoreCarLightShadow(this, (uintptr)this + 22, gpShadowExplosionTex, &pos,
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// 7.0f*fwd.x, 7.0f*fwd.y, 3.5f*fwd.y, -3.5f*fwd.x, 45, 45, 45, 7.0f);
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CShadows::StoreCarLightShadow(this, (uintptr)this + 22, gpShadowExplosionTex, &pos,
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7.0f*fwd.x, 7.0f*fwd.y, 3.5f*fwd.y, -3.5f*fwd.x, 45, 45, 45, 7.0f);
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f = (tailLightPos.y - 2.5f) - (headLightPos.y + 6.0f);
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pos += CVector(f*fwd.x, f*fwd.y, 0.0f);
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// TODO(MIAMI):
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// CShadows::StoreCarLightShadow(this, (uintptr)this + 25, gpShadowExplosionTex, &pos,
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// 3.0f, 0.0f, 0.0f, -3.0f, 35, 0, 0, 4.0f);
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CShadows::StoreCarLightShadow(this, (uintptr)this + 25, gpShadowExplosionTex, &pos,
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3.0f, 0.0f, 0.0f, -3.0f, 35, 0, 0, 4.0f);
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}
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if(this == FindPlayerVehicle() && !alarmOff){
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