fix compiling

This commit is contained in:
Fire-Head 2020-12-31 18:10:08 +03:00
parent 7a360b1181
commit bc7161754f

View file

@ -1100,11 +1100,11 @@ void CHud::Draw()
if (!CTimer::GetIsUserPaused()) {
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY
CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY)
#if !defined(PS2_HUD) || defined(FIX_BUGS)
* 0.5f
#endif
));
);
CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);