PlayerPed and "Redefine controls" menu done, fixes

This commit is contained in:
erorcun 2020-11-29 19:19:50 +03:00
parent 8cb3c07151
commit bd8b907d13
15 changed files with 1048 additions and 711 deletions

View file

@ -9770,6 +9770,17 @@ CPed::Say(uint16 audio, int32 time)
}
}
void
CPed::SetWeaponLockOnTarget(CEntity *target)
{
if (m_pPointGunAt)
m_pPointGunAt->CleanUpOldReference(&m_pPointGunAt);
m_pPointGunAt = (CPed*)target;
if (target)
((CEntity*)target)->RegisterReference(&m_pPointGunAt);
}
#ifdef COMPATIBLE_SAVES
#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); SkipSaveBuf(buf, sizeof(data));