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PlayerPed and "Redefine controls" menu done, fixes
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8cb3c07151
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15 changed files with 1048 additions and 711 deletions
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@ -866,6 +866,7 @@ public:
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void PositionAttachedPed();
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bool CanUseTorsoWhenLooking();
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void ScanForDelayedResponseThreats();
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void SetWeaponLockOnTarget(CEntity*);
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// Static methods
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static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);
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@ -1067,6 +1068,13 @@ public:
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else
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return (AnimationId)0;
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}
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static AnimationId GetMeleeStartAnim(CWeaponInfo* weapon) {
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if (!!weapon->m_bPartialAttack)
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return ANIM_MELEE_ATTACK_START;
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else
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return (AnimationId)0;
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}
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// --
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// My additions, because there were many, many instances of that.
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