CEntity and friends

This commit is contained in:
aap 2020-05-19 20:56:42 +02:00
parent 8a90e32f1b
commit bdbe5d1080
26 changed files with 581 additions and 650 deletions

View file

@ -2192,6 +2192,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->RegisterReference((CEntity**)&m_aGroundPhysical[i]);
m_aGroundOffset[i] = m_aWheelColPoints[i].point - phys->GetPosition();
#if 0
if(phys->GetModelIndex() == MI_BODYCAST && GetStatus() == STATUS_PLAYER){
// damage body cast
float speed = m_vecMoveSpeed.MagnitudeSqr();
@ -2208,6 +2209,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->AddToMovingList();
}
}
#endif
}
m_nSurfaceTouched = m_aWheelColPoints[i].surfaceB;