mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 22:19:37 +00:00
added InflictDamage() declaration
This commit is contained in:
parent
93a4bc31fa
commit
be2aca47cf
1 changed files with 1 additions and 0 deletions
|
@ -266,6 +266,7 @@ public:
|
||||||
void ProcessCarAlarm(void);
|
void ProcessCarAlarm(void);
|
||||||
bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
|
bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
|
||||||
bool ShufflePassengersToMakeSpace(void);
|
bool ShufflePassengersToMakeSpace(void);
|
||||||
|
void InflictDamage(CEntity *damagedBy, uint32 weaponType, float damage);
|
||||||
|
|
||||||
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
|
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
|
||||||
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
|
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
|
||||||
|
|
Loading…
Reference in a new issue