Fix some Collision NaN/inf's

This commit is contained in:
erorcun 2021-01-28 00:51:43 +03:00
parent 9c2f067403
commit be88a42bad
2 changed files with 23 additions and 6 deletions

View file

@ -452,10 +452,10 @@ CWorld::ProcessVerticalLineSector(CSector &sector, const CColLine &line, CColPoi
}
bool
CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CColPoint &point, float &dist,
CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CColPoint &point, float &mindist,
CEntity *&entity, bool ignoreSeeThrough, CStoredCollPoly *poly)
{
float mindist = dist;
float dist = mindist;
CPtrNode *node;
CEntity *e;
CColModel *colmodel;
@ -472,8 +472,8 @@ CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CCol
}
}
if(mindist < dist) {
dist = mindist;
if(dist < mindist) {
mindist = dist;
return true;
} else
return false;