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CBike::KnockOffRider
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@ -117,6 +117,7 @@ public:
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float GetHeightAboveRoad(void);
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void PlayCarHorn(void);
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void KnockOffRider(eWeaponType weapon, uint8 direction, CPed *ped, bool bGetBackOn);
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void VehicleDamage(void);
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void ProcessBuoyancy(void);
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void DoDriveByShootings(void);
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