fix clouds

This commit is contained in:
aap 2021-02-09 20:03:13 +01:00
parent 031df36935
commit c06b971b65

View file

@ -265,8 +265,8 @@ CClouds::Render(void)
for(i = 0; i < 37; i++){
RwV3d pos = { 2.0f*CoorsOffsetX[i], 2.0f*CoorsOffsetY[i], 40.0f*CoorsOffsetZ[i] + 40.0f };
worldpos.x = campos.x*rot_cos + campos.y*rot_sin + pos.x;
worldpos.y = campos.x*rot_sin + campos.y*rot_cos + pos.y;
worldpos.x = pos.x*rot_cos + pos.y*rot_sin + campos.x;
worldpos.y = pos.x*rot_sin + pos.y*rot_cos + campos.y;
worldpos.z = pos.z;
if(bCloudOnScreen[i] && CSprite::CalcScreenCoors(worldpos, &screenpos, &szx, &szy, false)){
if(sundist < SCREEN_WIDTH/3){