game logic

This commit is contained in:
Nikolay Korolev 2020-05-31 20:59:01 +03:00
commit c1c163d78c
20 changed files with 470 additions and 56 deletions

View file

@ -126,10 +126,10 @@ public:
void StartChannel (uint32 nChannel);
void StopChannel (uint32 nChannel);
void PreloadStreamedFile (uint8 nFile, uint8 nStream);
void PreloadStreamedFile (uint32 nFile, uint8 nStream);
void PauseStream (uint8 nPauseFlag, uint8 nStream);
void StartPreloadedStreamedFile (uint8 nStream);
bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
bool StartStreamedFile (uint32 nFile, uint32 nPos, uint8 nStream);
void StopStreamedFile (uint8 nStream);
int32 GetStreamedFilePosition (uint8 nStream);
void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);