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game logic
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20 changed files with 470 additions and 56 deletions
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@ -126,10 +126,10 @@ public:
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void StartChannel (uint32 nChannel);
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void StopChannel (uint32 nChannel);
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void PreloadStreamedFile (uint8 nFile, uint8 nStream);
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void PreloadStreamedFile (uint32 nFile, uint8 nStream);
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void PauseStream (uint8 nPauseFlag, uint8 nStream);
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void StartPreloadedStreamedFile (uint8 nStream);
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bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
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bool StartStreamedFile (uint32 nFile, uint32 nPos, uint8 nStream);
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void StopStreamedFile (uint8 nStream);
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int32 GetStreamedFilePosition (uint8 nStream);
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void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
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