This commit is contained in:
Nikolay Korolev 2021-01-28 01:07:40 +03:00
parent 9b1db9709b
commit c3c2a4269d
2 changed files with 120 additions and 7 deletions

View file

@ -354,6 +354,10 @@ void CGarages::LockGarage(int16 garage, bool state)
void CGarage::Update() void CGarage::Update()
{ {
#ifdef GTA_NETWORK
if (/* gIsMultiplayerGame && */m_eGarageType != GARAGE_CRATE_GARAGE) // TODO(multiplayer)
return;
#endif
if (m_eGarageType != GARAGE_CRUSHER) { if (m_eGarageType != GARAGE_CRUSHER) {
switch (m_eGarageState) { switch (m_eGarageState) {
case GS_FULLYCLOSED: case GS_FULLYCLOSED:
@ -617,8 +621,10 @@ void CGarage::Update()
case GARAGE_BOMBSHOP1: case GARAGE_BOMBSHOP1:
case GARAGE_BOMBSHOP2: case GARAGE_BOMBSHOP2:
case GARAGE_BOMBSHOP3: case GARAGE_BOMBSHOP3:
if (m_bLocked) if (m_bLocked) {
UpdateDoorsHeight();
break; break;
}
switch (m_eGarageState) { switch (m_eGarageState) {
case GS_OPENED: case GS_OPENED:
UpdateDoorsHeight(); UpdateDoorsHeight();
@ -952,9 +958,92 @@ void CGarage::Update()
} }
break; break;
case GARAGE_CRATE_GARAGE: case GARAGE_CRATE_GARAGE:
#ifdef GTA_NETWORK
{
switch (m_eGarageState) {
case GS_OPENED:
if (m_pSSVehicle) {
// if (m_pSSVehicle->GetVehiclePointer() && IsEntityEntirelyInside3D(m_pSSVehicle->GetVehiclePointer())
{
if (m_pSSTargetCar)
m_pSSTargetCar->CleanUpOldReference((CEntity**)&m_pSSTargetCar);
// m_pSSTargetCar = m_pSSVehicle->GetVehiclePointer();
m_pSSTargetCar->RegisterReference((CEntity**)&m_pSSTargetCar);
}
// else
{
if (m_pSSTargetCar)
m_pSSTargetCar->CleanUpOldReference((CEntity**)&m_pSSTargetCar);
m_pSSTargetCar = nil;
}
if (m_pSSTargetCar) {
if (!FindPlayerVehicle()/* && m_pSSTargetCar == m_pSSVehicle->GetVehiclePointer() */)
{
if (IsEntityEntirelyOutside(FindPlayerPed(), 6.0f)) {
if (FindPlayerPed()->m_fHealth > 0.0f) {
CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_GARAGE);
m_eGarageState = GS_CLOSING;
m_bSSGarageStateChanging = true;
}
}
}
}
}
break;
case GS_CLOSING:
m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
if (m_fDoorPos == 0.0f) {
// if (? == m_nSSGarageState)
{
if (m_pSSTargetCar) {
// if (m_pSSVehicle->GetVehiclePointer())
{
if (IsEntityEntirelyInside3D(/* m_pSSVehicle->GetVehiclePointer() */nil, 0.0f)) {
if (m_pSSTargetCar)
m_pSSTargetCar->CleanUpOldReference((CEntity**)&m_pSSTargetCar);
CWorld::Remove(m_pSSTargetCar);
delete m_pSSTargetCar;
m_pSSTargetCar = nil;
m_pSSVehicle = nil;
m_bSSGarageAcceptedVehicle = true;
printf("Destroying Car Inside Crate....\n");
}
}
}
}
// TODO: some loop :(
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
m_eGarageState = GS_FULLYCLOSED;
DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
}
UpdateDoorsHeight();
if (!IsGarageEmpty())
m_eGarageState = GS_OPENING;
break;
case GS_FULLYCLOSED:
{
// if (? == m_nSSGarageState)
{
if (CalcDistToGarageRectangleSquared(FindPlayerPed()->GetPosition().x, FindPlayerPed()->GetPosition().y) > SQR(10.0f))
m_eGarageState = GS_OPENING;
}
break;
}
case GS_OPENING:
m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
if (m_fDoorPos == m_fDoorHeight) {
m_bSSGarageStateChanging = false;
m_eGarageState = GS_OPENED;
DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
}
UpdateDoorsHeight();
break;
}
break;
}
#endif
case GARAGE_CRUSHER: case GARAGE_CRUSHER:
{ {
// for now version from III
switch (m_eGarageState) { switch (m_eGarageState) {
case GS_OPENED: case GS_OPENED:
{ {
@ -1375,7 +1464,6 @@ bool CGarage::IsPointInsideGarage(CVector pos, float m_fMargin)
bool CGarage::IsEntityEntirelyInside3D(CEntity* pEntity, float fMargin) bool CGarage::IsEntityEntirelyInside3D(CEntity* pEntity, float fMargin)
{ {
// TODO: hack for GARAGE_60SECONDS
if (pEntity->GetPosition().x < m_fInfX - fMargin || pEntity->GetPosition().x > m_fSupX + fMargin || if (pEntity->GetPosition().x < m_fInfX - fMargin || pEntity->GetPosition().x > m_fSupX + fMargin ||
pEntity->GetPosition().y < m_fInfY - fMargin || pEntity->GetPosition().y > m_fSupY + fMargin || pEntity->GetPosition().y < m_fInfY - fMargin || pEntity->GetPosition().y > m_fSupY + fMargin ||
pEntity->GetPosition().z < m_fInfZ - fMargin || pEntity->GetPosition().z > m_fSupZ + fMargin) pEntity->GetPosition().z < m_fInfZ - fMargin || pEntity->GetPosition().z > m_fSupZ + fMargin)
@ -1384,9 +1472,16 @@ bool CGarage::IsEntityEntirelyInside3D(CEntity* pEntity, float fMargin)
for (int i = 0; i < pColModel->numSpheres; i++) { for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center; CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius; float radius = pColModel->spheres[i].radius;
if (m_eGarageType == GARAGE_CRATE_GARAGE) {
if (pos.x + radius < m_fInfX - fMargin || pos.x - radius > m_fSupX + fMargin ||
pos.y + radius < m_fInfY - fMargin || pos.y - radius > m_fSupX + fMargin)
return false;
}
else {
if (!IsPointInsideGarage(pos, fMargin - radius)) if (!IsPointInsideGarage(pos, fMargin - radius))
return false; return false;
} }
}
return true; return true;
} }
@ -1399,9 +1494,16 @@ bool CGarage::IsEntityEntirelyOutside(CEntity * pEntity, float fMargin)
for (int i = 0; i < pColModel->numSpheres; i++) { for (int i = 0; i < pColModel->numSpheres; i++) {
CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center; CVector pos = pEntity->GetMatrix() * pColModel->spheres[i].center;
float radius = pColModel->spheres[i].radius; float radius = pColModel->spheres[i].radius;
if (m_eGarageType == GARAGE_CRATE_GARAGE) {
if (pos.x + radius > m_fInfX - fMargin && pos.x - radius < m_fSupX + fMargin &&
pos.y + radius > m_fInfY - fMargin && pos.y - radius < m_fSupX + fMargin)
return false;
}
else {
if (IsPointInsideGarage(pos, fMargin + radius)) if (IsPointInsideGarage(pos, fMargin + radius))
return false; return false;
} }
}
return true; return true;
} }

View file

@ -6,6 +6,8 @@
class CVehicle; class CVehicle;
#define GTA_NETWORK
enum eGarageState enum eGarageState
{ {
GS_FULLYCLOSED, GS_FULLYCLOSED,
@ -123,6 +125,7 @@ public:
float m_fInfY; float m_fInfY;
float m_fSupY; float m_fSupY;
uint32 m_nTimeCrusherCraneActivated; uint32 m_nTimeCrusherCraneActivated;
CVehicle* m_pSSTargetCar;
float m_fDoorPos; float m_fDoorPos;
float m_fDoorHeight; float m_fDoorHeight;
float m_fDoor1X; float m_fDoor1X;
@ -135,7 +138,15 @@ public:
uint8 m_bCollectedCarsState; uint8 m_bCollectedCarsState;
CVehicle *m_pTarget; CVehicle *m_pTarget;
CStoredCar m_sStoredCar; // not needed CStoredCar m_sStoredCar; // not needed
#ifdef GTA_NETWORK
void* m_pSSVehicle; // some multiplayer vehicle structure, +104 == GetVehiclePointer
bool m_bSSGarageAcceptedVehicle;
#endif
bool m_bInitialized; bool m_bInitialized;
#ifdef GTA_NETWORK
uint8 m_nSSGarageState;
bool m_bSSGarageStateChanging;
#endif
uint32 field_F0; uint32 field_F0;
bool m_bLocked; bool m_bLocked;
uint32 field_F8; uint32 field_F8;