mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-16 00:39:03 +00:00
processEngineDamage
This commit is contained in:
parent
bb2e601e13
commit
c403df0861
2 changed files with 18 additions and 17 deletions
|
@ -2265,34 +2265,36 @@ cAudioManager::HasAirBrakes(int32 model) const
|
|||
|| model == COACH || model == PACKER || model == FLATBED;
|
||||
}
|
||||
|
||||
bool
|
||||
void
|
||||
cAudioManager::ProcessEngineDamage(cVehicleParams *params)
|
||||
{
|
||||
const int engineDamageIntensity = 40;
|
||||
|
||||
CAutomobile *veh;
|
||||
uint8 engineStatus;
|
||||
float health;
|
||||
uint8 emittingVolume;
|
||||
|
||||
if (params->m_fDistance >= SQR(engineDamageIntensity))
|
||||
return false;
|
||||
veh = (CAutomobile *)params->m_pVehicle;
|
||||
if (veh->bEngineOn) {
|
||||
engineStatus = veh->Damage.GetEngineStatus();
|
||||
if (engineStatus > 250 || engineStatus < 100)
|
||||
return true;
|
||||
if (engineStatus < 225) {
|
||||
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
|
||||
emittingVolume = 6;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 7;
|
||||
m_sQueueSample.m_nFrequency = 40000;
|
||||
} else {
|
||||
return;
|
||||
if (params->m_pVehicle->m_modelIndex == MI_CADDY)
|
||||
return;
|
||||
if (params->m_pVehicle->GetStatus() == STATUS_WRECKED)
|
||||
return;
|
||||
health = params->m_pVehicle->m_fHealth;
|
||||
if (health < 390.0f) {
|
||||
if (health < 250.0f) {
|
||||
emittingVolume = 60;
|
||||
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 7;
|
||||
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
|
||||
} else {
|
||||
emittingVolume = 30;
|
||||
m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 7;
|
||||
m_sQueueSample.m_nFrequency = 27000;
|
||||
}
|
||||
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
|
||||
if (params->m_pVehicle->bIsDrowning)
|
||||
emittingVolume /= 2;
|
||||
m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, engineDamageIntensity, m_sQueueSample.m_fDistance);
|
||||
if (m_sQueueSample.m_nVolume != 0) {
|
||||
m_sQueueSample.m_nCounter = 28;
|
||||
|
@ -2311,7 +2313,6 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
|
|||
AddSampleToRequestedQueue();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
|
@ -323,7 +323,7 @@ public:
|
|||
bool ProcessCarBombTick(cVehicleParams *params);
|
||||
void ProcessCesna(cVehicleParams *params);
|
||||
//void ProcessCrane();
|
||||
bool ProcessEngineDamage(cVehicleParams *params);
|
||||
void ProcessEngineDamage(cVehicleParams *params); //done
|
||||
void ProcessEntity(int32 sound); //done
|
||||
void ProcessExplosions(int32 explosion);
|
||||
void ProcessFireHydrant();
|
||||
|
|
Loading…
Reference in a new issue