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fix
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@ -855,7 +855,7 @@ void CGame::Process(void)
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TheCamera.Process();
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CStreaming::LoadScene(TheCamera.GetPosition());
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//CGame::GenerateTempPedAtStartOfNetworkGame();
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if (/* ?*/true){
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if (!CStreaming::HasModelLoaded(MI_PLAYER)){
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CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DEPENDENCY | STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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}
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