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fixes for 64 bit build
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4 changed files with 40 additions and 11 deletions
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@ -470,7 +470,7 @@ RwBool RwRenderStateSet(RwRenderState state, void *value)
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uint32 uival = (uintptr)value;
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uint32 fog;
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switch(state){
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case rwRENDERSTATETEXTURERASTER: SetRenderState(TEXTURERASTER, uival); return true;
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case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true;
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case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true;
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case rwRENDERSTATETEXTUREADDRESSU: SetRenderState(TEXTUREADDRESSU, uival); return true;
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case rwRENDERSTATETEXTUREADDRESSV: SetRenderState(TEXTUREADDRESSV, uival); return true;
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