neo pipelines

This commit is contained in:
aap 2020-08-18 10:58:15 +02:00
parent e1ca6c6b79
commit c556cbbbe0
61 changed files with 3723 additions and 18 deletions

View file

@ -88,6 +88,7 @@
#include "debugmenu.h"
#include "frontendoption.h"
#include "postfx.h"
#include "custompipes.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@ -360,6 +361,10 @@ bool CGame::Initialise(const char* datFile)
CdStreamAddImage("MODELS\\GTA3.IMG");
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
CFileLoader::LoadLevel(datFile);
#ifdef EXTENDED_PIPELINES
// for generic fallback
CustomPipes::SetTxdFindCallback();
#endif
CWorld::AddParticles();
CVehicleModelInfo::LoadVehicleColours();
CVehicleModelInfo::LoadEnvironmentMaps();