mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-13 16:04:09 +00:00
neo pipelines
This commit is contained in:
parent
e1ca6c6b79
commit
c556cbbbe0
61 changed files with 3723 additions and 18 deletions
|
@ -88,6 +88,7 @@
|
|||
#include "debugmenu.h"
|
||||
#include "frontendoption.h"
|
||||
#include "postfx.h"
|
||||
#include "custompipes.h"
|
||||
|
||||
eLevelName CGame::currLevel;
|
||||
bool CGame::bDemoMode = true;
|
||||
|
@ -360,6 +361,10 @@ bool CGame::Initialise(const char* datFile)
|
|||
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||||
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
||||
CFileLoader::LoadLevel(datFile);
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
// for generic fallback
|
||||
CustomPipes::SetTxdFindCallback();
|
||||
#endif
|
||||
CWorld::AddParticles();
|
||||
CVehicleModelInfo::LoadVehicleColours();
|
||||
CVehicleModelInfo::LoadEnvironmentMaps();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue