mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-15 23:04:08 +00:00
neo pipelines
This commit is contained in:
parent
e1ca6c6b79
commit
c556cbbbe0
61 changed files with 3723 additions and 18 deletions
|
@ -31,6 +31,7 @@
|
|||
#include "main.h"
|
||||
#include "MBlur.h"
|
||||
#include "postfx.h"
|
||||
#include "custompipes.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "assert.h"
|
||||
|
@ -469,6 +470,17 @@ DebugMenuPopulate(void)
|
|||
DebugMenuEntrySetWrap(e, true);
|
||||
DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
|
||||
DebugMenuAddVarBool8("Render", "Motion Blur", &CPostFX::MotionBlurOn, nil);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
static const char *vehpipenames[] = { "MatFX", "Neo" };
|
||||
e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil,
|
||||
1, CustomPipes::VEHICLEPIPE_MATFX, CustomPipes::VEHICLEPIPE_NEO, vehpipenames);
|
||||
DebugMenuEntrySetWrap(e, true);
|
||||
DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Ped Rim light", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo World Lightmaps", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Road Gloss", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
|
||||
#endif
|
||||
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue