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Fix crash on assert
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1 changed files with 1 additions and 1 deletions
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@ -657,7 +657,7 @@ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
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for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
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for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
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CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
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CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
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if (pBuilding && pBuilding->GetClump() != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
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if (pBuilding && pBuilding->m_rwObject != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
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if (pBuilding->bIsBIGBuilding)
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if (pBuilding->bIsBIGBuilding)
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CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
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CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
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if (!pBuilding->bImBeingRendered)
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if (!pBuilding->bImBeingRendered)
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